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https://github.com/go-gitea/gitea
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Use a general approach to access custom/static/builtin assets (#24022)
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go) For example: when there are 2 layers: "custom", "builtin", when access to asset "my/page.tmpl", the Layered Asset File-system will first try to use "custom" assets, if not found, then use "builtin" assets. This approach will hugely simplify a lot of code, make them testable. Other changes: * Simplify the AssetsHandlerFunc code * Simplify the `gitea embedded` sub-command code --------- Co-authored-by: Jason Song <i@wolfogre.com> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
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@@ -71,13 +71,6 @@ func mustInitCtx(ctx context.Context, fn func(ctx context.Context) error) {
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}
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}
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// InitGitServices init new services for git, this is also called in `contrib/pr/checkout.go`
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func InitGitServices() {
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setting.LoadSettings()
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mustInit(storage.Init)
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mustInit(repo_service.Init)
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}
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func syncAppConfForGit(ctx context.Context) error {
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runtimeState := new(system.RuntimeState)
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if err := system.AppState.Get(runtimeState); err != nil {
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@@ -172,7 +165,7 @@ func GlobalInitInstalled(ctx context.Context) {
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mustInit(ssh.Init)
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auth.Init()
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svg.Init()
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mustInit(svg.Init)
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actions_service.Init()
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