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mirror of https://github.com/go-gitea/gitea synced 2024-11-18 16:14:26 +00:00
gitea/modules/graceful/manager_windows.go
zeripath 60c5339042 Graceful: Cancel Process on monitor pages & HammerTime (#9213)
* Graceful: Create callbacks to with contexts

* Graceful: Say when Gitea is completely finished

* Graceful: Git and Process within HammerTime

Force all git commands to terminate at HammerTime
Force all process commands to terminate at HammerTime
Move almost all git processes to run as git Commands

* Graceful: Always Hammer after Shutdown

* ProcessManager: Add cancel functionality

* Fix tests

* Make sure that process.Manager.Kill() cancels

* Make threadsafe access to Processes and remove own unused Kill

* Remove cmd from the process manager as it is no longer used

* the default context is the correct context

* get rid of double till
2019-11-30 16:40:22 +02:00

171 lines
3.9 KiB
Go

// +build windows
// Copyright 2019 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// This code is heavily inspired by the archived gofacebook/gracenet/net.go handler
package graceful
import (
"context"
"os"
"strconv"
"sync"
"time"
"code.gitea.io/gitea/modules/log"
"code.gitea.io/gitea/modules/setting"
"golang.org/x/sys/windows/svc"
"golang.org/x/sys/windows/svc/debug"
)
var WindowsServiceName = "gitea"
const (
hammerCode = 128
hammerCmd = svc.Cmd(hammerCode)
acceptHammerCode = svc.Accepted(hammerCode)
)
type gracefulManager struct {
ctx context.Context
isChild bool
lock *sync.RWMutex
state state
shutdown chan struct{}
hammer chan struct{}
terminate chan struct{}
runningServerWaitGroup sync.WaitGroup
createServerWaitGroup sync.WaitGroup
terminateWaitGroup sync.WaitGroup
}
func newGracefulManager(ctx context.Context) *gracefulManager {
manager := &gracefulManager{
isChild: false,
lock: &sync.RWMutex{},
ctx: ctx,
}
manager.createServerWaitGroup.Add(numberOfServersToCreate)
manager.Run()
return manager
}
func (g *gracefulManager) Run() {
g.setState(stateRunning)
if skip, _ := strconv.ParseBool(os.Getenv("SKIP_MINWINSVC")); skip {
return
}
run := svc.Run
isInteractive, err := svc.IsAnInteractiveSession()
if err != nil {
log.Error("Unable to ascertain if running as an Interactive Session: %v", err)
return
}
if isInteractive {
run = debug.Run
}
go run(WindowsServiceName, g)
}
// Execute makes gracefulManager implement svc.Handler
func (g *gracefulManager) Execute(args []string, changes <-chan svc.ChangeRequest, status chan<- svc.Status) (svcSpecificEC bool, exitCode uint32) {
if setting.StartupTimeout > 0 {
status <- svc.Status{State: svc.StartPending}
} else {
status <- svc.Status{State: svc.StartPending, WaitHint: uint32(setting.StartupTimeout / time.Millisecond)}
}
// Now need to wait for everything to start...
if !g.awaitServer(setting.StartupTimeout) {
return false, 1
}
// We need to implement some way of svc.AcceptParamChange/svc.ParamChange
status <- svc.Status{
State: svc.Running,
Accepts: svc.AcceptStop | svc.AcceptShutdown | acceptHammerCode,
}
waitTime := 30 * time.Second
loop:
for {
select {
case <-g.ctx.Done():
g.doShutdown()
waitTime += setting.GracefulHammerTime
break loop
case change := <-changes:
switch change.Cmd {
case svc.Interrogate:
status <- change.CurrentStatus
case svc.Stop, svc.Shutdown:
g.doShutdown()
waitTime += setting.GracefulHammerTime
break loop
case hammerCode:
g.doShutdown()
g.doHammerTime(0 * time.Second)
break loop
default:
log.Debug("Unexpected control request: %v", change.Cmd)
}
}
}
status <- svc.Status{
State: svc.StopPending,
WaitHint: uint32(waitTime / time.Millisecond),
}
hammerLoop:
for {
select {
case change := <-changes:
switch change.Cmd {
case svc.Interrogate:
status <- change.CurrentStatus
case svc.Stop, svc.Shutdown, hammerCmd:
g.doHammerTime(0 * time.Second)
break hammerLoop
default:
log.Debug("Unexpected control request: %v", change.Cmd)
}
case <-g.hammer:
break hammerLoop
}
}
return false, 0
}
func (g *gracefulManager) RegisterServer() {
g.runningServerWaitGroup.Add(1)
}
func (g *gracefulManager) awaitServer(limit time.Duration) bool {
c := make(chan struct{})
go func() {
defer close(c)
g.createServerWaitGroup.Wait()
}()
if limit > 0 {
select {
case <-c:
return true // completed normally
case <-time.After(limit):
return false // timed out
case <-g.IsShutdown():
return false
}
} else {
select {
case <-c:
return true // completed normally
case <-g.IsShutdown():
return false
}
}
}