mirror of
https://github.com/go-gitea/gitea
synced 2024-11-02 08:14:25 +00:00
345 lines
9.2 KiB
Go
345 lines
9.2 KiB
Go
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package brotli
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import (
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"encoding/binary"
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"fmt"
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)
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type hasherCommon struct {
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params hasherParams
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is_prepared_ bool
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dict_num_lookups uint
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dict_num_matches uint
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}
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func (h *hasherCommon) Common() *hasherCommon {
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return h
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}
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type hasherHandle interface {
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Common() *hasherCommon
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Initialize(params *encoderParams)
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Prepare(one_shot bool, input_size uint, data []byte)
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StitchToPreviousBlock(num_bytes uint, position uint, ringbuffer []byte, ringbuffer_mask uint)
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HashTypeLength() uint
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StoreLookahead() uint
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PrepareDistanceCache(distance_cache []int)
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FindLongestMatch(dictionary *encoderDictionary, data []byte, ring_buffer_mask uint, distance_cache []int, cur_ix uint, max_length uint, max_backward uint, gap uint, max_distance uint, out *hasherSearchResult)
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StoreRange(data []byte, mask uint, ix_start uint, ix_end uint)
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Store(data []byte, mask uint, ix uint)
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}
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type score_t uint
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const kCutoffTransformsCount uint32 = 10
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/* 0, 12, 27, 23, 42, 63, 56, 48, 59, 64 */
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/* 0+0, 4+8, 8+19, 12+11, 16+26, 20+43, 24+32, 28+20, 32+27, 36+28 */
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const kCutoffTransforms uint64 = 0x071B520ADA2D3200
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type hasherSearchResult struct {
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len uint
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distance uint
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score uint
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len_code_delta int
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}
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/* kHashMul32 multiplier has these properties:
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* The multiplier must be odd. Otherwise we may lose the highest bit.
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* No long streaks of ones or zeros.
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* There is no effort to ensure that it is a prime, the oddity is enough
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for this use.
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* The number has been tuned heuristically against compression benchmarks. */
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const kHashMul32 uint32 = 0x1E35A7BD
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const kHashMul64 uint64 = 0x1E35A7BD1E35A7BD
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const kHashMul64Long uint64 = 0x1FE35A7BD3579BD3
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func hash14(data []byte) uint32 {
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var h uint32 = binary.LittleEndian.Uint32(data) * kHashMul32
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/* The higher bits contain more mixture from the multiplication,
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so we take our results from there. */
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return h >> (32 - 14)
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}
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func prepareDistanceCache(distance_cache []int, num_distances int) {
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if num_distances > 4 {
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var last_distance int = distance_cache[0]
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distance_cache[4] = last_distance - 1
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distance_cache[5] = last_distance + 1
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distance_cache[6] = last_distance - 2
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distance_cache[7] = last_distance + 2
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distance_cache[8] = last_distance - 3
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distance_cache[9] = last_distance + 3
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if num_distances > 10 {
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var next_last_distance int = distance_cache[1]
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distance_cache[10] = next_last_distance - 1
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distance_cache[11] = next_last_distance + 1
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distance_cache[12] = next_last_distance - 2
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distance_cache[13] = next_last_distance + 2
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distance_cache[14] = next_last_distance - 3
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distance_cache[15] = next_last_distance + 3
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}
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}
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}
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const literalByteScore = 135
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const distanceBitPenalty = 30
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/* Score must be positive after applying maximal penalty. */
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const scoreBase = (distanceBitPenalty * 8 * 8)
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/* Usually, we always choose the longest backward reference. This function
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allows for the exception of that rule.
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If we choose a backward reference that is further away, it will
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usually be coded with more bits. We approximate this by assuming
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log2(distance). If the distance can be expressed in terms of the
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last four distances, we use some heuristic constants to estimate
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the bits cost. For the first up to four literals we use the bit
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cost of the literals from the literal cost model, after that we
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use the average bit cost of the cost model.
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This function is used to sometimes discard a longer backward reference
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when it is not much longer and the bit cost for encoding it is more
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than the saved literals.
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backward_reference_offset MUST be positive. */
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func backwardReferenceScore(copy_length uint, backward_reference_offset uint) uint {
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return scoreBase + literalByteScore*uint(copy_length) - distanceBitPenalty*uint(log2FloorNonZero(backward_reference_offset))
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}
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func backwardReferenceScoreUsingLastDistance(copy_length uint) uint {
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return literalByteScore*uint(copy_length) + scoreBase + 15
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}
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func backwardReferencePenaltyUsingLastDistance(distance_short_code uint) uint {
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return uint(39) + ((0x1CA10 >> (distance_short_code & 0xE)) & 0xE)
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}
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func testStaticDictionaryItem(dictionary *encoderDictionary, item uint, data []byte, max_length uint, max_backward uint, max_distance uint, out *hasherSearchResult) bool {
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var len uint
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var word_idx uint
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var offset uint
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var matchlen uint
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var backward uint
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var score uint
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len = item & 0x1F
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word_idx = item >> 5
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offset = uint(dictionary.words.offsets_by_length[len]) + len*word_idx
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if len > max_length {
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return false
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}
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matchlen = findMatchLengthWithLimit(data, dictionary.words.data[offset:], uint(len))
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if matchlen+uint(dictionary.cutoffTransformsCount) <= len || matchlen == 0 {
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return false
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}
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{
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var cut uint = len - matchlen
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var transform_id uint = (cut << 2) + uint((dictionary.cutoffTransforms>>(cut*6))&0x3F)
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backward = max_backward + 1 + word_idx + (transform_id << dictionary.words.size_bits_by_length[len])
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}
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if backward > max_distance {
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return false
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}
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score = backwardReferenceScore(matchlen, backward)
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if score < out.score {
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return false
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}
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out.len = matchlen
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out.len_code_delta = int(len) - int(matchlen)
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out.distance = backward
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out.score = score
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return true
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}
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func searchInStaticDictionary(dictionary *encoderDictionary, handle hasherHandle, data []byte, max_length uint, max_backward uint, max_distance uint, out *hasherSearchResult, shallow bool) {
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var key uint
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var i uint
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var self *hasherCommon = handle.Common()
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if self.dict_num_matches < self.dict_num_lookups>>7 {
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return
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}
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key = uint(hash14(data) << 1)
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for i = 0; ; (func() { i++; key++ })() {
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var tmp uint
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if shallow {
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tmp = 1
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} else {
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tmp = 2
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}
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if i >= tmp {
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break
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}
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var item uint = uint(dictionary.hash_table[key])
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self.dict_num_lookups++
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if item != 0 {
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var item_matches bool = testStaticDictionaryItem(dictionary, item, data, max_length, max_backward, max_distance, out)
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if item_matches {
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self.dict_num_matches++
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}
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}
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}
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}
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type backwardMatch struct {
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distance uint32
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length_and_code uint32
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}
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func initBackwardMatch(self *backwardMatch, dist uint, len uint) {
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self.distance = uint32(dist)
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self.length_and_code = uint32(len << 5)
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}
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func initDictionaryBackwardMatch(self *backwardMatch, dist uint, len uint, len_code uint) {
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self.distance = uint32(dist)
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var tmp uint
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if len == len_code {
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tmp = 0
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} else {
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tmp = len_code
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}
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self.length_and_code = uint32(len<<5 | tmp)
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}
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func backwardMatchLength(self *backwardMatch) uint {
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return uint(self.length_and_code >> 5)
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}
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func backwardMatchLengthCode(self *backwardMatch) uint {
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var code uint = uint(self.length_and_code) & 31
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if code != 0 {
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return code
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} else {
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return backwardMatchLength(self)
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}
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}
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func hasherReset(handle hasherHandle) {
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if handle == nil {
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return
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}
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handle.Common().is_prepared_ = false
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}
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func newHasher(typ int) hasherHandle {
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switch typ {
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case 2:
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return &hashLongestMatchQuickly{
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bucketBits: 16,
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bucketSweep: 1,
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hashLen: 5,
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useDictionary: true,
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}
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case 3:
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return &hashLongestMatchQuickly{
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bucketBits: 16,
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bucketSweep: 2,
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hashLen: 5,
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useDictionary: false,
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}
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case 4:
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return &hashLongestMatchQuickly{
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bucketBits: 17,
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bucketSweep: 4,
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hashLen: 5,
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useDictionary: true,
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}
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case 5:
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return new(h5)
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case 6:
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return new(h6)
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case 10:
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return new(h10)
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case 35:
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return &hashComposite{
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ha: newHasher(3),
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hb: &hashRolling{jump: 4},
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}
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case 40:
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return &hashForgetfulChain{
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bucketBits: 15,
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numBanks: 1,
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bankBits: 16,
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numLastDistancesToCheck: 4,
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}
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case 41:
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return &hashForgetfulChain{
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bucketBits: 15,
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numBanks: 1,
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bankBits: 16,
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numLastDistancesToCheck: 10,
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}
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case 42:
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return &hashForgetfulChain{
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bucketBits: 15,
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numBanks: 512,
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bankBits: 9,
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numLastDistancesToCheck: 16,
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}
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case 54:
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return &hashLongestMatchQuickly{
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bucketBits: 20,
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bucketSweep: 4,
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hashLen: 7,
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useDictionary: false,
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}
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case 55:
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return &hashComposite{
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ha: newHasher(54),
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hb: &hashRolling{jump: 4},
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}
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case 65:
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return &hashComposite{
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ha: newHasher(6),
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hb: &hashRolling{jump: 1},
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}
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}
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panic(fmt.Sprintf("unknown hasher type: %d", typ))
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}
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func hasherSetup(handle *hasherHandle, params *encoderParams, data []byte, position uint, input_size uint, is_last bool) {
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var self hasherHandle = nil
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var common *hasherCommon = nil
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var one_shot bool = (position == 0 && is_last)
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if *handle == nil {
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chooseHasher(params, ¶ms.hasher)
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self = newHasher(params.hasher.type_)
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*handle = self
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common = self.Common()
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common.params = params.hasher
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self.Initialize(params)
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}
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self = *handle
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common = self.Common()
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if !common.is_prepared_ {
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self.Prepare(one_shot, input_size, data)
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if position == 0 {
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common.dict_num_lookups = 0
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common.dict_num_matches = 0
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}
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common.is_prepared_ = true
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}
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}
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func initOrStitchToPreviousBlock(handle *hasherHandle, data []byte, mask uint, params *encoderParams, position uint, input_size uint, is_last bool) {
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var self hasherHandle
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hasherSetup(handle, params, data, position, input_size, is_last)
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self = *handle
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self.StitchToPreviousBlock(input_size, position, data, mask)
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}
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