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234 lines
5.4 KiB
Go
Vendored
234 lines
5.4 KiB
Go
Vendored
package lz4
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import (
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"io"
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"github.com/pierrec/lz4/v4/internal/lz4block"
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"github.com/pierrec/lz4/v4/internal/lz4errors"
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"github.com/pierrec/lz4/v4/internal/lz4stream"
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)
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var writerStates = []aState{
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noState: newState,
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newState: writeState,
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writeState: closedState,
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closedState: newState,
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errorState: newState,
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}
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// NewWriter returns a new LZ4 frame encoder.
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func NewWriter(w io.Writer) *Writer {
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zw := &Writer{frame: lz4stream.NewFrame()}
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zw.state.init(writerStates)
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_ = zw.Apply(DefaultBlockSizeOption, DefaultChecksumOption, DefaultConcurrency, defaultOnBlockDone)
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zw.Reset(w)
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return zw
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}
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// Writer allows writing an LZ4 stream.
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type Writer struct {
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state _State
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src io.Writer // destination writer
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level lz4block.CompressionLevel // how hard to try
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num int // concurrency level
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frame *lz4stream.Frame // frame being built
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data []byte // pending data
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idx int // size of pending data
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handler func(int)
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legacy bool
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}
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func (*Writer) private() {}
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func (w *Writer) Apply(options ...Option) (err error) {
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defer w.state.check(&err)
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switch w.state.state {
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case newState:
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case errorState:
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return w.state.err
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default:
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return lz4errors.ErrOptionClosedOrError
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}
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for _, o := range options {
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if err = o(w); err != nil {
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return
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}
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}
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w.Reset(w.src)
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return
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}
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func (w *Writer) isNotConcurrent() bool {
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return w.num == 1
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}
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// init sets up the Writer when in newState. It does not change the Writer state.
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func (w *Writer) init() error {
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w.frame.InitW(w.src, w.num, w.legacy)
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if true || !w.isNotConcurrent() {
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size := w.frame.Descriptor.Flags.BlockSizeIndex()
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w.data = size.Get()
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}
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w.idx = 0
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return w.frame.Descriptor.Write(w.frame, w.src)
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}
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func (w *Writer) Write(buf []byte) (n int, err error) {
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defer w.state.check(&err)
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switch w.state.state {
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case writeState:
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case closedState, errorState:
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return 0, w.state.err
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case newState:
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if err = w.init(); w.state.next(err) {
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return
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}
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default:
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return 0, w.state.fail()
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}
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zn := len(w.data)
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for len(buf) > 0 {
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if w.isNotConcurrent() && w.idx == 0 && len(buf) >= zn {
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// Avoid a copy as there is enough data for a block.
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if err = w.write(buf[:zn], false); err != nil {
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return
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}
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n += zn
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buf = buf[zn:]
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continue
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}
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// Accumulate the data to be compressed.
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m := copy(w.data[w.idx:], buf)
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n += m
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w.idx += m
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buf = buf[m:]
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if w.idx < len(w.data) {
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// Buffer not filled.
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return
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}
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// Buffer full.
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if err = w.write(w.data, true); err != nil {
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return
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}
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if !w.isNotConcurrent() {
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size := w.frame.Descriptor.Flags.BlockSizeIndex()
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w.data = size.Get()
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}
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w.idx = 0
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}
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return
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}
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func (w *Writer) write(data []byte, safe bool) error {
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if w.isNotConcurrent() {
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block := w.frame.Blocks.Block
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err := block.Compress(w.frame, data, w.level).Write(w.frame, w.src)
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w.handler(len(block.Data))
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return err
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}
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c := make(chan *lz4stream.FrameDataBlock)
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w.frame.Blocks.Blocks <- c
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go func(c chan *lz4stream.FrameDataBlock, data []byte, safe bool) {
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b := lz4stream.NewFrameDataBlock(w.frame)
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c <- b.Compress(w.frame, data, w.level)
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<-c
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w.handler(len(b.Data))
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b.Close(w.frame)
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if safe {
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// safe to put it back as the last usage of it was FrameDataBlock.Write() called before c is closed
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lz4block.Put(data)
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}
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}(c, data, safe)
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return nil
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}
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// Close closes the Writer, flushing any unwritten data to the underlying io.Writer,
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// but does not close the underlying io.Writer.
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func (w *Writer) Close() (err error) {
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switch w.state.state {
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case writeState:
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case errorState:
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return w.state.err
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default:
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return nil
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}
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defer w.state.nextd(&err)
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if w.idx > 0 {
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// Flush pending data, disable w.data freeing as it is done later on.
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if err = w.write(w.data[:w.idx], false); err != nil {
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return err
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}
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w.idx = 0
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}
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err = w.frame.CloseW(w.src, w.num)
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// It is now safe to free the buffer.
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if w.data != nil {
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lz4block.Put(w.data)
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w.data = nil
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}
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return
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}
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// Reset clears the state of the Writer w such that it is equivalent to its
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// initial state from NewWriter, but instead writing to writer.
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// Reset keeps the previous options unless overwritten by the supplied ones.
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// No access to writer is performed.
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//
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// w.Close must be called before Reset or pending data may be dropped.
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func (w *Writer) Reset(writer io.Writer) {
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w.frame.Reset(w.num)
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w.state.reset()
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w.src = writer
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}
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// ReadFrom efficiently reads from r and compressed into the Writer destination.
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func (w *Writer) ReadFrom(r io.Reader) (n int64, err error) {
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switch w.state.state {
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case closedState, errorState:
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return 0, w.state.err
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case newState:
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if err = w.init(); w.state.next(err) {
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return
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}
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default:
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return 0, w.state.fail()
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}
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defer w.state.check(&err)
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size := w.frame.Descriptor.Flags.BlockSizeIndex()
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var done bool
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var rn int
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data := size.Get()
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if w.isNotConcurrent() {
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// Keep the same buffer for the whole process.
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defer lz4block.Put(data)
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}
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for !done {
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rn, err = io.ReadFull(r, data)
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switch err {
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case nil:
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case io.EOF, io.ErrUnexpectedEOF: // read may be partial
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done = true
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default:
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return
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}
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n += int64(rn)
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err = w.write(data[:rn], true)
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if err != nil {
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return
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}
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w.handler(rn)
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if !done && !w.isNotConcurrent() {
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// The buffer will be returned automatically by go routines (safe=true)
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// so get a new one fo the next round.
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data = size.Get()
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}
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}
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err = w.Close()
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return
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}
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