mirror of
https://github.com/go-gitea/gitea
synced 2024-12-28 11:34:26 +00:00
67 lines
1.8 KiB
Go
67 lines
1.8 KiB
Go
|
// Copyright 2015, Joe Tsai. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style
|
||
|
// license that can be found in the LICENSE.md file.
|
||
|
|
||
|
package prefix
|
||
|
|
||
|
import (
|
||
|
"sort"
|
||
|
|
||
|
"github.com/dsnet/compress/internal"
|
||
|
)
|
||
|
|
||
|
type Encoder struct {
|
||
|
chunks []uint32 // First-level lookup map
|
||
|
chunkMask uint32 // Mask the length of the chunks table
|
||
|
|
||
|
NumSyms uint32 // Number of symbols
|
||
|
}
|
||
|
|
||
|
// Init initializes Encoder according to the codes provided.
|
||
|
func (pe *Encoder) Init(codes PrefixCodes) {
|
||
|
// Handle special case trees.
|
||
|
if len(codes) <= 1 {
|
||
|
switch {
|
||
|
case len(codes) == 0: // Empty tree (should error if used later)
|
||
|
*pe = Encoder{chunks: pe.chunks[:0], NumSyms: 0}
|
||
|
case len(codes) == 1 && codes[0].Len == 0: // Single code tree (bit-length of zero)
|
||
|
pe.chunks = append(pe.chunks[:0], codes[0].Val<<countBits|0)
|
||
|
*pe = Encoder{chunks: pe.chunks[:1], NumSyms: 1}
|
||
|
default:
|
||
|
panic("invalid codes")
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
if internal.Debug && !sort.IsSorted(prefixCodesBySymbol(codes)) {
|
||
|
panic("input codes is not sorted")
|
||
|
}
|
||
|
if internal.Debug && !(codes.checkLengths() && codes.checkPrefixes()) {
|
||
|
panic("detected incomplete or overlapping codes")
|
||
|
}
|
||
|
|
||
|
// Enough chunks to contain all the symbols.
|
||
|
numChunks := 1
|
||
|
for n := len(codes) - 1; n > 0; n >>= 1 {
|
||
|
numChunks <<= 1
|
||
|
}
|
||
|
pe.NumSyms = uint32(len(codes))
|
||
|
|
||
|
retry:
|
||
|
// Allocate and reset chunks.
|
||
|
pe.chunks = allocUint32s(pe.chunks, numChunks)
|
||
|
pe.chunkMask = uint32(numChunks - 1)
|
||
|
for i := range pe.chunks {
|
||
|
pe.chunks[i] = 0 // Logic below relies on zero value as uninitialized
|
||
|
}
|
||
|
|
||
|
// Insert each symbol, checking that there are no conflicts.
|
||
|
for _, c := range codes {
|
||
|
if pe.chunks[c.Sym&pe.chunkMask] > 0 {
|
||
|
// Collision found our "hash" table, so grow and try again.
|
||
|
numChunks <<= 1
|
||
|
goto retry
|
||
|
}
|
||
|
pe.chunks[c.Sym&pe.chunkMask] = c.Val<<countBits | c.Len
|
||
|
}
|
||
|
}
|