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Fix get system setting bug when enabled redis cache (#22295)
Fix #22281 In #21621 , `Get[V]` and `Set[V]` has been introduced, so that cache value will be `*Setting`. For memory cache it's OK. But for redis cache, it can only store `string` for the current implementation. This PR revert some of changes of that and just store or return a `string` for system setting.
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@@ -67,9 +67,7 @@ func (u *User) AvatarLinkWithSize(size int) string {
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useLocalAvatar := false
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autoGenerateAvatar := false
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disableGravatarSetting, _ := system_model.GetSetting(system_model.KeyPictureDisableGravatar)
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disableGravatar := disableGravatarSetting.GetValueBool()
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disableGravatar := system_model.GetSettingBool(system_model.KeyPictureDisableGravatar)
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switch {
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case u.UseCustomAvatar:
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@@ -53,13 +53,13 @@ func genSettingCacheKey(userID int64, key string) string {
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}
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// GetSetting returns the setting value via the key
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func GetSetting(uid int64, key string) (*Setting, error) {
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return cache.Get(genSettingCacheKey(uid, key), func() (*Setting, error) {
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func GetSetting(uid int64, key string) (string, error) {
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return cache.GetString(genSettingCacheKey(uid, key), func() (string, error) {
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res, err := GetSettingNoCache(uid, key)
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if err != nil {
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return nil, err
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return "", err
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}
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return res, nil
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return res.SettingValue, nil
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})
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}
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@@ -154,7 +154,7 @@ func SetUserSetting(userID int64, key, value string) error {
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return err
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}
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_, err := cache.Set(genSettingCacheKey(userID, key), func() (string, error) {
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_, err := cache.GetString(genSettingCacheKey(userID, key), func() (string, error) {
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return value, upsertUserSettingValue(userID, key, value)
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})
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