* Only attempt to flush queue if the underlying worker pool is not finished (#18593)
Backport #18593
There is a possible race whereby a worker pool could be cancelled but yet the
underlying queue is not empty. This will lead to flush-all cycling because it
cannot empty the pool.
* On shutdown of Persistant Channel Queues close datachan and empty
Partial Backport #18415
Although we attempt to empty the datachan in queues - due to
races we are better off just closing the channel and forcibly emptying
it in shutdown.
Fix#18618
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Move zero workers warning to debug
Fix#18617
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Update modules/queue/manager.go
Co-authored-by: Gusted <williamzijl7@hotmail.com>
* Update modules/queue/manager.go
Co-authored-by: Gusted <williamzijl7@hotmail.com>
Co-authored-by: Gusted <williamzijl7@hotmail.com>
* move shutdownfns, terminatefns and hammerfns out of separate goroutines
Coalesce the shutdownfns etc into a list of functions that get run at shutdown
rather then have them run at goroutines blocked on selects.
This may help reduce the background select/poll load in certain
configurations.
* The LevelDB queues can actually wait on empty instead of polling
Slight refactor to cause leveldb queues to wait on empty instead of polling.
* Shutdown the shadow level queue once it is empty
* Remove bytefifo additional goroutine for readToChan as it can just be run in run
* Remove additional removeWorkers goroutine for workers
* Simplify the AtShutdown and AtTerminate functions and add Channel Flusher
* Add shutdown flusher to CUQ
* move persistable channel shutdown stuff to Shutdown Fn
* Ensure that UPCQ has the correct config
* handle shutdown during the flushing
* reduce risk of race between zeroBoost and addWorkers
* prevent double shutdown
Signed-off-by: Andrew Thornton <art27@cantab.net>
* The leveldb shadow queue of a persistable channel queue should always start with 0
workers and just use boost to add additional workers if necessary.
* create a zero boost so that if there are no workers in a pool - boost to start the workers
* actually set timeout appropriately on boosted workers
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Upgrade levelqueue to version 0.2.0
This adds functionality for Unique Queues
* Add UniqueQueue interface and functions to create them
* Add UniqueQueue implementations
* Move TestPullRequests over to use UniqueQueue
* Reduce code duplication
* Add bytefifos
* Ensure invalid types are logged
* Fix close race in PersistableChannelQueue Shutdown
* Make WorkerPools and Queues flushable
Adds Flush methods to Queues and the WorkerPool
Further abstracts the WorkerPool
Adds a final step to Flush the queues in the defer from PrintCurrentTest
Fixes an issue with Settings inheritance in queues
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Change to for loop
* Add IsEmpty and begin just making the queues composed WorkerPools
* subsume workerpool into the queues and create a flushable interface
* Add manager command
* Move flushall to queue.Manager and add to testlogger
* As per @guillep2k
* as per @guillep2k
* Just make queues all implement flushable and clean up the wrapped queue flushes
* cope with no timeout
Co-authored-by: Lauris BH <lauris@nix.lv>