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mirror of https://github.com/go-gitea/gitea synced 2025-08-24 18:38:28 +00:00

Vendor Update Go Libs (#13444)

* denisenkom/go-mssqldb untagged -> v0.9.0

* github.com/editorconfig/editorconfig-core-go v2.3.7 -> v2.3.8

* github.com/go-testfixtures/testfixtures v3.4.0 -> v3.4.1

* github.com/mholt/archiver v3.3.2 -> v3.5.0

* github.com/olivere/elastic v7.0.20 -> v7.0.21

* github.com/urfave/cli v1.22.4 -> v1.22.5

* github.com/xanzy/go-gitlab v0.38.1 -> v0.39.0

* github.com/yuin/goldmark-meta untagged -> v1.0.0

* github.com/ethantkoenig/rupture 0a76f03a811a -> c3b3b810dc77

* github.com/jaytaylor/html2text 8fb95d837f7d -> 3577fbdbcff7

* github.com/kballard/go-shellquote cd60e84ee657 -> 95032a82bc51

* github.com/msteinert/pam 02ccfbfaf0cc -> 913b8f8cdf8b

* github.com/unknwon/paginater 7748a72e0141 -> 042474bd0eae

* CI.restart()

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
This commit is contained in:
6543
2020-11-06 19:41:42 +01:00
committed by GitHub
parent eebaa81f43
commit 30ce3731a1
184 changed files with 12387 additions and 2975 deletions

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// Package xxh32 implements the very fast XXH hashing algorithm (32 bits version).
// (https://github.com/Cyan4973/XXH/)
package xxh32
import (
"encoding/binary"
)
const (
prime1 uint32 = 2654435761
prime2 uint32 = 2246822519
prime3 uint32 = 3266489917
prime4 uint32 = 668265263
prime5 uint32 = 374761393
primeMask = 0xFFFFFFFF
prime1plus2 = uint32((uint64(prime1) + uint64(prime2)) & primeMask) // 606290984
prime1minus = uint32((-int64(prime1)) & primeMask) // 1640531535
)
// XXHZero represents an xxhash32 object with seed 0.
type XXHZero struct {
v [4]uint32
totalLen uint64
buf [16]byte
bufused int
}
// Sum appends the current hash to b and returns the resulting slice.
// It does not change the underlying hash state.
func (xxh XXHZero) Sum(b []byte) []byte {
h32 := xxh.Sum32()
return append(b, byte(h32), byte(h32>>8), byte(h32>>16), byte(h32>>24))
}
// Reset resets the Hash to its initial state.
func (xxh *XXHZero) Reset() {
xxh.v[0] = prime1plus2
xxh.v[1] = prime2
xxh.v[2] = 0
xxh.v[3] = prime1minus
xxh.totalLen = 0
xxh.bufused = 0
}
// Size returns the number of bytes returned by Sum().
func (xxh *XXHZero) Size() int {
return 4
}
// BlockSizeIndex gives the minimum number of bytes accepted by Write().
func (xxh *XXHZero) BlockSize() int {
return 1
}
// Write adds input bytes to the Hash.
// It never returns an error.
func (xxh *XXHZero) Write(input []byte) (int, error) {
if xxh.totalLen == 0 {
xxh.Reset()
}
n := len(input)
m := xxh.bufused
xxh.totalLen += uint64(n)
r := len(xxh.buf) - m
if n < r {
copy(xxh.buf[m:], input)
xxh.bufused += len(input)
return n, nil
}
var buf *[16]byte
if m != 0 {
// some data left from previous update
buf = &xxh.buf
c := copy(buf[m:], input)
n -= c
input = input[c:]
}
update(&xxh.v, buf, input)
xxh.bufused = copy(xxh.buf[:], input[n-n%16:])
return n, nil
}
// Portable version of update. This updates v by processing all of buf
// (if not nil) and all full 16-byte blocks of input.
func updateGo(v *[4]uint32, buf *[16]byte, input []byte) {
// Causes compiler to work directly from registers instead of stack:
v1, v2, v3, v4 := v[0], v[1], v[2], v[3]
if buf != nil {
v1 = rol13(v1+binary.LittleEndian.Uint32(buf[:])*prime2) * prime1
v2 = rol13(v2+binary.LittleEndian.Uint32(buf[4:])*prime2) * prime1
v3 = rol13(v3+binary.LittleEndian.Uint32(buf[8:])*prime2) * prime1
v4 = rol13(v4+binary.LittleEndian.Uint32(buf[12:])*prime2) * prime1
}
for ; len(input) >= 16; input = input[16:] {
sub := input[:16] //BCE hint for compiler
v1 = rol13(v1+binary.LittleEndian.Uint32(sub[:])*prime2) * prime1
v2 = rol13(v2+binary.LittleEndian.Uint32(sub[4:])*prime2) * prime1
v3 = rol13(v3+binary.LittleEndian.Uint32(sub[8:])*prime2) * prime1
v4 = rol13(v4+binary.LittleEndian.Uint32(sub[12:])*prime2) * prime1
}
v[0], v[1], v[2], v[3] = v1, v2, v3, v4
}
// Sum32 returns the 32 bits Hash value.
func (xxh *XXHZero) Sum32() uint32 {
h32 := uint32(xxh.totalLen)
if h32 >= 16 {
h32 += rol1(xxh.v[0]) + rol7(xxh.v[1]) + rol12(xxh.v[2]) + rol18(xxh.v[3])
} else {
h32 += prime5
}
p := 0
n := xxh.bufused
buf := xxh.buf
for n := n - 4; p <= n; p += 4 {
h32 += binary.LittleEndian.Uint32(buf[p:p+4]) * prime3
h32 = rol17(h32) * prime4
}
for ; p < n; p++ {
h32 += uint32(buf[p]) * prime5
h32 = rol11(h32) * prime1
}
h32 ^= h32 >> 15
h32 *= prime2
h32 ^= h32 >> 13
h32 *= prime3
h32 ^= h32 >> 16
return h32
}
// Portable version of ChecksumZero.
func checksumZeroGo(input []byte) uint32 {
n := len(input)
h32 := uint32(n)
if n < 16 {
h32 += prime5
} else {
v1 := prime1plus2
v2 := prime2
v3 := uint32(0)
v4 := prime1minus
p := 0
for n := n - 16; p <= n; p += 16 {
sub := input[p:][:16] //BCE hint for compiler
v1 = rol13(v1+binary.LittleEndian.Uint32(sub[:])*prime2) * prime1
v2 = rol13(v2+binary.LittleEndian.Uint32(sub[4:])*prime2) * prime1
v3 = rol13(v3+binary.LittleEndian.Uint32(sub[8:])*prime2) * prime1
v4 = rol13(v4+binary.LittleEndian.Uint32(sub[12:])*prime2) * prime1
}
input = input[p:]
n -= p
h32 += rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4)
}
p := 0
for n := n - 4; p <= n; p += 4 {
h32 += binary.LittleEndian.Uint32(input[p:p+4]) * prime3
h32 = rol17(h32) * prime4
}
for p < n {
h32 += uint32(input[p]) * prime5
h32 = rol11(h32) * prime1
p++
}
h32 ^= h32 >> 15
h32 *= prime2
h32 ^= h32 >> 13
h32 *= prime3
h32 ^= h32 >> 16
return h32
}
func rol1(u uint32) uint32 {
return u<<1 | u>>31
}
func rol7(u uint32) uint32 {
return u<<7 | u>>25
}
func rol11(u uint32) uint32 {
return u<<11 | u>>21
}
func rol12(u uint32) uint32 {
return u<<12 | u>>20
}
func rol13(u uint32) uint32 {
return u<<13 | u>>19
}
func rol17(u uint32) uint32 {
return u<<17 | u>>15
}
func rol18(u uint32) uint32 {
return u<<18 | u>>14
}

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// +build !noasm
package xxh32
// ChecksumZero returns the 32-bit hash of input.
//
//go:noescape
func ChecksumZero(input []byte) uint32
//go:noescape
func update(v *[4]uint32, buf *[16]byte, input []byte)

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// +build !noasm
#include "textflag.h"
#define prime1 $2654435761
#define prime2 $2246822519
#define prime3 $3266489917
#define prime4 $668265263
#define prime5 $374761393
#define prime1plus2 $606290984
#define prime1minus $1640531535
// Register allocation.
#define p R0
#define n R1
#define h R2
#define v1 R2 // Alias for h.
#define v2 R3
#define v3 R4
#define v4 R5
#define x1 R6
#define x2 R7
#define x3 R8
#define x4 R9
// We need the primes in registers. The 16-byte loop only uses prime{1,2}.
#define prime1r R11
#define prime2r R12
#define prime3r R3 // The rest can alias v{2-4}.
#define prime4r R4
#define prime5r R5
// Update round macros. These read from and increment p.
#define round16aligned \
MOVM.IA.W (p), [x1, x2, x3, x4] \
\
MULA x1, prime2r, v1, v1 \
MULA x2, prime2r, v2, v2 \
MULA x3, prime2r, v3, v3 \
MULA x4, prime2r, v4, v4 \
\
MOVW v1 @> 19, v1 \
MOVW v2 @> 19, v2 \
MOVW v3 @> 19, v3 \
MOVW v4 @> 19, v4 \
\
MUL prime1r, v1 \
MUL prime1r, v2 \
MUL prime1r, v3 \
MUL prime1r, v4 \
#define round16unaligned \
MOVBU.P 16(p), x1 \
MOVBU -15(p), x2 \
ORR x2 << 8, x1 \
MOVBU -14(p), x3 \
MOVBU -13(p), x4 \
ORR x4 << 8, x3 \
ORR x3 << 16, x1 \
\
MULA x1, prime2r, v1, v1 \
MOVW v1 @> 19, v1 \
MUL prime1r, v1 \
\
MOVBU -12(p), x1 \
MOVBU -11(p), x2 \
ORR x2 << 8, x1 \
MOVBU -10(p), x3 \
MOVBU -9(p), x4 \
ORR x4 << 8, x3 \
ORR x3 << 16, x1 \
\
MULA x1, prime2r, v2, v2 \
MOVW v2 @> 19, v2 \
MUL prime1r, v2 \
\
MOVBU -8(p), x1 \
MOVBU -7(p), x2 \
ORR x2 << 8, x1 \
MOVBU -6(p), x3 \
MOVBU -5(p), x4 \
ORR x4 << 8, x3 \
ORR x3 << 16, x1 \
\
MULA x1, prime2r, v3, v3 \
MOVW v3 @> 19, v3 \
MUL prime1r, v3 \
\
MOVBU -4(p), x1 \
MOVBU -3(p), x2 \
ORR x2 << 8, x1 \
MOVBU -2(p), x3 \
MOVBU -1(p), x4 \
ORR x4 << 8, x3 \
ORR x3 << 16, x1 \
\
MULA x1, prime2r, v4, v4 \
MOVW v4 @> 19, v4 \
MUL prime1r, v4 \
// func ChecksumZero([]byte) uint32
TEXT ·ChecksumZero(SB), NOFRAME|NOSPLIT, $-4-16
MOVW input_base+0(FP), p
MOVW input_len+4(FP), n
MOVW prime1, prime1r
MOVW prime2, prime2r
// Set up h for n < 16. It's tempting to say {ADD prime5, n, h}
// here, but that's a pseudo-op that generates a load through R11.
MOVW prime5, prime5r
ADD prime5r, n, h
CMP $0, n
BEQ end
// We let n go negative so we can do comparisons with SUB.S
// instead of separate CMP.
SUB.S $16, n
BMI loop16done
MOVW prime1plus2, v1
MOVW prime2, v2
MOVW $0, v3
MOVW prime1minus, v4
TST $3, p
BNE loop16unaligned
loop16aligned:
SUB.S $16, n
round16aligned
BPL loop16aligned
B loop16finish
loop16unaligned:
SUB.S $16, n
round16unaligned
BPL loop16unaligned
loop16finish:
MOVW v1 @> 31, h
ADD v2 @> 25, h
ADD v3 @> 20, h
ADD v4 @> 14, h
// h += len(input) with v2 as temporary.
MOVW input_len+4(FP), v2
ADD v2, h
loop16done:
ADD $16, n // Restore number of bytes left.
SUB.S $4, n
MOVW prime3, prime3r
BMI loop4done
MOVW prime4, prime4r
TST $3, p
BNE loop4unaligned
loop4aligned:
SUB.S $4, n
MOVW.P 4(p), x1
MULA prime3r, x1, h, h
MOVW h @> 15, h
MUL prime4r, h
BPL loop4aligned
B loop4done
loop4unaligned:
SUB.S $4, n
MOVBU.P 4(p), x1
MOVBU -3(p), x2
ORR x2 << 8, x1
MOVBU -2(p), x3
ORR x3 << 16, x1
MOVBU -1(p), x4
ORR x4 << 24, x1
MULA prime3r, x1, h, h
MOVW h @> 15, h
MUL prime4r, h
BPL loop4unaligned
loop4done:
ADD.S $4, n // Restore number of bytes left.
BEQ end
MOVW prime5, prime5r
loop1:
SUB.S $1, n
MOVBU.P 1(p), x1
MULA prime5r, x1, h, h
MOVW h @> 21, h
MUL prime1r, h
BNE loop1
end:
MOVW prime3, prime3r
EOR h >> 15, h
MUL prime2r, h
EOR h >> 13, h
MUL prime3r, h
EOR h >> 16, h
MOVW h, ret+12(FP)
RET
// func update(v *[4]uint64, buf *[16]byte, p []byte)
TEXT ·update(SB), NOFRAME|NOSPLIT, $-4-20
MOVW v+0(FP), p
MOVM.IA (p), [v1, v2, v3, v4]
MOVW prime1, prime1r
MOVW prime2, prime2r
// Process buf, if not nil.
MOVW buf+4(FP), p
CMP $0, p
BEQ noBuffered
round16aligned
noBuffered:
MOVW input_base +8(FP), p
MOVW input_len +12(FP), n
SUB.S $16, n
BMI end
TST $3, p
BNE loop16unaligned
loop16aligned:
SUB.S $16, n
round16aligned
BPL loop16aligned
B end
loop16unaligned:
SUB.S $16, n
round16unaligned
BPL loop16unaligned
end:
MOVW v+0(FP), p
MOVM.IA [v1, v2, v3, v4], (p)
RET

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// +build !arm noasm
package xxh32
// ChecksumZero returns the 32-bit hash of input.
func ChecksumZero(input []byte) uint32 { return checksumZeroGo(input) }
func update(v *[4]uint32, buf *[16]byte, input []byte) {
updateGo(v, buf, input)
}