mirror of
https://github.com/go-gitea/gitea
synced 2024-11-09 19:54:25 +00:00
308 lines
7.5 KiB
Go
308 lines
7.5 KiB
Go
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//+build !noasm,!appengine,gc
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// Copyright (c) 2020 MinIO Inc. All rights reserved.
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// Use of this source code is governed by a license that can be
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// found in the LICENSE file.
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package md5simd
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import (
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"encoding/binary"
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"fmt"
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"runtime"
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"github.com/klauspost/cpuid"
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)
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// MD5 initialization constants
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const (
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// Lanes is the number of concurrently calculated hashes.
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Lanes = 16
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init0 = 0x67452301
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init1 = 0xefcdab89
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init2 = 0x98badcfe
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init3 = 0x10325476
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)
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// md5ServerUID - Does not start at 0 but next multiple of 16 so as to be able to
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// differentiate with default initialisation value of 0
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const md5ServerUID = Lanes
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const buffersPerLane = 3
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// Message to send across input channel
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type blockInput struct {
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uid uint64
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msg []byte
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sumCh chan sumResult
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reset bool
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}
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type sumResult struct {
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digest [Size]byte
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}
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type lanesInfo [Lanes]blockInput
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// md5Server - Type to implement parallel handling of MD5 invocations
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type md5Server struct {
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uidCounter uint64
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cycle chan uint64 // client with uid has update.
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newInput chan newClient // Add new client.
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digests map[uint64][Size]byte // Map of uids to (interim) digest results
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maskRounds16 [16]maskRounds // Pre-allocated static array for max 16 rounds
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maskRounds8a [8]maskRounds // Pre-allocated static array for max 8 rounds (1st AVX2 core)
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maskRounds8b [8]maskRounds // Pre-allocated static array for max 8 rounds (2nd AVX2 core)
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allBufs []byte // Preallocated buffer.
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buffers chan []byte // Preallocated buffers, sliced from allBufs.
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}
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// NewServer - Create new object for parallel processing handling
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func NewServer() Server {
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if !cpuid.CPU.AVX2() {
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return &fallbackServer{}
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}
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md5srv := &md5Server{}
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md5srv.digests = make(map[uint64][Size]byte)
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md5srv.newInput = make(chan newClient, Lanes)
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md5srv.cycle = make(chan uint64, Lanes*10)
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md5srv.uidCounter = md5ServerUID - 1
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md5srv.allBufs = make([]byte, 32+buffersPerLane*Lanes*internalBlockSize)
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md5srv.buffers = make(chan []byte, buffersPerLane*Lanes)
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// Fill buffers.
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for i := 0; i < buffersPerLane*Lanes; i++ {
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s := 32 + i*internalBlockSize
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md5srv.buffers <- md5srv.allBufs[s : s+internalBlockSize : s+internalBlockSize]
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}
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// Start a single thread for reading from the input channel
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go md5srv.process(md5srv.newInput)
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return md5srv
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}
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type newClient struct {
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uid uint64
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input chan blockInput
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}
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// process - Sole handler for reading from the input channel.
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func (s *md5Server) process(newClients chan newClient) {
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// To fill up as many lanes as possible:
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//
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// 1. Wait for a cycle id.
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// 2. If not already in a lane, add, otherwise leave on channel
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// 3. Start timer
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// 4. Check if lanes is full, if so, goto 10 (process).
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// 5. If timeout, goto 10.
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// 6. Wait for new id (goto 2) or timeout (goto 10).
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// 10. Process.
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// 11. Check all input if there is already input, if so add to lanes.
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// 12. Goto 1
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// lanes contains the lanes.
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var lanes lanesInfo
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// lanesFilled contains the number of filled lanes for current cycle.
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var lanesFilled int
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// clients contains active clients
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var clients = make(map[uint64]chan blockInput, Lanes)
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addToLane := func(uid uint64) {
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cl, ok := clients[uid]
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if !ok {
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// Unknown client. Maybe it was already removed.
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return
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}
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// Check if we already have it.
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for _, lane := range lanes[:lanesFilled] {
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if lane.uid == uid {
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return
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}
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}
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// Continue until we get a block or there is nothing on channel
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for {
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select {
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case block, ok := <-cl:
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if !ok {
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// Client disconnected
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delete(clients, block.uid)
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return
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}
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if block.uid != uid {
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panic(fmt.Errorf("uid mismatch, %d (block) != %d (client)", block.uid, uid))
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}
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// If reset message, reset and we're done
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if block.reset {
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delete(s.digests, uid)
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continue
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}
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// If requesting sum, we will need to maintain state.
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if block.sumCh != nil {
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var dig digest
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d, ok := s.digests[uid]
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if ok {
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dig.s[0] = binary.LittleEndian.Uint32(d[0:4])
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dig.s[1] = binary.LittleEndian.Uint32(d[4:8])
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dig.s[2] = binary.LittleEndian.Uint32(d[8:12])
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dig.s[3] = binary.LittleEndian.Uint32(d[12:16])
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} else {
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dig.s[0], dig.s[1], dig.s[2], dig.s[3] = init0, init1, init2, init3
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}
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sum := sumResult{}
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// Add end block to current digest.
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blockGeneric(&dig, block.msg)
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binary.LittleEndian.PutUint32(sum.digest[0:], dig.s[0])
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binary.LittleEndian.PutUint32(sum.digest[4:], dig.s[1])
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binary.LittleEndian.PutUint32(sum.digest[8:], dig.s[2])
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binary.LittleEndian.PutUint32(sum.digest[12:], dig.s[3])
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block.sumCh <- sum
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if block.msg != nil {
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s.buffers <- block.msg
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}
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continue
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}
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if len(block.msg) == 0 {
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continue
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}
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lanes[lanesFilled] = block
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lanesFilled++
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return
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default:
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return
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}
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}
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}
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addNewClient := func(cl newClient) {
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if _, ok := clients[cl.uid]; ok {
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panic("internal error: duplicate client registration")
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}
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clients[cl.uid] = cl.input
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}
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allLanesFilled := func() bool {
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return lanesFilled == Lanes || lanesFilled >= len(clients)
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}
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for {
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// Step 1.
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for lanesFilled == 0 {
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select {
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case cl, ok := <-newClients:
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if !ok {
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return
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}
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addNewClient(cl)
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// Check if it already sent a payload.
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addToLane(cl.uid)
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continue
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case uid := <-s.cycle:
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addToLane(uid)
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}
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}
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fillLanes:
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for !allLanesFilled() {
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select {
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case cl, ok := <-newClients:
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if !ok {
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return
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}
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addNewClient(cl)
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case uid := <-s.cycle:
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addToLane(uid)
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default:
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// Nothing more queued...
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break fillLanes
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}
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}
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// If we did not fill all lanes, check if there is more waiting
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if !allLanesFilled() {
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runtime.Gosched()
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for uid := range clients {
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addToLane(uid)
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if allLanesFilled() {
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break
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}
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}
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}
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if false {
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if !allLanesFilled() {
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fmt.Println("Not all lanes filled", lanesFilled, "of", len(clients))
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//pprof.Lookup("goroutine").WriteTo(os.Stdout, 1)
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} else if true {
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fmt.Println("all lanes filled")
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}
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}
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// Process the lanes we could collect
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s.blocks(lanes[:lanesFilled])
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// Clear lanes...
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lanesFilled = 0
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// Add all current queued
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for uid := range clients {
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addToLane(uid)
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if allLanesFilled() {
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break
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}
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}
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}
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}
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func (s *md5Server) Close() {
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if s.newInput != nil {
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close(s.newInput)
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s.newInput = nil
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}
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}
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// Invoke assembly and send results back
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func (s *md5Server) blocks(lanes []blockInput) {
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inputs := [16][]byte{}
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for i := range lanes {
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inputs[i] = lanes[i].msg
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}
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// Collect active digests...
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state := s.getDigests(lanes)
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// Process all lanes...
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s.blockMd5_x16(&state, inputs, len(lanes) <= 8)
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for i, lane := range lanes {
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uid := lane.uid
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dig := [Size]byte{}
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binary.LittleEndian.PutUint32(dig[0:], state.v0[i])
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binary.LittleEndian.PutUint32(dig[4:], state.v1[i])
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binary.LittleEndian.PutUint32(dig[8:], state.v2[i])
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binary.LittleEndian.PutUint32(dig[12:], state.v3[i])
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s.digests[uid] = dig
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if lane.msg != nil {
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s.buffers <- lane.msg
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}
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lanes[i] = blockInput{}
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}
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}
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func (s *md5Server) getDigests(lanes []blockInput) (d digest16) {
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for i, lane := range lanes {
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a, ok := s.digests[lane.uid]
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if ok {
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d.v0[i] = binary.LittleEndian.Uint32(a[0:4])
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d.v1[i] = binary.LittleEndian.Uint32(a[4:8])
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d.v2[i] = binary.LittleEndian.Uint32(a[8:12])
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d.v3[i] = binary.LittleEndian.Uint32(a[12:16])
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} else {
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d.v0[i] = init0
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d.v1[i] = init1
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d.v2[i] = init2
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d.v3[i] = init3
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}
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}
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return
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}
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