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* Cleaning up public/ and documenting js/css libs. This commit mostly addresses #1484 by moving vendor'ed plugins into a vendor/ directory and documenting their upstream source and license in vendor/librejs.html. This also proves gitea is using only open source js/css libraries which helps toward reaching #1524. * Removing unused css file. The version of this file in use is located at: vendor/plugins/highlight/github.css * Cleaned up librejs.html and added javascript header A SafeJS function was added to templates/helper.go to allow keeping comments inside of javascript. A javascript comment was added in the header of templates/base/head.tmpl to mark all non-inline source as free. The librejs.html file was updated to meet the current librejs spec. I have now verified that the librejs plugin detects most of the scripts included in gitea and suspect the non-free detections are the result of a bug in the plugin. I believe this commit is enough to meet the C0.0 requirement of #1534. * Updating SafeJS function per lint suggestion * Added VERSIONS file, per request
This commit is contained in:
committed by
Kim "BKC" Carlbäcker
parent
64b7068846
commit
a915a09e4f
85
public/vendor/plugins/codemirror/mode/brainfuck/brainfuck.js
vendored
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85
public/vendor/plugins/codemirror/mode/brainfuck/brainfuck.js
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@@ -0,0 +1,85 @@
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// CodeMirror, copyright (c) by Marijn Haverbeke and others
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// Distributed under an MIT license: http://codemirror.net/LICENSE
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// Brainfuck mode created by Michael Kaminsky https://github.com/mkaminsky11
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(function(mod) {
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if (typeof exports == "object" && typeof module == "object")
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mod(require("../../lib/codemirror"))
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else if (typeof define == "function" && define.amd)
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define(["../../lib/codemirror"], mod)
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else
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mod(CodeMirror)
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})(function(CodeMirror) {
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"use strict"
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var reserve = "><+-.,[]".split("");
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/*
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comments can be either:
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placed behind lines
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+++ this is a comment
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where reserved characters cannot be used
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or in a loop
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[
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this is ok to use [ ] and stuff
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]
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or preceded by #
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*/
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CodeMirror.defineMode("brainfuck", function() {
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return {
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startState: function() {
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return {
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commentLine: false,
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left: 0,
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right: 0,
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commentLoop: false
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}
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},
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token: function(stream, state) {
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if (stream.eatSpace()) return null
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if(stream.sol()){
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state.commentLine = false;
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}
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var ch = stream.next().toString();
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if(reserve.indexOf(ch) !== -1){
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if(state.commentLine === true){
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if(stream.eol()){
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state.commentLine = false;
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}
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return "comment";
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}
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if(ch === "]" || ch === "["){
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if(ch === "["){
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state.left++;
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}
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else{
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state.right++;
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}
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return "bracket";
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}
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else if(ch === "+" || ch === "-"){
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return "keyword";
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}
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else if(ch === "<" || ch === ">"){
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return "atom";
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}
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else if(ch === "." || ch === ","){
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return "def";
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}
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}
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else{
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state.commentLine = true;
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if(stream.eol()){
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state.commentLine = false;
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}
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return "comment";
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}
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if(stream.eol()){
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state.commentLine = false;
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}
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}
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};
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});
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CodeMirror.defineMIME("text/x-brainfuck","brainfuck")
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});
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public/vendor/plugins/codemirror/mode/brainfuck/index.html
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public/vendor/plugins/codemirror/mode/brainfuck/index.html
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<!doctype html>
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<title>CodeMirror: Brainfuck mode</title>
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<meta charset="utf-8"/>
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<link rel=stylesheet href="../../doc/docs.css">
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<link rel="stylesheet" href="../../lib/codemirror.css">
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<script src="../../lib/codemirror.js"></script>
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<script src="../../addon/edit/matchbrackets.js"></script>
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<script src="./brainfuck.js"></script>
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<style>
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.CodeMirror { border: 2px inset #dee; }
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</style>
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<div id=nav>
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<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
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<ul>
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<li><a href="../../index.html">Home</a>
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<li><a href="../../doc/manual.html">Manual</a>
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<li><a href="https://github.com/codemirror/codemirror">Code</a>
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</ul>
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<ul>
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<li><a href="../index.html">Language modes</a>
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<li><a class=active href="#"></a>
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</ul>
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</div>
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<article>
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<h2>Brainfuck mode</h2>
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<form><textarea id="code" name="code">
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[ This program prints "Hello World!" and a newline to the screen, its
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length is 106 active command characters [it is not the shortest.]
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This loop is a "comment loop", it's a simple way of adding a comment
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to a BF program such that you don't have to worry about any command
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characters. Any ".", ",", "+", "-", "<" and ">" characters are simply
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ignored, the "[" and "]" characters just have to be balanced.
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]
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+++++ +++ Set Cell #0 to 8
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[
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>++++ Add 4 to Cell #1; this will always set Cell #1 to 4
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[ as the cell will be cleared by the loop
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>++ Add 2 to Cell #2
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>+++ Add 3 to Cell #3
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>+++ Add 3 to Cell #4
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>+ Add 1 to Cell #5
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<<<<- Decrement the loop counter in Cell #1
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] Loop till Cell #1 is zero; number of iterations is 4
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>+ Add 1 to Cell #2
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>+ Add 1 to Cell #3
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>- Subtract 1 from Cell #4
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>>+ Add 1 to Cell #6
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[<] Move back to the first zero cell you find; this will
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be Cell #1 which was cleared by the previous loop
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<- Decrement the loop Counter in Cell #0
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] Loop till Cell #0 is zero; number of iterations is 8
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The result of this is:
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Cell No : 0 1 2 3 4 5 6
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Contents: 0 0 72 104 88 32 8
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Pointer : ^
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>>. Cell #2 has value 72 which is 'H'
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>---. Subtract 3 from Cell #3 to get 101 which is 'e'
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+++++++..+++. Likewise for 'llo' from Cell #3
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>>. Cell #5 is 32 for the space
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<-. Subtract 1 from Cell #4 for 87 to give a 'W'
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<. Cell #3 was set to 'o' from the end of 'Hello'
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+++.------.--------. Cell #3 for 'rl' and 'd'
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>>+. Add 1 to Cell #5 gives us an exclamation point
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>++. And finally a newline from Cell #6
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</textarea></form>
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<script>
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var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
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lineNumbers: true,
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matchBrackets: true,
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mode: "text/x-brainfuck"
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});
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</script>
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<p>A mode for Brainfuck</p>
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<p><strong>MIME types defined:</strong> <code>text/x-brainfuck</code></p>
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</article>
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