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	* refactor struct's time to remove unnecessary memory usage * use AsTimePtr simple code * fix tests * fix time compare * fix template on gpg * use AddDuration instead of Add
		
			
				
	
	
		
			250 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			250 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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	"bytes"
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	"fmt"
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	"code.gitea.io/gitea/modules/setting"
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	"code.gitea.io/gitea/modules/util"
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	"github.com/go-xorm/builder"
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	"github.com/go-xorm/xorm"
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)
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// Reaction represents a reactions on issues and comments.
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type Reaction struct {
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	ID          int64          `xorm:"pk autoincr"`
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	Type        string         `xorm:"INDEX UNIQUE(s) NOT NULL"`
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	IssueID     int64          `xorm:"INDEX UNIQUE(s) NOT NULL"`
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	CommentID   int64          `xorm:"INDEX UNIQUE(s)"`
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	UserID      int64          `xorm:"INDEX UNIQUE(s) NOT NULL"`
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	User        *User          `xorm:"-"`
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	CreatedUnix util.TimeStamp `xorm:"INDEX created"`
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}
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// FindReactionsOptions describes the conditions to Find reactions
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type FindReactionsOptions struct {
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	IssueID   int64
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	CommentID int64
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}
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func (opts *FindReactionsOptions) toConds() builder.Cond {
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	var cond = builder.NewCond()
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	if opts.IssueID > 0 {
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		cond = cond.And(builder.Eq{"reaction.issue_id": opts.IssueID})
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	}
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	if opts.CommentID > 0 {
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		cond = cond.And(builder.Eq{"reaction.comment_id": opts.CommentID})
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	}
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	return cond
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}
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func findReactions(e Engine, opts FindReactionsOptions) ([]*Reaction, error) {
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	reactions := make([]*Reaction, 0, 10)
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	sess := e.Where(opts.toConds())
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	return reactions, sess.
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		Asc("reaction.issue_id", "reaction.comment_id", "reaction.created_unix", "reaction.id").
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		Find(&reactions)
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}
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func createReaction(e *xorm.Session, opts *ReactionOptions) (*Reaction, error) {
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	reaction := &Reaction{
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		Type:    opts.Type,
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		UserID:  opts.Doer.ID,
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		IssueID: opts.Issue.ID,
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	}
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	if opts.Comment != nil {
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		reaction.CommentID = opts.Comment.ID
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	}
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	if _, err := e.Insert(reaction); err != nil {
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		return nil, err
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	}
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	return reaction, nil
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}
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// ReactionOptions defines options for creating or deleting reactions
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type ReactionOptions struct {
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	Type    string
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	Doer    *User
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	Issue   *Issue
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	Comment *Comment
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}
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// CreateReaction creates reaction for issue or comment.
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func CreateReaction(opts *ReactionOptions) (reaction *Reaction, err error) {
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	sess := x.NewSession()
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	defer sess.Close()
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	if err = sess.Begin(); err != nil {
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		return nil, err
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	}
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	reaction, err = createReaction(sess, opts)
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	if err != nil {
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		return nil, err
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	}
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	if err = sess.Commit(); err != nil {
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		return nil, err
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	}
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	return reaction, nil
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}
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// CreateIssueReaction creates a reaction on issue.
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func CreateIssueReaction(doer *User, issue *Issue, content string) (*Reaction, error) {
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	return CreateReaction(&ReactionOptions{
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		Type:  content,
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		Doer:  doer,
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		Issue: issue,
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	})
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}
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// CreateCommentReaction creates a reaction on comment.
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func CreateCommentReaction(doer *User, issue *Issue, comment *Comment, content string) (*Reaction, error) {
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	return CreateReaction(&ReactionOptions{
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		Type:    content,
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		Doer:    doer,
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		Issue:   issue,
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		Comment: comment,
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	})
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}
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func deleteReaction(e *xorm.Session, opts *ReactionOptions) error {
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	reaction := &Reaction{
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		Type:    opts.Type,
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		UserID:  opts.Doer.ID,
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		IssueID: opts.Issue.ID,
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	}
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	if opts.Comment != nil {
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		reaction.CommentID = opts.Comment.ID
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	}
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	_, err := e.Delete(reaction)
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	return err
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}
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// DeleteReaction deletes reaction for issue or comment.
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func DeleteReaction(opts *ReactionOptions) error {
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	sess := x.NewSession()
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	defer sess.Close()
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	if err := sess.Begin(); err != nil {
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		return err
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	}
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	if err := deleteReaction(sess, opts); err != nil {
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		return err
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	}
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	return sess.Commit()
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}
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// DeleteIssueReaction deletes a reaction on issue.
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func DeleteIssueReaction(doer *User, issue *Issue, content string) error {
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	return DeleteReaction(&ReactionOptions{
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		Type:  content,
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		Doer:  doer,
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		Issue: issue,
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	})
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}
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// DeleteCommentReaction deletes a reaction on comment.
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func DeleteCommentReaction(doer *User, issue *Issue, comment *Comment, content string) error {
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	return DeleteReaction(&ReactionOptions{
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		Type:    content,
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		Doer:    doer,
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		Issue:   issue,
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		Comment: comment,
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	})
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}
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// ReactionList represents list of reactions
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type ReactionList []*Reaction
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// HasUser check if user has reacted
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func (list ReactionList) HasUser(userID int64) bool {
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	if userID == 0 {
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		return false
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	}
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	for _, reaction := range list {
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		if reaction.UserID == userID {
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			return true
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		}
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	}
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	return false
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}
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// GroupByType returns reactions grouped by type
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func (list ReactionList) GroupByType() map[string]ReactionList {
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	var reactions = make(map[string]ReactionList)
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	for _, reaction := range list {
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		reactions[reaction.Type] = append(reactions[reaction.Type], reaction)
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	}
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	return reactions
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}
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func (list ReactionList) getUserIDs() []int64 {
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	userIDs := make(map[int64]struct{}, len(list))
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	for _, reaction := range list {
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		if _, ok := userIDs[reaction.UserID]; !ok {
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			userIDs[reaction.UserID] = struct{}{}
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		}
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	}
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	return keysInt64(userIDs)
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}
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func (list ReactionList) loadUsers(e Engine) ([]*User, error) {
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	if len(list) == 0 {
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		return nil, nil
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	}
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	userIDs := list.getUserIDs()
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	userMaps := make(map[int64]*User, len(userIDs))
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	err := e.
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		In("id", userIDs).
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		Find(&userMaps)
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	if err != nil {
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		return nil, fmt.Errorf("find user: %v", err)
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	}
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	for _, reaction := range list {
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		if user, ok := userMaps[reaction.UserID]; ok {
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			reaction.User = user
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		} else {
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			reaction.User = NewGhostUser()
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		}
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	}
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	return valuesUser(userMaps), nil
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}
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// LoadUsers loads reactions' all users
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func (list ReactionList) LoadUsers() ([]*User, error) {
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	return list.loadUsers(x)
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}
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// GetFirstUsers returns first reacted user display names separated by comma
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func (list ReactionList) GetFirstUsers() string {
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	var buffer bytes.Buffer
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	var rem = setting.UI.ReactionMaxUserNum
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	for _, reaction := range list {
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		if buffer.Len() > 0 {
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			buffer.WriteString(", ")
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		}
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		buffer.WriteString(reaction.User.DisplayName())
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		if rem--; rem == 0 {
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			break
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		}
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	}
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	return buffer.String()
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}
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// GetMoreUserCount returns count of not shown users in reaction tooltip
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func (list ReactionList) GetMoreUserCount() int {
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	if len(list) <= setting.UI.ReactionMaxUserNum {
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		return 0
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	}
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	return len(list) - setting.UI.ReactionMaxUserNum
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}
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