mirror of
https://github.com/go-gitea/gitea
synced 2024-11-18 16:14:26 +00:00
226 lines
5.1 KiB
Go
226 lines
5.1 KiB
Go
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// Copyright 2013 Unknwon
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//
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// Licensed under the Apache License, Version 2.0 (the "License"): you may
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// not use this file except in compliance with the License. You may obtain
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// a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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// Package i18n is for app Internationalization and Localization.
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package i18n
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import (
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"errors"
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"fmt"
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"reflect"
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"strings"
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"gopkg.in/ini.v1"
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)
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var (
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ErrLangAlreadyExist = errors.New("Lang already exists")
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locales = &localeStore{store: make(map[string]*locale)}
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)
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type locale struct {
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id int
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lang string
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langDesc string
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message *ini.File
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}
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type localeStore struct {
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langs []string
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langDescs []string
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store map[string]*locale
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defaultLang string
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}
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// Get target language string
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func (d *localeStore) Get(lang, section, format string) (string, bool) {
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if locale, ok := d.store[lang]; ok {
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if key, err := locale.message.Section(section).GetKey(format); err == nil {
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return key.Value(), true
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}
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}
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if len(d.defaultLang) > 0 && lang != d.defaultLang {
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return d.Get(d.defaultLang, section, format)
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}
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return "", false
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}
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func (d *localeStore) Add(lc *locale) bool {
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if _, ok := d.store[lc.lang]; ok {
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return false
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}
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lc.id = len(d.langs)
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d.langs = append(d.langs, lc.lang)
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d.langDescs = append(d.langDescs, lc.langDesc)
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d.store[lc.lang] = lc
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return true
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}
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func (d *localeStore) Reload(langs ...string) (err error) {
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if len(langs) == 0 {
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for _, lc := range d.store {
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if err = lc.message.Reload(); err != nil {
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return err
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}
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}
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} else {
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for _, lang := range langs {
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if lc, ok := d.store[lang]; ok {
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if err = lc.message.Reload(); err != nil {
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return err
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}
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}
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}
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}
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return nil
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}
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// SetDefaultLang sets default language which is a indicator that
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// when target language is not found, try find in default language again.
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func SetDefaultLang(lang string) {
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locales.defaultLang = lang
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}
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// ReloadLangs reloads locale files.
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func ReloadLangs(langs ...string) error {
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return locales.Reload(langs...)
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}
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// Count returns number of languages that are registered.
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func Count() int {
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return len(locales.langs)
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}
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// ListLangs returns list of all locale languages.
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func ListLangs() []string {
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langs := make([]string, len(locales.langs))
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copy(langs, locales.langs)
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return langs
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}
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func ListLangDescs() []string {
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langDescs := make([]string, len(locales.langDescs))
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copy(langDescs, locales.langDescs)
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return langDescs
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}
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// IsExist returns true if given language locale exists.
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func IsExist(lang string) bool {
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_, ok := locales.store[lang]
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return ok
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}
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// IndexLang returns index of language locale,
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// it returns -1 if locale not exists.
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func IndexLang(lang string) int {
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if lc, ok := locales.store[lang]; ok {
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return lc.id
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}
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return -1
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}
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// GetLangByIndex return language by given index.
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func GetLangByIndex(index int) string {
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if index < 0 || index >= len(locales.langs) {
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return ""
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}
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return locales.langs[index]
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}
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func GetDescriptionByIndex(index int) string {
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if index < 0 || index >= len(locales.langDescs) {
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return ""
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}
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return locales.langDescs[index]
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}
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func GetDescriptionByLang(lang string) string {
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return GetDescriptionByIndex(IndexLang(lang))
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}
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func SetMessageWithDesc(lang, langDesc string, localeFile interface{}, otherLocaleFiles ...interface{}) error {
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message, err := ini.Load(localeFile, otherLocaleFiles...)
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if err == nil {
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message.BlockMode = false
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lc := new(locale)
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lc.lang = lang
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lc.langDesc = langDesc
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lc.message = message
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if locales.Add(lc) == false {
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return ErrLangAlreadyExist
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}
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}
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return err
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}
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// SetMessage sets the message file for localization.
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func SetMessage(lang string, localeFile interface{}, otherLocaleFiles ...interface{}) error {
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return SetMessageWithDesc(lang, lang, localeFile, otherLocaleFiles...)
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}
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// Locale represents the information of localization.
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type Locale struct {
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Lang string
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}
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// Tr translates content to target language.
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func (l Locale) Tr(format string, args ...interface{}) string {
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return Tr(l.Lang, format, args...)
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}
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// Index returns lang index of LangStore.
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func (l Locale) Index() int {
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return IndexLang(l.Lang)
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}
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// Tr translates content to target language.
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func Tr(lang, format string, args ...interface{}) string {
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var section string
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parts := strings.SplitN(format, ".", 2)
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if len(parts) == 2 {
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section = parts[0]
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format = parts[1]
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}
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value, ok := locales.Get(lang, section, format)
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if ok {
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format = value
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}
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if len(args) > 0 {
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params := make([]interface{}, 0, len(args))
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for _, arg := range args {
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if arg != nil {
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val := reflect.ValueOf(arg)
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if val.Kind() == reflect.Slice {
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for i := 0; i < val.Len(); i++ {
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params = append(params, val.Index(i).Interface())
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}
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} else {
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params = append(params, arg)
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}
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}
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}
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return fmt.Sprintf(format, params...)
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}
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return format
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}
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