mirror of
https://github.com/go-gitea/gitea
synced 2024-11-14 14:14:25 +00:00
f2a3abc683
* move migrating to backend * add loading image when migrating and fix tests * fix format * fix lint * add redis task queue support and improve docs * add redis vendor * fix vet * add database migrations and fix app.ini sample * add comments for task section on app.ini.sample * Update models/migrations/v84.go Co-Authored-By: lunny <xiaolunwen@gmail.com> * Update models/repo.go Co-Authored-By: lunny <xiaolunwen@gmail.com> * move migrating to backend * add loading image when migrating and fix tests * fix fmt * add redis task queue support and improve docs * fix fixtures * fix fixtures * fix duplicate function on index.js * fix tests * rename repository statuses * check if repository is being create when SSH request * fix lint * fix template * some improvements * fix template * unified migrate options * fix lint * fix loading page * refactor * When gitea restart, don't restart the running tasks because we may have servel gitea instances, that may break the migration * fix js * Update models/repo.go Co-Authored-By: guillep2k <18600385+guillep2k@users.noreply.github.com> * Update docs/content/doc/advanced/config-cheat-sheet.en-us.md Co-Authored-By: guillep2k <18600385+guillep2k@users.noreply.github.com> * fix tests * rename ErrTaskIsNotExist to ErrTaskDoesNotExist * delete release after add one on tests to make it run happy * fix tests * fix tests * improve codes * fix lint * fix lint * fix migrations
131 lines
2.7 KiB
Go
131 lines
2.7 KiB
Go
// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package task
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import (
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"encoding/json"
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"errors"
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"strconv"
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"strings"
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"time"
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"code.gitea.io/gitea/models"
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"code.gitea.io/gitea/modules/log"
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"github.com/go-redis/redis"
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)
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var (
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_ Queue = &RedisQueue{}
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)
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type redisClient interface {
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RPush(key string, args ...interface{}) *redis.IntCmd
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LPop(key string) *redis.StringCmd
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Ping() *redis.StatusCmd
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}
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// RedisQueue redis queue
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type RedisQueue struct {
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client redisClient
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queueName string
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closeChan chan bool
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}
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func parseConnStr(connStr string) (addrs, password string, dbIdx int, err error) {
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fields := strings.Fields(connStr)
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for _, f := range fields {
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items := strings.SplitN(f, "=", 2)
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if len(items) < 2 {
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continue
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}
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switch strings.ToLower(items[0]) {
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case "addrs":
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addrs = items[1]
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case "password":
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password = items[1]
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case "db":
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dbIdx, err = strconv.Atoi(items[1])
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if err != nil {
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return
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}
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}
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}
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return
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}
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// NewRedisQueue creates single redis or cluster redis queue
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func NewRedisQueue(addrs string, password string, dbIdx int) (*RedisQueue, error) {
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dbs := strings.Split(addrs, ",")
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var queue = RedisQueue{
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queueName: "task_queue",
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closeChan: make(chan bool),
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}
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if len(dbs) == 0 {
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return nil, errors.New("no redis host found")
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} else if len(dbs) == 1 {
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queue.client = redis.NewClient(&redis.Options{
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Addr: strings.TrimSpace(dbs[0]), // use default Addr
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Password: password, // no password set
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DB: dbIdx, // use default DB
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})
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} else {
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// cluster will ignore db
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queue.client = redis.NewClusterClient(&redis.ClusterOptions{
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Addrs: dbs,
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Password: password,
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})
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}
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if err := queue.client.Ping().Err(); err != nil {
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return nil, err
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}
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return &queue, nil
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}
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// Run starts to run the queue
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func (r *RedisQueue) Run() error {
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for {
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select {
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case <-r.closeChan:
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return nil
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case <-time.After(time.Millisecond * 100):
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}
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bs, err := r.client.LPop(r.queueName).Bytes()
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if err != nil {
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if err != redis.Nil {
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log.Error("LPop failed: %v", err)
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}
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time.Sleep(time.Millisecond * 100)
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continue
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}
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var task models.Task
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err = json.Unmarshal(bs, &task)
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if err != nil {
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log.Error("Unmarshal task failed: %s", err.Error())
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} else {
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err = Run(&task)
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if err != nil {
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log.Error("Run task failed: %s", err.Error())
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}
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}
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}
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}
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// Push implements Queue
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func (r *RedisQueue) Push(task *models.Task) error {
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bs, err := json.Marshal(task)
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if err != nil {
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return err
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}
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return r.client.RPush(r.queueName, bs).Err()
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}
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// Stop stop the queue
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func (r *RedisQueue) Stop() {
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r.closeChan <- true
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}
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