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gitea/vendor/github.com/goccy/go-json/option.go

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package json
import (
"github.com/goccy/go-json/internal/decoder"
"github.com/goccy/go-json/internal/encoder"
)
type EncodeOption = encoder.Option
type EncodeOptionFunc func(*EncodeOption)
// UnorderedMap doesn't sort when encoding map type.
func UnorderedMap() EncodeOptionFunc {
return func(opt *EncodeOption) {
opt.Flag |= encoder.UnorderedMapOption
}
}
// Debug outputs debug information when panic occurs during encoding.
func Debug() EncodeOptionFunc {
return func(opt *EncodeOption) {
opt.Flag |= encoder.DebugOption
}
}
// Colorize add an identifier for coloring to the string of the encoded result.
func Colorize(scheme *ColorScheme) EncodeOptionFunc {
return func(opt *EncodeOption) {
opt.Flag |= encoder.ColorizeOption
opt.ColorScheme = scheme
}
}
type DecodeOption = decoder.Option
type DecodeOptionFunc func(*DecodeOption)
// DecodeFieldPriorityFirstWin
// in the default behavior, go-json, like encoding/json,
// will reflect the result of the last evaluation when a field with the same name exists.
// This option allow you to change this behavior.
// this option reflects the result of the first evaluation if a field with the same name exists.
// This behavior has a performance advantage as it allows the subsequent strings to be skipped if all fields have been evaluated.
func DecodeFieldPriorityFirstWin() DecodeOptionFunc {
return func(opt *DecodeOption) {
opt.Flags |= decoder.FirstWinOption
}
}