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mirror of https://github.com/go-gitea/gitea synced 2025-07-22 18:28:37 +00:00

Add system setting table with cache and also add cache supports for user setting (#18058)

This commit is contained in:
Lunny Xiao
2022-10-17 07:29:26 +08:00
committed by GitHub
parent 5d3dbffa15
commit f860a6d2e4
59 changed files with 1117 additions and 436 deletions

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// Copyright 2021 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package system
// StateStore is the interface to get/set app state items
type StateStore interface {
Get(item StateItem) error
Set(item StateItem) error
}
// StateItem provides the name for a state item. the name will be used to generate filenames, etc
type StateItem interface {
Name() string
}
// AppState contains the state items for the app
var AppState StateStore
// Init initialize AppState interface
func Init() error {
AppState = &DBStore{}
return nil
}

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// Copyright 2021 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package system
import (
"path/filepath"
"testing"
"code.gitea.io/gitea/models/unittest"
"github.com/stretchr/testify/assert"
)
func TestMain(m *testing.M) {
unittest.MainTest(m, &unittest.TestOptions{
GiteaRootPath: filepath.Join("..", ".."),
FixtureFiles: []string{""}, // load nothing
})
}
type testItem1 struct {
Val1 string
Val2 int
}
func (*testItem1) Name() string {
return "test-item1"
}
type testItem2 struct {
K string
}
func (*testItem2) Name() string {
return "test-item2"
}
func TestAppStateDB(t *testing.T) {
assert.NoError(t, unittest.PrepareTestDatabase())
as := &DBStore{}
item1 := new(testItem1)
assert.NoError(t, as.Get(item1))
assert.Equal(t, "", item1.Val1)
assert.EqualValues(t, 0, item1.Val2)
item1 = new(testItem1)
item1.Val1 = "a"
item1.Val2 = 2
assert.NoError(t, as.Set(item1))
item2 := new(testItem2)
item2.K = "V"
assert.NoError(t, as.Set(item2))
item1 = new(testItem1)
assert.NoError(t, as.Get(item1))
assert.Equal(t, "a", item1.Val1)
assert.EqualValues(t, 2, item1.Val2)
item2 = new(testItem2)
assert.NoError(t, as.Get(item2))
assert.Equal(t, "V", item2.K)
}

36
modules/system/db.go Normal file
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// Copyright 2021 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package system
import (
"code.gitea.io/gitea/models/system"
"code.gitea.io/gitea/modules/json"
"github.com/yuin/goldmark/util"
)
// DBStore can be used to store app state items in local filesystem
type DBStore struct{}
// Get reads the state item
func (f *DBStore) Get(item StateItem) error {
content, err := system.GetAppStateContent(item.Name())
if err != nil {
return err
}
if content == "" {
return nil
}
return json.Unmarshal(util.StringToReadOnlyBytes(content), item)
}
// Set saves the state item
func (f *DBStore) Set(item StateItem) error {
b, err := json.Marshal(item)
if err != nil {
return err
}
return system.SaveAppStateContent(item.Name(), util.BytesToReadOnlyString(b))
}

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// Copyright 2021 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package system
// RuntimeState contains app state for runtime, and we can save remote version for update checker here in future
type RuntimeState struct {
LastAppPath string `json:"last_app_path"`
}
// Name returns the item name
func (a RuntimeState) Name() string {
return "runtime-state"
}

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modules/system/setting.go Normal file
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// Copyright 2021 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package system
import (
"strconv"
"code.gitea.io/gitea/models/system"
"code.gitea.io/gitea/modules/cache"
)
func genKey(key string) string {
return "system.setting." + key
}
// GetSetting returns the setting value via the key
func GetSetting(key string) (string, error) {
return cache.GetString(genKey(key), func() (string, error) {
res, err := system.GetSetting(key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
}
// GetSettingBool return bool value of setting,
// none existing keys and errors are ignored and result in false
func GetSettingBool(key string) bool {
s, _ := GetSetting(key)
b, _ := strconv.ParseBool(s)
return b
}
// SetSetting sets the setting value
func SetSetting(key, value string, version int) error {
cache.Remove(genKey(key))
return system.SetSetting(&system.Setting{
SettingKey: key,
SettingValue: value,
Version: version,
})
}

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// Copyright 2021 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package system
import (
"fmt"
"code.gitea.io/gitea/models/user"
"code.gitea.io/gitea/modules/cache"
)
func genUserKey(userID int64, key string) string {
return fmt.Sprintf("user_%d.setting.%s", userID, key)
}
// GetUserSetting returns the user setting value via the key
func GetUserSetting(userID int64, key string) (string, error) {
return cache.GetString(genUserKey(userID, key), func() (string, error) {
res, err := user.GetSetting(userID, key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
}
// SetUserSetting sets the user setting value
func SetUserSetting(userID int64, key, value string) error {
cache.Remove(genUserKey(userID, key))
return user.SetUserSetting(userID, key, value)
}