This PR touches the most interesting part of the "template refactoring".
1. Unclear variable type. Especially for "web/feed/convert.go":
sometimes it uses text, sometimes it uses HTML.
2. Assign text content to "RenderedContent" field, for example: `
project.RenderedContent = project.Description` in web/org/projects.go
3. Assign rendered content to text field, for example: `r.Note =
rendered content` in web/repo/release.go
4. (possible) Incorrectly calling `{{Str2html
.PackageDescriptor.Metadata.ReleaseNotes}}` in
package/content/nuget.tmpl, I guess the name Str2html misleads
developers to use it to "render string to html", but it only sanitizes.
if ReleaseNotes really contains HTML, then this is not a problem.
To avoid duplicated load of the same data in an HTTP request, we can set
a context cache to do that. i.e. Some pages may load a user from a
database with the same id in different areas on the same page. But the
code is hidden in two different deep logic. How should we share the
user? As a result of this PR, now if both entry functions accept
`context.Context` as the first parameter and we just need to refactor
`GetUserByID` to reuse the user from the context cache. Then it will not
be loaded twice on an HTTP request.
But of course, sometimes we would like to reload an object from the
database, that's why `RemoveContextData` is also exposed.
The core context cache is here. It defines a new context
```go
type cacheContext struct {
ctx context.Context
data map[any]map[any]any
lock sync.RWMutex
}
var cacheContextKey = struct{}{}
func WithCacheContext(ctx context.Context) context.Context {
return context.WithValue(ctx, cacheContextKey, &cacheContext{
ctx: ctx,
data: make(map[any]map[any]any),
})
}
```
Then you can use the below 4 methods to read/write/del the data within
the same context.
```go
func GetContextData(ctx context.Context, tp, key any) any
func SetContextData(ctx context.Context, tp, key, value any)
func RemoveContextData(ctx context.Context, tp, key any)
func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error)
```
Then let's take a look at how `system.GetString` implement it.
```go
func GetSetting(ctx context.Context, key string) (string, error) {
return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) {
return cache.GetString(genSettingCacheKey(key), func() (string, error) {
res, err := GetSettingNoCache(ctx, key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
})
}
```
First, it will check if context data include the setting object with the
key. If not, it will query from the global cache which may be memory or
a Redis cache. If not, it will get the object from the database. In the
end, if the object gets from the global cache or database, it will be
set into the context cache.
An object stored in the context cache will only be destroyed after the
context disappeared.
Fixes https://github.com/go-gitea/gitea/issues/22601
At people and team page, we have red private tag or orange limited tag,
but at repo page, it is gray (basic).
I think it is better to set them into same color (basic).
* Refactor `i18n` to `locale`
- Currently we're using the `i18n` variable naming for the `locale`
struct. This contains locale's specific information and cannot be used
for general i18n purpose, therefore refactoring it to `locale` makes
more sense.
- Ref: https://github.com/go-gitea/gitea/pull/20096#discussion_r906699200
* Update routers/install/install.go
* Direct avatar rendering
This adds new template helpers for avatar rendering which output image
elements with direct links to avatars which makes them cacheable by the
browsers.
This should be a major performance improvment for pages with many avatars.
* fix avatars of other user's profile pages
* fix top border on user avatar name
* uncircle avatars
* remove old incomplete avatar selector
* use title attribute for name and add it back on blame
* minor refactor
* tweak comments
* fix url path join and adjust test to new result
* dedupe functions
* Update Octicons to v10
Besides a few renames, these icons are no longer present in v10 that we've
used, so had to change:
file-symlink-directory -> file-submodule
internal-repo -> repo
repo-force-push -> repo-push
repo-template-private -> repo-template
Fixes: https://github.com/go-gitea/gitea/issues/11889
Ref: https://github.com/primer/octicons/releases/tag/v10.0.0
* add custom sliders svg for removed octicon-settings
* apply suggestion
* fix triangles and use play on admin dashboard
* add custom mirror svg
* add missing build files
* unify custom svgs
* move to octicon-repo-clone to gitea-mirror
* use octicon-x on conflicts
* tweak timeline icons
* tweak comment buttons
* update settings icon to octicons v1
* switch to octicon-mirror and octicon-tools
* replace two wiki buttons with octicons
* remove whitespace in svg sources
* Fix filepath basename on Windows for SVG bindata (#12241)
* move octicons to devDependencies
* move back to dependencies
* move svgo to devDependencies again
Co-authored-by: Cirno the Strongest <1447794+CirnoT@users.noreply.github.com>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
This commit improves templates readability, since all of them use consistent
indent with all template command blocks indented too.
1. Indents both HTML containers such as <div>, <p> and Go HTML template blocks
such as {{if}} {{with}}
2. Cleans all trailing white-space
3. Adds trailing last line-break to each file