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	modules/sync: rename SingleInstancePool to ExclusivePool
This commit is contained in:
		| @@ -40,7 +40,7 @@ const ( | ||||
| 	_TPL_UPDATE_HOOK = "#!/usr/bin/env %s\n%s update $1 $2 $3 --config='%s'\n" | ||||
| ) | ||||
|  | ||||
| var repoWorkingPool = sync.NewSingleInstancePool() | ||||
| var repoWorkingPool = sync.NewExclusivePool() | ||||
|  | ||||
| var ( | ||||
| 	ErrRepoFileNotExist  = errors.New("Repository file does not exist") | ||||
|   | ||||
| @@ -21,7 +21,7 @@ import ( | ||||
| 	"github.com/gogits/gogs/modules/sync" | ||||
| ) | ||||
|  | ||||
| var wikiWorkingPool = sync.NewSingleInstancePool() | ||||
| var wikiWorkingPool = sync.NewExclusivePool() | ||||
|  | ||||
| // ToWikiPageURL formats a string to corresponding wiki URL name. | ||||
| func ToWikiPageURL(name string) string { | ||||
|   | ||||
| @@ -8,14 +8,15 @@ import ( | ||||
| 	"sync" | ||||
| ) | ||||
| 
 | ||||
| // SingleInstancePool is a pool of non-identical instances | ||||
| // ExclusivePool is a pool of non-identical instances | ||||
| // that only one instance with same identity is in the pool at a time. | ||||
| // In other words, only instances with different identities can exist | ||||
| // at the same time. | ||||
| // In other words, only instances with different identities can be in | ||||
| // the pool the same time. If another instance with same identity tries | ||||
| // to get into the pool, it hangs until previous instance left the pool. | ||||
| // | ||||
| // This pool is particularly useful for performing tasks on same resource | ||||
| // on the file system in different goroutines. | ||||
| type SingleInstancePool struct { | ||||
| type ExclusivePool struct { | ||||
| 	lock sync.Mutex | ||||
| 
 | ||||
| 	// pool maintains locks for each instance in the pool. | ||||
| @@ -29,9 +30,9 @@ type SingleInstancePool struct { | ||||
| 	count map[string]int | ||||
| } | ||||
| 
 | ||||
| // NewSingleInstancePool initializes and returns a new SingleInstancePool object. | ||||
| func NewSingleInstancePool() *SingleInstancePool { | ||||
| 	return &SingleInstancePool{ | ||||
| // NewExclusivePool initializes and returns a new ExclusivePool object. | ||||
| func NewExclusivePool() *ExclusivePool { | ||||
| 	return &ExclusivePool{ | ||||
| 		pool:  make(map[string]*sync.Mutex), | ||||
| 		count: make(map[string]int), | ||||
| 	} | ||||
| @@ -39,7 +40,7 @@ func NewSingleInstancePool() *SingleInstancePool { | ||||
| 
 | ||||
| // CheckIn checks in an instance to the pool and hangs while instance | ||||
| // with same indentity is using the lock. | ||||
| func (p *SingleInstancePool) CheckIn(identity string) { | ||||
| func (p *ExclusivePool) CheckIn(identity string) { | ||||
| 	p.lock.Lock() | ||||
| 
 | ||||
| 	lock, has := p.pool[identity] | ||||
| @@ -55,7 +56,7 @@ func (p *SingleInstancePool) CheckIn(identity string) { | ||||
| 
 | ||||
| // CheckOut checks out an instance from the pool and releases the lock | ||||
| // to let other instances with same identity to grab the lock. | ||||
| func (p *SingleInstancePool) CheckOut(identity string) { | ||||
| func (p *ExclusivePool) CheckOut(identity string) { | ||||
| 	p.lock.Lock() | ||||
| 	defer p.lock.Unlock() | ||||
| 
 | ||||
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