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Update Vendor (#16325)
* Add Dependencie Update Script * update gitea.com/lunny/levelqueue * update github.com/PuerkitoBio/goquery * update github.com/alecthomas/chroma * update github.com/blevesearch/bleve/v2 * update github.com/caddyserver/certmagic * update github.com/go-enry/go-enry/v2 * update github.com/go-redis/redis/v8 * update github.com/hashicorp/golang-lru * update github.com/klauspost/compress * update github.com/markbates/goth * update github.com/mholt/archiver/v3 * update github.com/microcosm-cc/bluemonday * update github.com/minio/minio-go/v7 * update github.com/olivere/elastic/v7 * update github.com/xanzy/go-gitlab * update github.com/yuin/goldmark
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14
vendor/github.com/caddyserver/certmagic/dnsutil.go
generated
vendored
14
vendor/github.com/caddyserver/certmagic/dnsutil.go
generated
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@ -313,11 +313,17 @@ func updateDomainWithCName(r *dns.Msg, fqdn string) string {
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}
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// recursiveNameservers are used to pre-check DNS propagation. It
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// prepends user-configured nameservers (custom) to the defaults
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// obtained from resolv.conf and defaultNameservers and ensures
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// that all server addresses have a port value.
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// picks user-configured nameservers (custom) OR the defaults
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// obtained from resolv.conf and defaultNameservers if none is
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// configured and ensures that all server addresses have a port value.
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func recursiveNameservers(custom []string) []string {
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servers := append(custom, systemOrDefaultNameservers(defaultResolvConf, defaultNameservers)...)
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var servers []string
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if len(custom) == 0 {
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servers = systemOrDefaultNameservers(defaultResolvConf, defaultNameservers)
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} else {
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servers = make([]string, len(custom))
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copy(servers, custom)
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}
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populateNameserverPorts(servers)
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return servers
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}
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