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mirror of https://github.com/go-gitea/gitea synced 2025-07-23 18:58:38 +00:00

Use a general approach to access custom/static/builtin assets (#24022)

The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)

For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.

This approach will hugely simplify a lot of code, make them testable.

Other changes:

* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
This commit is contained in:
wxiaoguang
2023-04-12 18:16:45 +08:00
committed by GitHub
parent 42919ccb7c
commit 50a72e7a83
36 changed files with 689 additions and 1055 deletions

View File

@@ -30,7 +30,7 @@ func PreloadSettings(ctx context.Context) bool {
}
setting.LoadSettingsForInstall()
svg.Init()
_ = svg.Init()
}
return !setting.InstallLock
@@ -47,6 +47,5 @@ func reloadSettings(ctx context.Context) {
} else {
log.Fatal("ORM engine initialization failed: %v", err)
}
svg.Init()
}
}