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	Change all license headers to comply with REUSE specification. Fix #16132 Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github> Co-authored-by: John Olheiser <john.olheiser@gmail.com>
		
			
				
	
	
		
			218 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			218 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package util
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import (
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	"errors"
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	"net/url"
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	"os"
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	"path"
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	"path/filepath"
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	"regexp"
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	"runtime"
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)
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// EnsureAbsolutePath ensure that a path is absolute, making it
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// relative to absoluteBase if necessary
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func EnsureAbsolutePath(path, absoluteBase string) string {
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	if filepath.IsAbs(path) {
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		return path
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	}
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	return filepath.Join(absoluteBase, path)
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}
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const notRegularFileMode os.FileMode = os.ModeSymlink | os.ModeNamedPipe | os.ModeSocket | os.ModeDevice | os.ModeCharDevice | os.ModeIrregular
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// GetDirectorySize returns the disk consumption for a given path
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func GetDirectorySize(path string) (int64, error) {
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	var size int64
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	err := filepath.Walk(path, func(_ string, info os.FileInfo, err error) error {
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		if info != nil && (info.Mode()¬RegularFileMode) == 0 {
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			size += info.Size()
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		}
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		return err
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	})
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	return size, err
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}
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// IsDir returns true if given path is a directory,
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// or returns false when it's a file or does not exist.
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func IsDir(dir string) (bool, error) {
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	f, err := os.Stat(dir)
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	if err == nil {
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		return f.IsDir(), nil
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	}
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	if os.IsNotExist(err) {
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		return false, nil
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	}
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	return false, err
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}
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// IsFile returns true if given path is a file,
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// or returns false when it's a directory or does not exist.
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func IsFile(filePath string) (bool, error) {
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	f, err := os.Stat(filePath)
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	if err == nil {
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		return !f.IsDir(), nil
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	}
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	if os.IsNotExist(err) {
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		return false, nil
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	}
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	return false, err
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}
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// IsExist checks whether a file or directory exists.
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// It returns false when the file or directory does not exist.
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func IsExist(path string) (bool, error) {
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	_, err := os.Stat(path)
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	if err == nil || os.IsExist(err) {
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		return true, nil
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	}
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	if os.IsNotExist(err) {
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		return false, nil
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	}
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	return false, err
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}
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func statDir(dirPath, recPath string, includeDir, isDirOnly, followSymlinks bool) ([]string, error) {
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	dir, err := os.Open(dirPath)
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	if err != nil {
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		return nil, err
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	}
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	defer dir.Close()
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	fis, err := dir.Readdir(0)
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	if err != nil {
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		return nil, err
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	}
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	statList := make([]string, 0)
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	for _, fi := range fis {
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		if CommonSkip(fi.Name()) {
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			continue
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		}
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		relPath := path.Join(recPath, fi.Name())
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		curPath := path.Join(dirPath, fi.Name())
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		if fi.IsDir() {
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			if includeDir {
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				statList = append(statList, relPath+"/")
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			}
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			s, err := statDir(curPath, relPath, includeDir, isDirOnly, followSymlinks)
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			if err != nil {
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				return nil, err
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			}
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			statList = append(statList, s...)
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		} else if !isDirOnly {
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			statList = append(statList, relPath)
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		} else if followSymlinks && fi.Mode()&os.ModeSymlink != 0 {
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			link, err := os.Readlink(curPath)
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			if err != nil {
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				return nil, err
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			}
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			isDir, err := IsDir(link)
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			if err != nil {
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				return nil, err
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			}
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			if isDir {
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				if includeDir {
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					statList = append(statList, relPath+"/")
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				}
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				s, err := statDir(curPath, relPath, includeDir, isDirOnly, followSymlinks)
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				if err != nil {
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					return nil, err
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				}
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				statList = append(statList, s...)
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			}
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		}
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	}
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	return statList, nil
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}
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// StatDir gathers information of given directory by depth-first.
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// It returns slice of file list and includes subdirectories if enabled;
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// it returns error and nil slice when error occurs in underlying functions,
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// or given path is not a directory or does not exist.
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//
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// Slice does not include given path itself.
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// If subdirectories is enabled, they will have suffix '/'.
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func StatDir(rootPath string, includeDir ...bool) ([]string, error) {
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	if isDir, err := IsDir(rootPath); err != nil {
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		return nil, err
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	} else if !isDir {
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		return nil, errors.New("not a directory or does not exist: " + rootPath)
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	}
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	isIncludeDir := false
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	if len(includeDir) != 0 {
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		isIncludeDir = includeDir[0]
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	}
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	return statDir(rootPath, "", isIncludeDir, false, false)
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}
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func isOSWindows() bool {
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	return runtime.GOOS == "windows"
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}
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// FileURLToPath extracts the path information from a file://... url.
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func FileURLToPath(u *url.URL) (string, error) {
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	if u.Scheme != "file" {
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		return "", errors.New("URL scheme is not 'file': " + u.String())
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	}
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	path := u.Path
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	if !isOSWindows() {
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		return path, nil
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	}
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	// If it looks like there's a Windows drive letter at the beginning, strip off the leading slash.
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	re := regexp.MustCompile("/[A-Za-z]:/")
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	if re.MatchString(path) {
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		return path[1:], nil
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	}
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	return path, nil
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}
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// HomeDir returns path of '~'(in Linux) on Windows,
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// it returns error when the variable does not exist.
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func HomeDir() (home string, err error) {
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	// TODO: some users run Gitea with mismatched uid  and "HOME=xxx" (they set HOME=xxx by environment manually)
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	// TODO: when running gitea as a sub command inside git, the HOME directory is not the user's home directory
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	// so at the moment we can not use `user.Current().HomeDir`
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	if isOSWindows() {
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		home = os.Getenv("USERPROFILE")
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		if home == "" {
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			home = os.Getenv("HOMEDRIVE") + os.Getenv("HOMEPATH")
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		}
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	} else {
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		home = os.Getenv("HOME")
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	}
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	if home == "" {
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		return "", errors.New("cannot get home directory")
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	}
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	return home, nil
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}
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// CommonSkip will check a provided name to see if it represents file or directory that should not be watched
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func CommonSkip(name string) bool {
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	if name == "" {
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		return true
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	}
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	switch name[0] {
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	case '.':
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		return true
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	case 't', 'T':
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		return name[1:] == "humbs.db"
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	case 'd', 'D':
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		return name[1:] == "esktop.ini"
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	}
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	return false
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}
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