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gitea/vendor/gopkg.in/ini.v1/section.go

258 lines
5.8 KiB
Go

// Copyright 2014 Unknwon
//
// Licensed under the Apache License, Version 2.0 (the "License"): you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
package ini
import (
"errors"
"fmt"
"strings"
)
// Section represents a config section.
type Section struct {
f *File
Comment string
name string
keys map[string]*Key
keyList []string
keysHash map[string]string
isRawSection bool
rawBody string
}
func newSection(f *File, name string) *Section {
return &Section{
f: f,
name: name,
keys: make(map[string]*Key),
keyList: make([]string, 0, 10),
keysHash: make(map[string]string),
}
}
// Name returns name of Section.
func (s *Section) Name() string {
return s.name
}
// Body returns rawBody of Section if the section was marked as unparseable.
// It still follows the other rules of the INI format surrounding leading/trailing whitespace.
func (s *Section) Body() string {
return strings.TrimSpace(s.rawBody)
}
// SetBody updates body content only if section is raw.
func (s *Section) SetBody(body string) {
if !s.isRawSection {
return
}
s.rawBody = body
}
// NewKey creates a new key to given section.
func (s *Section) NewKey(name, val string) (*Key, error) {
if len(name) == 0 {
return nil, errors.New("error creating new key: empty key name")
} else if s.f.options.Insensitive {
name = strings.ToLower(name)
}
if s.f.BlockMode {
s.f.lock.Lock()
defer s.f.lock.Unlock()
}
if inSlice(name, s.keyList) {
if s.f.options.AllowShadows {
if err := s.keys[name].addShadow(val); err != nil {
return nil, err
}
} else {
s.keys[name].value = val
}
return s.keys[name], nil
}
s.keyList = append(s.keyList, name)
s.keys[name] = newKey(s, name, val)
s.keysHash[name] = val
return s.keys[name], nil
}
// NewBooleanKey creates a new boolean type key to given section.
func (s *Section) NewBooleanKey(name string) (*Key, error) {
key, err := s.NewKey(name, "true")
if err != nil {
return nil, err
}
key.isBooleanType = true
return key, nil
}
// GetKey returns key in section by given name.
func (s *Section) GetKey(name string) (*Key, error) {
// FIXME: change to section level lock?
if s.f.BlockMode {
s.f.lock.RLock()
}
if s.f.options.Insensitive {
name = strings.ToLower(name)
}
key := s.keys[name]
if s.f.BlockMode {
s.f.lock.RUnlock()
}
if key == nil {
// Check if it is a child-section.
sname := s.name
for {
if i := strings.LastIndex(sname, "."); i > -1 {
sname = sname[:i]
sec, err := s.f.GetSection(sname)
if err != nil {
continue
}
return sec.GetKey(name)
} else {
break
}
}
return nil, fmt.Errorf("error when getting key of section '%s': key '%s' not exists", s.name, name)
}
return key, nil
}
// HasKey returns true if section contains a key with given name.
func (s *Section) HasKey(name string) bool {
key, _ := s.GetKey(name)
return key != nil
}
// Haskey is a backwards-compatible name for HasKey.
// TODO: delete me in v2
func (s *Section) Haskey(name string) bool {
return s.HasKey(name)
}
// HasValue returns true if section contains given raw value.
func (s *Section) HasValue(value string) bool {
if s.f.BlockMode {
s.f.lock.RLock()
defer s.f.lock.RUnlock()
}
for _, k := range s.keys {
if value == k.value {
return true
}
}
return false
}
// Key assumes named Key exists in section and returns a zero-value when not.
func (s *Section) Key(name string) *Key {
key, err := s.GetKey(name)
if err != nil {
// It's OK here because the only possible error is empty key name,
// but if it's empty, this piece of code won't be executed.
key, _ = s.NewKey(name, "")
return key
}
return key
}
// Keys returns list of keys of section.
func (s *Section) Keys() []*Key {
keys := make([]*Key, len(s.keyList))
for i := range s.keyList {
keys[i] = s.Key(s.keyList[i])
}
return keys
}
// ParentKeys returns list of keys of parent section.
func (s *Section) ParentKeys() []*Key {
var parentKeys []*Key
sname := s.name
for {
if i := strings.LastIndex(sname, "."); i > -1 {
sname = sname[:i]
sec, err := s.f.GetSection(sname)
if err != nil {
continue
}
parentKeys = append(parentKeys, sec.Keys()...)
} else {
break
}
}
return parentKeys
}
// KeyStrings returns list of key names of section.
func (s *Section) KeyStrings() []string {
list := make([]string, len(s.keyList))
copy(list, s.keyList)
return list
}
// KeysHash returns keys hash consisting of names and values.
func (s *Section) KeysHash() map[string]string {
if s.f.BlockMode {
s.f.lock.RLock()
defer s.f.lock.RUnlock()
}
hash := map[string]string{}
for key, value := range s.keysHash {
hash[key] = value
}
return hash
}
// DeleteKey deletes a key from section.
func (s *Section) DeleteKey(name string) {
if s.f.BlockMode {
s.f.lock.Lock()
defer s.f.lock.Unlock()
}
for i, k := range s.keyList {
if k == name {
s.keyList = append(s.keyList[:i], s.keyList[i+1:]...)
delete(s.keys, name)
return
}
}
}
// ChildSections returns a list of child sections of current section.
// For example, "[parent.child1]" and "[parent.child12]" are child sections
// of section "[parent]".
func (s *Section) ChildSections() []*Section {
prefix := s.name + "."
children := make([]*Section, 0, 3)
for _, name := range s.f.sectionList {
if strings.HasPrefix(name, prefix) {
children = append(children, s.f.sections[name])
}
}
return children
}