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	* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			243 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
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| // Use of this source code is governed by a MIT license found in the LICENSE file.
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| 
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| package codec
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| 
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| // All non-std package dependencies live in this file,
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| // so porting to different environment is easy (just update functions).
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| 
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| import (
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| 	"errors"
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| 	"fmt"
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| 	"math"
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| 	"reflect"
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| )
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| 
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| func panicValToErr(panicVal interface{}, err *error) {
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| 	if panicVal == nil {
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| 		return
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| 	}
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| 	// case nil
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| 	switch xerr := panicVal.(type) {
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| 	case error:
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| 		*err = xerr
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| 	case string:
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| 		*err = errors.New(xerr)
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| 	default:
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| 		*err = fmt.Errorf("%v", panicVal)
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| 	}
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| 	return
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| }
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| 
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| func hIsEmptyValue(v reflect.Value, deref, checkStruct bool) bool {
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| 	switch v.Kind() {
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| 	case reflect.Invalid:
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| 		return true
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| 	case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
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| 		return v.Len() == 0
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| 	case reflect.Bool:
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| 		return !v.Bool()
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| 	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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| 		return v.Int() == 0
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| 	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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| 		return v.Uint() == 0
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| 	case reflect.Float32, reflect.Float64:
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| 		return v.Float() == 0
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| 	case reflect.Interface, reflect.Ptr:
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| 		if deref {
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| 			if v.IsNil() {
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| 				return true
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| 			}
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| 			return hIsEmptyValue(v.Elem(), deref, checkStruct)
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| 		} else {
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| 			return v.IsNil()
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| 		}
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| 	case reflect.Struct:
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| 		if !checkStruct {
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| 			return false
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| 		}
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| 		// return true if all fields are empty. else return false.
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| 		// we cannot use equality check, because some fields may be maps/slices/etc
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| 		// and consequently the structs are not comparable.
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| 		// return v.Interface() == reflect.Zero(v.Type()).Interface()
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| 		for i, n := 0, v.NumField(); i < n; i++ {
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| 			if !hIsEmptyValue(v.Field(i), deref, checkStruct) {
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| 				return false
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| 			}
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| 		}
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| 		return true
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| 	}
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| 	return false
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| }
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| 
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| func isEmptyValue(v reflect.Value) bool {
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| 	return hIsEmptyValue(v, derefForIsEmptyValue, checkStructForEmptyValue)
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| }
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| 
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| func pruneSignExt(v []byte, pos bool) (n int) {
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| 	if len(v) < 2 {
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| 	} else if pos && v[0] == 0 {
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| 		for ; v[n] == 0 && n+1 < len(v) && (v[n+1]&(1<<7) == 0); n++ {
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| 		}
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| 	} else if !pos && v[0] == 0xff {
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| 		for ; v[n] == 0xff && n+1 < len(v) && (v[n+1]&(1<<7) != 0); n++ {
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| 		}
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| 	}
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| 	return
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| }
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| 
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| func implementsIntf(typ, iTyp reflect.Type) (success bool, indir int8) {
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| 	if typ == nil {
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| 		return
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| 	}
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| 	rt := typ
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| 	// The type might be a pointer and we need to keep
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| 	// dereferencing to the base type until we find an implementation.
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| 	for {
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| 		if rt.Implements(iTyp) {
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| 			return true, indir
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| 		}
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| 		if p := rt; p.Kind() == reflect.Ptr {
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| 			indir++
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| 			if indir >= math.MaxInt8 { // insane number of indirections
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| 				return false, 0
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| 			}
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| 			rt = p.Elem()
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| 			continue
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| 		}
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| 		break
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| 	}
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| 	// No luck yet, but if this is a base type (non-pointer), the pointer might satisfy.
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| 	if typ.Kind() != reflect.Ptr {
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| 		// Not a pointer, but does the pointer work?
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| 		if reflect.PtrTo(typ).Implements(iTyp) {
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| 			return true, -1
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| 		}
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| 	}
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| 	return false, 0
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| }
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| 
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| // validate that this function is correct ...
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| // culled from OGRE (Object-Oriented Graphics Rendering Engine)
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| // function: halfToFloatI (http://stderr.org/doc/ogre-doc/api/OgreBitwise_8h-source.html)
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| func halfFloatToFloatBits(yy uint16) (d uint32) {
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| 	y := uint32(yy)
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| 	s := (y >> 15) & 0x01
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| 	e := (y >> 10) & 0x1f
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| 	m := y & 0x03ff
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| 
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| 	if e == 0 {
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| 		if m == 0 { // plu or minus 0
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| 			return s << 31
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| 		} else { // Denormalized number -- renormalize it
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| 			for (m & 0x00000400) == 0 {
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| 				m <<= 1
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| 				e -= 1
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| 			}
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| 			e += 1
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| 			const zz uint32 = 0x0400
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| 			m &= ^zz
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| 		}
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| 	} else if e == 31 {
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| 		if m == 0 { // Inf
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| 			return (s << 31) | 0x7f800000
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| 		} else { // NaN
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| 			return (s << 31) | 0x7f800000 | (m << 13)
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| 		}
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| 	}
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| 	e = e + (127 - 15)
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| 	m = m << 13
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| 	return (s << 31) | (e << 23) | m
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| }
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| 
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| // GrowCap will return a new capacity for a slice, given the following:
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| //   - oldCap: current capacity
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| //   - unit: in-memory size of an element
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| //   - num: number of elements to add
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| func growCap(oldCap, unit, num int) (newCap int) {
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| 	// appendslice logic (if cap < 1024, *2, else *1.25):
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| 	//   leads to many copy calls, especially when copying bytes.
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| 	//   bytes.Buffer model (2*cap + n): much better for bytes.
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| 	// smarter way is to take the byte-size of the appended element(type) into account
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| 
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| 	// maintain 3 thresholds:
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| 	// t1: if cap <= t1, newcap = 2x
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| 	// t2: if cap <= t2, newcap = 1.75x
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| 	// t3: if cap <= t3, newcap = 1.5x
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| 	//     else          newcap = 1.25x
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| 	//
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| 	// t1, t2, t3 >= 1024 always.
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| 	// i.e. if unit size >= 16, then always do 2x or 1.25x (ie t1, t2, t3 are all same)
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| 	//
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| 	// With this, appending for bytes increase by:
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| 	//    100% up to 4K
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| 	//     75% up to 8K
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| 	//     50% up to 16K
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| 	//     25% beyond that
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| 
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| 	// unit can be 0 e.g. for struct{}{}; handle that appropriately
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| 	var t1, t2, t3 int // thresholds
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| 	if unit <= 1 {
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| 		t1, t2, t3 = 4*1024, 8*1024, 16*1024
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| 	} else if unit < 16 {
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| 		t3 = 16 / unit * 1024
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| 		t1 = t3 * 1 / 4
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| 		t2 = t3 * 2 / 4
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| 	} else {
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| 		t1, t2, t3 = 1024, 1024, 1024
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| 	}
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| 
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| 	var x int // temporary variable
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| 
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| 	// x is multiplier here: one of 5, 6, 7 or 8; incr of 25%, 50%, 75% or 100% respectively
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| 	if oldCap <= t1 { // [0,t1]
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| 		x = 8
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| 	} else if oldCap > t3 { // (t3,infinity]
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| 		x = 5
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| 	} else if oldCap <= t2 { // (t1,t2]
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| 		x = 7
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| 	} else { // (t2,t3]
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| 		x = 6
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| 	}
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| 	newCap = x * oldCap / 4
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| 
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| 	if num > 0 {
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| 		newCap += num
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| 	}
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| 
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| 	// ensure newCap is a multiple of 64 (if it is > 64) or 16.
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| 	if newCap > 64 {
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| 		if x = newCap % 64; x != 0 {
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| 			x = newCap / 64
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| 			newCap = 64 * (x + 1)
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| 		}
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| 	} else {
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| 		if x = newCap % 16; x != 0 {
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| 			x = newCap / 16
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| 			newCap = 16 * (x + 1)
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| 		}
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| 	}
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| 	return
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| }
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| 
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| func expandSliceValue(s reflect.Value, num int) reflect.Value {
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| 	if num <= 0 {
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| 		return s
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| 	}
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| 	l0 := s.Len()
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| 	l1 := l0 + num // new slice length
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| 	if l1 < l0 {
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| 		panic("ExpandSlice: slice overflow")
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| 	}
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| 	c0 := s.Cap()
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| 	if l1 <= c0 {
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| 		return s.Slice(0, l1)
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| 	}
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| 	st := s.Type()
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| 	c1 := growCap(c0, int(st.Elem().Size()), num)
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| 	s2 := reflect.MakeSlice(st, l1, c1)
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| 	// println("expandslicevalue: cap-old: ", c0, ", cap-new: ", c1, ", len-new: ", l1)
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| 	reflect.Copy(s2, s)
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| 	return s2
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| }
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