mirror of
https://github.com/go-gitea/gitea
synced 2024-11-14 14:14:25 +00:00
a380cfd8e0
* update bleve to master b17287a86f6cac923a5d886e10618df994eeb54b6724eac2e3b8dde89cfbe3a2 * remove unused pkg from dep file * change bleve from master to recent revision
453 lines
10 KiB
Go
Vendored
453 lines
10 KiB
Go
Vendored
// Copyright (c) 2017 Couchbase, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package vellum
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import (
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"bytes"
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"io"
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)
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var defaultBuilderOpts = &BuilderOpts{
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Encoder: 1,
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RegistryTableSize: 10000,
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RegistryMRUSize: 2,
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}
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// A Builder is used to build a new FST. When possible data is
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// streamed out to the underlying Writer as soon as possible.
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type Builder struct {
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unfinished *unfinishedNodes
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registry *registry
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last []byte
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len int
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lastAddr int
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encoder encoder
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opts *BuilderOpts
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builderNodePool *builderNodePool
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}
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const noneAddr = 1
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const emptyAddr = 0
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// NewBuilder returns a new Builder which will stream out the
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// underlying representation to the provided Writer as the set is built.
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func newBuilder(w io.Writer, opts *BuilderOpts) (*Builder, error) {
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if opts == nil {
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opts = defaultBuilderOpts
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}
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builderNodePool := &builderNodePool{}
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rv := &Builder{
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unfinished: newUnfinishedNodes(builderNodePool),
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registry: newRegistry(builderNodePool, opts.RegistryTableSize, opts.RegistryMRUSize),
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builderNodePool: builderNodePool,
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opts: opts,
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lastAddr: noneAddr,
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}
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var err error
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rv.encoder, err = loadEncoder(opts.Encoder, w)
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if err != nil {
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return nil, err
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}
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err = rv.encoder.start()
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if err != nil {
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return nil, err
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}
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return rv, nil
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}
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func (b *Builder) Reset(w io.Writer) error {
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b.unfinished.Reset()
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b.registry.Reset()
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b.lastAddr = noneAddr
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b.encoder.reset(w)
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b.last = nil
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b.len = 0
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err := b.encoder.start()
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if err != nil {
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return err
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}
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return nil
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}
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// Insert the provided value to the set being built.
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// NOTE: values must be inserted in lexicographical order.
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func (b *Builder) Insert(key []byte, val uint64) error {
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// ensure items are added in lexicographic order
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if bytes.Compare(key, b.last) < 0 {
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return ErrOutOfOrder
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}
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if len(key) == 0 {
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b.len = 1
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b.unfinished.setRootOutput(val)
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return nil
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}
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prefixLen, out := b.unfinished.findCommonPrefixAndSetOutput(key, val)
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b.len++
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err := b.compileFrom(prefixLen)
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if err != nil {
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return err
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}
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b.copyLastKey(key)
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b.unfinished.addSuffix(key[prefixLen:], out)
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return nil
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}
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func (b *Builder) copyLastKey(key []byte) {
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if b.last == nil {
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b.last = make([]byte, 0, 64)
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} else {
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b.last = b.last[:0]
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}
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b.last = append(b.last, key...)
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}
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// Close MUST be called after inserting all values.
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func (b *Builder) Close() error {
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err := b.compileFrom(0)
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if err != nil {
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return err
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}
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root := b.unfinished.popRoot()
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rootAddr, err := b.compile(root)
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if err != nil {
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return err
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}
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return b.encoder.finish(b.len, rootAddr)
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}
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func (b *Builder) compileFrom(iState int) error {
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addr := noneAddr
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for iState+1 < len(b.unfinished.stack) {
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var node *builderNode
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if addr == noneAddr {
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node = b.unfinished.popEmpty()
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} else {
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node = b.unfinished.popFreeze(addr)
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}
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var err error
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addr, err = b.compile(node)
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if err != nil {
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return nil
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}
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}
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b.unfinished.topLastFreeze(addr)
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return nil
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}
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func (b *Builder) compile(node *builderNode) (int, error) {
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if node.final && len(node.trans) == 0 &&
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node.finalOutput == 0 {
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return 0, nil
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}
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found, addr, entry := b.registry.entry(node)
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if found {
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return addr, nil
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}
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addr, err := b.encoder.encodeState(node, b.lastAddr)
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if err != nil {
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return 0, err
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}
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b.lastAddr = addr
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entry.addr = addr
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return addr, nil
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}
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type unfinishedNodes struct {
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stack []*builderNodeUnfinished
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// cache allocates a reasonable number of builderNodeUnfinished
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// objects up front and tries to keep reusing them
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// because the main data structure is a stack, we assume the
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// same access pattern, and don't track items separately
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// this means calls get() and pushXYZ() must be paired,
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// as well as calls put() and popXYZ()
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cache []builderNodeUnfinished
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builderNodePool *builderNodePool
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}
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func (u *unfinishedNodes) Reset() {
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u.stack = u.stack[:0]
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for i := 0; i < len(u.cache); i++ {
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u.cache[i] = builderNodeUnfinished{}
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}
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u.pushEmpty(false)
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}
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func newUnfinishedNodes(p *builderNodePool) *unfinishedNodes {
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rv := &unfinishedNodes{
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stack: make([]*builderNodeUnfinished, 0, 64),
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cache: make([]builderNodeUnfinished, 64),
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builderNodePool: p,
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}
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rv.pushEmpty(false)
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return rv
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}
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// get new builderNodeUnfinished, reusing cache if possible
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func (u *unfinishedNodes) get() *builderNodeUnfinished {
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if len(u.stack) < len(u.cache) {
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return &u.cache[len(u.stack)]
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}
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// full now allocate a new one
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return &builderNodeUnfinished{}
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}
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// return builderNodeUnfinished, clearing it for reuse
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func (u *unfinishedNodes) put() {
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if len(u.stack) >= len(u.cache) {
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return
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// do nothing, not part of cache
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}
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u.cache[len(u.stack)] = builderNodeUnfinished{}
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}
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func (u *unfinishedNodes) findCommonPrefixAndSetOutput(key []byte,
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out uint64) (int, uint64) {
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var i int
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for i < len(key) {
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if i >= len(u.stack) {
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break
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}
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var addPrefix uint64
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if !u.stack[i].hasLastT {
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break
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}
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if u.stack[i].lastIn == key[i] {
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commonPre := outputPrefix(u.stack[i].lastOut, out)
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addPrefix = outputSub(u.stack[i].lastOut, commonPre)
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out = outputSub(out, commonPre)
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u.stack[i].lastOut = commonPre
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i++
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} else {
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break
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}
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if addPrefix != 0 {
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u.stack[i].addOutputPrefix(addPrefix)
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}
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}
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return i, out
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}
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func (u *unfinishedNodes) pushEmpty(final bool) {
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next := u.get()
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next.node = u.builderNodePool.Get()
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next.node.final = final
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u.stack = append(u.stack, next)
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}
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func (u *unfinishedNodes) popRoot() *builderNode {
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l := len(u.stack)
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var unfinished *builderNodeUnfinished
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u.stack, unfinished = u.stack[:l-1], u.stack[l-1]
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rv := unfinished.node
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u.put()
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return rv
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}
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func (u *unfinishedNodes) popFreeze(addr int) *builderNode {
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l := len(u.stack)
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var unfinished *builderNodeUnfinished
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u.stack, unfinished = u.stack[:l-1], u.stack[l-1]
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unfinished.lastCompiled(addr)
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rv := unfinished.node
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u.put()
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return rv
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}
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func (u *unfinishedNodes) popEmpty() *builderNode {
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l := len(u.stack)
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var unfinished *builderNodeUnfinished
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u.stack, unfinished = u.stack[:l-1], u.stack[l-1]
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rv := unfinished.node
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u.put()
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return rv
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}
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func (u *unfinishedNodes) setRootOutput(out uint64) {
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u.stack[0].node.final = true
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u.stack[0].node.finalOutput = out
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}
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func (u *unfinishedNodes) topLastFreeze(addr int) {
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last := len(u.stack) - 1
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u.stack[last].lastCompiled(addr)
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}
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func (u *unfinishedNodes) addSuffix(bs []byte, out uint64) {
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if len(bs) == 0 {
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return
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}
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last := len(u.stack) - 1
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u.stack[last].hasLastT = true
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u.stack[last].lastIn = bs[0]
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u.stack[last].lastOut = out
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for _, b := range bs[1:] {
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next := u.get()
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next.node = u.builderNodePool.Get()
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next.hasLastT = true
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next.lastIn = b
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next.lastOut = 0
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u.stack = append(u.stack, next)
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}
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u.pushEmpty(true)
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}
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type builderNodeUnfinished struct {
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node *builderNode
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lastOut uint64
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lastIn byte
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hasLastT bool
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}
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func (b *builderNodeUnfinished) lastCompiled(addr int) {
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if b.hasLastT {
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transIn := b.lastIn
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transOut := b.lastOut
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b.hasLastT = false
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b.lastOut = 0
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b.node.trans = append(b.node.trans, transition{
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in: transIn,
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out: transOut,
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addr: addr,
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})
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}
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}
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func (b *builderNodeUnfinished) addOutputPrefix(prefix uint64) {
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if b.node.final {
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b.node.finalOutput = outputCat(prefix, b.node.finalOutput)
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}
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for i := range b.node.trans {
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b.node.trans[i].out = outputCat(prefix, b.node.trans[i].out)
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}
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if b.hasLastT {
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b.lastOut = outputCat(prefix, b.lastOut)
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}
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}
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type builderNode struct {
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finalOutput uint64
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trans []transition
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final bool
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// intrusive linked list
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next *builderNode
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}
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// reset resets the receiver builderNode to a re-usable state.
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func (n *builderNode) reset() {
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n.final = false
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n.finalOutput = 0
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for i := range n.trans {
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n.trans[i] = emptyTransition
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}
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n.trans = n.trans[:0]
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n.next = nil
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}
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func (n *builderNode) equiv(o *builderNode) bool {
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if n.final != o.final {
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return false
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}
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if n.finalOutput != o.finalOutput {
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return false
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}
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if len(n.trans) != len(o.trans) {
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return false
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}
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for i, ntrans := range n.trans {
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otrans := o.trans[i]
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if ntrans.in != otrans.in {
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return false
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}
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if ntrans.addr != otrans.addr {
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return false
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}
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if ntrans.out != otrans.out {
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return false
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}
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}
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return true
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}
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var emptyTransition = transition{}
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type transition struct {
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out uint64
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addr int
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in byte
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}
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func outputPrefix(l, r uint64) uint64 {
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if l < r {
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return l
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}
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return r
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}
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func outputSub(l, r uint64) uint64 {
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return l - r
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}
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func outputCat(l, r uint64) uint64 {
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return l + r
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}
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// builderNodePool pools builderNodes using a singly linked list.
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//
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// NB: builderNode lifecylce is described by the following interactions -
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// +------------------------+ +----------------------+
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// | Unfinished Nodes | Transfer once | Registry |
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// |(not frozen builderNode)|-----builderNode is ------->| (frozen builderNode) |
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// +------------------------+ marked frozen +----------------------+
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// ^ |
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// | |
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// | Put()
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// | Get() on +-------------------+ when
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// +-new char--------| builderNode Pool |<-----------evicted
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// +-------------------+
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type builderNodePool struct {
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head *builderNode
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}
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func (p *builderNodePool) Get() *builderNode {
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if p.head == nil {
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return &builderNode{}
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}
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head := p.head
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p.head = p.head.next
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return head
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}
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func (p *builderNodePool) Put(v *builderNode) {
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if v == nil {
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return
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}
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v.reset()
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v.next = p.head
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p.head = v
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}
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