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mirror of https://github.com/go-gitea/gitea synced 2025-07-22 10:18:38 +00:00

Moved vendored js/css into public/vendor and documented sources (#1484) (#2241)

* Cleaning up public/ and documenting js/css libs.

This commit mostly addresses #1484 by moving vendor'ed plugins into a
vendor/ directory and documenting their upstream source and license in
vendor/librejs.html.

This also proves gitea is using only open source js/css libraries which
helps toward reaching #1524.

* Removing unused css file.

The version of this file in use is located at:
  vendor/plugins/highlight/github.css

* Cleaned up librejs.html and added javascript header

A SafeJS function was added to templates/helper.go to allow keeping
comments inside of javascript.

A javascript comment was added in the header of templates/base/head.tmpl
to mark all non-inline source as free.

The librejs.html file was updated to meet the current librejs spec. I
have now verified that the librejs plugin detects most of the scripts
included in gitea and suspect the non-free detections are the result of
a bug in the plugin. I believe this commit is enough to meet the C0.0
requirement of #1534.

* Updating SafeJS function per lint suggestion

* Added VERSIONS file, per request
This commit is contained in:
Michael Lustfield
2017-08-23 09:58:05 -05:00
committed by Kim "BKC" Carlbäcker
parent 64b7068846
commit a915a09e4f
1339 changed files with 813 additions and 126 deletions

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// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: http://codemirror.net/LICENSE
// Brainfuck mode created by Michael Kaminsky https://github.com/mkaminsky11
(function(mod) {
if (typeof exports == "object" && typeof module == "object")
mod(require("../../lib/codemirror"))
else if (typeof define == "function" && define.amd)
define(["../../lib/codemirror"], mod)
else
mod(CodeMirror)
})(function(CodeMirror) {
"use strict"
var reserve = "><+-.,[]".split("");
/*
comments can be either:
placed behind lines
+++ this is a comment
where reserved characters cannot be used
or in a loop
[
this is ok to use [ ] and stuff
]
or preceded by #
*/
CodeMirror.defineMode("brainfuck", function() {
return {
startState: function() {
return {
commentLine: false,
left: 0,
right: 0,
commentLoop: false
}
},
token: function(stream, state) {
if (stream.eatSpace()) return null
if(stream.sol()){
state.commentLine = false;
}
var ch = stream.next().toString();
if(reserve.indexOf(ch) !== -1){
if(state.commentLine === true){
if(stream.eol()){
state.commentLine = false;
}
return "comment";
}
if(ch === "]" || ch === "["){
if(ch === "["){
state.left++;
}
else{
state.right++;
}
return "bracket";
}
else if(ch === "+" || ch === "-"){
return "keyword";
}
else if(ch === "<" || ch === ">"){
return "atom";
}
else if(ch === "." || ch === ","){
return "def";
}
}
else{
state.commentLine = true;
if(stream.eol()){
state.commentLine = false;
}
return "comment";
}
if(stream.eol()){
state.commentLine = false;
}
}
};
});
CodeMirror.defineMIME("text/x-brainfuck","brainfuck")
});

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<!doctype html>
<title>CodeMirror: Brainfuck mode</title>
<meta charset="utf-8"/>
<link rel=stylesheet href="../../doc/docs.css">
<link rel="stylesheet" href="../../lib/codemirror.css">
<script src="../../lib/codemirror.js"></script>
<script src="../../addon/edit/matchbrackets.js"></script>
<script src="./brainfuck.js"></script>
<style>
.CodeMirror { border: 2px inset #dee; }
</style>
<div id=nav>
<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
<ul>
<li><a href="../../index.html">Home</a>
<li><a href="../../doc/manual.html">Manual</a>
<li><a href="https://github.com/codemirror/codemirror">Code</a>
</ul>
<ul>
<li><a href="../index.html">Language modes</a>
<li><a class=active href="#"></a>
</ul>
</div>
<article>
<h2>Brainfuck mode</h2>
<form><textarea id="code" name="code">
[ This program prints "Hello World!" and a newline to the screen, its
length is 106 active command characters [it is not the shortest.]
This loop is a "comment loop", it's a simple way of adding a comment
to a BF program such that you don't have to worry about any command
characters. Any ".", ",", "+", "-", "&lt;" and "&gt;" characters are simply
ignored, the "[" and "]" characters just have to be balanced.
]
+++++ +++ Set Cell #0 to 8
[
&gt;++++ Add 4 to Cell #1; this will always set Cell #1 to 4
[ as the cell will be cleared by the loop
&gt;++ Add 2 to Cell #2
&gt;+++ Add 3 to Cell #3
&gt;+++ Add 3 to Cell #4
&gt;+ Add 1 to Cell #5
&lt;&lt;&lt;&lt;- Decrement the loop counter in Cell #1
] Loop till Cell #1 is zero; number of iterations is 4
&gt;+ Add 1 to Cell #2
&gt;+ Add 1 to Cell #3
&gt;- Subtract 1 from Cell #4
&gt;&gt;+ Add 1 to Cell #6
[&lt;] Move back to the first zero cell you find; this will
be Cell #1 which was cleared by the previous loop
&lt;- Decrement the loop Counter in Cell #0
] Loop till Cell #0 is zero; number of iterations is 8
The result of this is:
Cell No : 0 1 2 3 4 5 6
Contents: 0 0 72 104 88 32 8
Pointer : ^
&gt;&gt;. Cell #2 has value 72 which is 'H'
&gt;---. Subtract 3 from Cell #3 to get 101 which is 'e'
+++++++..+++. Likewise for 'llo' from Cell #3
&gt;&gt;. Cell #5 is 32 for the space
&lt;-. Subtract 1 from Cell #4 for 87 to give a 'W'
&lt;. Cell #3 was set to 'o' from the end of 'Hello'
+++.------.--------. Cell #3 for 'rl' and 'd'
&gt;&gt;+. Add 1 to Cell #5 gives us an exclamation point
&gt;++. And finally a newline from Cell #6
</textarea></form>
<script>
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
lineNumbers: true,
matchBrackets: true,
mode: "text/x-brainfuck"
});
</script>
<p>A mode for Brainfuck</p>
<p><strong>MIME types defined:</strong> <code>text/x-brainfuck</code></p>
</article>