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Add initial typescript config and use it for eslint,vitest,playwright (#31186)
This enables eslint to use the typescript parser and resolver which brings some benefits that eslint rules now have type information available and a tsconfig.json is required for the upcoming typescript migration as well. Notable changes done: - Add typescript parser and resolver - Move the vue-specific config into the root file - Enable `vue-scoped-css/enforce-style-type` rule, there was only one violation and I added a inline disable there. - Fix new lint errors that were detected because of the parser change - Update `i/no-unresolved` to remove now-unnecessary workaround for the resolver - Disable `i/no-named-as-default` as it seems to raise bogus issues in the webpack config - Change vitest config to typescript - Change playwright config to typescript - Add `eslint-plugin-playwright` and fix issues - Add `tsc` linting to `make lint-js`
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@@ -73,10 +73,10 @@ func TestMain(m *testing.M) {
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os.Exit(exitVal)
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}
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// TestE2e should be the only test e2e necessary. It will collect all "*.test.e2e.js" files in this directory and build a test for each.
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// TestE2e should be the only test e2e necessary. It will collect all "*.test.e2e.ts" files in this directory and build a test for each.
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func TestE2e(t *testing.T) {
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// Find the paths of all e2e test files in test directory.
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searchGlob := filepath.Join(filepath.Dir(setting.AppPath), "tests", "e2e", "*.test.e2e.js")
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searchGlob := filepath.Join(filepath.Dir(setting.AppPath), "tests", "e2e", "*.test.e2e.ts")
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paths, err := filepath.Glob(searchGlob)
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if err != nil {
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t.Fatal(err)
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