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	* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			37 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package themis
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// Hooks for debugging and testing
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type fnHook func(txn *themisTxn, ctx interface{}) (bypass bool, ret interface{}, err error)
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var emptyHookFn = func(txn *themisTxn, ctx interface{}) (bypass bool, ret interface{}, err error) {
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	return true, nil, nil
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}
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type txnHook struct {
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	afterChoosePrimaryAndSecondary fnHook
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	beforePrewritePrimary          fnHook
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	beforePrewriteLockClean        fnHook
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	beforePrewriteSecondary        fnHook
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	beforeCommitPrimary            fnHook
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	beforeCommitSecondary          fnHook
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	onSecondaryOccursLock          fnHook
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	onPrewriteRow                  fnHook
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	onTxnSuccess                   fnHook
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	onTxnFailed                    fnHook
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}
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func newHook() *txnHook {
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	return &txnHook{
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		afterChoosePrimaryAndSecondary: emptyHookFn,
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		beforePrewritePrimary:          emptyHookFn,
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		beforePrewriteLockClean:        emptyHookFn,
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		beforePrewriteSecondary:        emptyHookFn,
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		beforeCommitPrimary:            emptyHookFn,
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		beforeCommitSecondary:          emptyHookFn,
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		onSecondaryOccursLock:          emptyHookFn,
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		onPrewriteRow:                  emptyHookFn,
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		onTxnSuccess:                   emptyHookFn,
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		onTxnFailed:                    emptyHookFn,
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	}
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}
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