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gitea/modules/avatar/identicon/colors.go
flynnnnnnnnnn e81ccc406b
Implement FSFE REUSE for golang files (#21840)
Change all license headers to comply with REUSE specification.

Fix #16132

Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
2022-11-27 18:20:29 +00:00

135 lines
4.8 KiB
Go

// Copyright 2021 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package identicon
import "image/color"
// DarkColors are dark colors for avatar blocks, they come from image/color/palette.WebSafe, and light colors (0xff) are removed
var DarkColors = []color.Color{
color.RGBA{0x00, 0x00, 0x33, 0xff},
color.RGBA{0x00, 0x00, 0x66, 0xff},
color.RGBA{0x00, 0x00, 0x99, 0xff},
color.RGBA{0x00, 0x00, 0xcc, 0xff},
color.RGBA{0x00, 0x33, 0x00, 0xff},
color.RGBA{0x00, 0x33, 0x33, 0xff},
color.RGBA{0x00, 0x33, 0x66, 0xff},
color.RGBA{0x00, 0x33, 0x99, 0xff},
color.RGBA{0x00, 0x33, 0xcc, 0xff},
color.RGBA{0x00, 0x66, 0x00, 0xff},
color.RGBA{0x00, 0x66, 0x33, 0xff},
color.RGBA{0x00, 0x66, 0x66, 0xff},
color.RGBA{0x00, 0x66, 0x99, 0xff},
color.RGBA{0x00, 0x66, 0xcc, 0xff},
color.RGBA{0x00, 0x99, 0x00, 0xff},
color.RGBA{0x00, 0x99, 0x33, 0xff},
color.RGBA{0x00, 0x99, 0x66, 0xff},
color.RGBA{0x00, 0x99, 0x99, 0xff},
color.RGBA{0x00, 0x99, 0xcc, 0xff},
color.RGBA{0x00, 0xcc, 0x00, 0xff},
color.RGBA{0x00, 0xcc, 0x33, 0xff},
color.RGBA{0x00, 0xcc, 0x66, 0xff},
color.RGBA{0x00, 0xcc, 0x99, 0xff},
color.RGBA{0x00, 0xcc, 0xcc, 0xff},
color.RGBA{0x33, 0x00, 0x00, 0xff},
color.RGBA{0x33, 0x00, 0x33, 0xff},
color.RGBA{0x33, 0x00, 0x66, 0xff},
color.RGBA{0x33, 0x00, 0x99, 0xff},
color.RGBA{0x33, 0x00, 0xcc, 0xff},
color.RGBA{0x33, 0x33, 0x00, 0xff},
color.RGBA{0x33, 0x33, 0x33, 0xff},
color.RGBA{0x33, 0x33, 0x66, 0xff},
color.RGBA{0x33, 0x33, 0x99, 0xff},
color.RGBA{0x33, 0x33, 0xcc, 0xff},
color.RGBA{0x33, 0x66, 0x00, 0xff},
color.RGBA{0x33, 0x66, 0x33, 0xff},
color.RGBA{0x33, 0x66, 0x66, 0xff},
color.RGBA{0x33, 0x66, 0x99, 0xff},
color.RGBA{0x33, 0x66, 0xcc, 0xff},
color.RGBA{0x33, 0x99, 0x00, 0xff},
color.RGBA{0x33, 0x99, 0x33, 0xff},
color.RGBA{0x33, 0x99, 0x66, 0xff},
color.RGBA{0x33, 0x99, 0x99, 0xff},
color.RGBA{0x33, 0x99, 0xcc, 0xff},
color.RGBA{0x33, 0xcc, 0x00, 0xff},
color.RGBA{0x33, 0xcc, 0x33, 0xff},
color.RGBA{0x33, 0xcc, 0x66, 0xff},
color.RGBA{0x33, 0xcc, 0x99, 0xff},
color.RGBA{0x33, 0xcc, 0xcc, 0xff},
color.RGBA{0x66, 0x00, 0x00, 0xff},
color.RGBA{0x66, 0x00, 0x33, 0xff},
color.RGBA{0x66, 0x00, 0x66, 0xff},
color.RGBA{0x66, 0x00, 0x99, 0xff},
color.RGBA{0x66, 0x00, 0xcc, 0xff},
color.RGBA{0x66, 0x33, 0x00, 0xff},
color.RGBA{0x66, 0x33, 0x33, 0xff},
color.RGBA{0x66, 0x33, 0x66, 0xff},
color.RGBA{0x66, 0x33, 0x99, 0xff},
color.RGBA{0x66, 0x33, 0xcc, 0xff},
color.RGBA{0x66, 0x66, 0x00, 0xff},
color.RGBA{0x66, 0x66, 0x33, 0xff},
color.RGBA{0x66, 0x66, 0x66, 0xff},
color.RGBA{0x66, 0x66, 0x99, 0xff},
color.RGBA{0x66, 0x66, 0xcc, 0xff},
color.RGBA{0x66, 0x99, 0x00, 0xff},
color.RGBA{0x66, 0x99, 0x33, 0xff},
color.RGBA{0x66, 0x99, 0x66, 0xff},
color.RGBA{0x66, 0x99, 0x99, 0xff},
color.RGBA{0x66, 0x99, 0xcc, 0xff},
color.RGBA{0x66, 0xcc, 0x00, 0xff},
color.RGBA{0x66, 0xcc, 0x33, 0xff},
color.RGBA{0x66, 0xcc, 0x66, 0xff},
color.RGBA{0x66, 0xcc, 0x99, 0xff},
color.RGBA{0x66, 0xcc, 0xcc, 0xff},
color.RGBA{0x99, 0x00, 0x00, 0xff},
color.RGBA{0x99, 0x00, 0x33, 0xff},
color.RGBA{0x99, 0x00, 0x66, 0xff},
color.RGBA{0x99, 0x00, 0x99, 0xff},
color.RGBA{0x99, 0x00, 0xcc, 0xff},
color.RGBA{0x99, 0x33, 0x00, 0xff},
color.RGBA{0x99, 0x33, 0x33, 0xff},
color.RGBA{0x99, 0x33, 0x66, 0xff},
color.RGBA{0x99, 0x33, 0x99, 0xff},
color.RGBA{0x99, 0x33, 0xcc, 0xff},
color.RGBA{0x99, 0x66, 0x00, 0xff},
color.RGBA{0x99, 0x66, 0x33, 0xff},
color.RGBA{0x99, 0x66, 0x66, 0xff},
color.RGBA{0x99, 0x66, 0x99, 0xff},
color.RGBA{0x99, 0x66, 0xcc, 0xff},
color.RGBA{0x99, 0x99, 0x00, 0xff},
color.RGBA{0x99, 0x99, 0x33, 0xff},
color.RGBA{0x99, 0x99, 0x66, 0xff},
color.RGBA{0x99, 0x99, 0x99, 0xff},
color.RGBA{0x99, 0x99, 0xcc, 0xff},
color.RGBA{0x99, 0xcc, 0x00, 0xff},
color.RGBA{0x99, 0xcc, 0x33, 0xff},
color.RGBA{0x99, 0xcc, 0x66, 0xff},
color.RGBA{0x99, 0xcc, 0x99, 0xff},
color.RGBA{0x99, 0xcc, 0xcc, 0xff},
color.RGBA{0xcc, 0x00, 0x00, 0xff},
color.RGBA{0xcc, 0x00, 0x33, 0xff},
color.RGBA{0xcc, 0x00, 0x66, 0xff},
color.RGBA{0xcc, 0x00, 0x99, 0xff},
color.RGBA{0xcc, 0x00, 0xcc, 0xff},
color.RGBA{0xcc, 0x33, 0x00, 0xff},
color.RGBA{0xcc, 0x33, 0x33, 0xff},
color.RGBA{0xcc, 0x33, 0x66, 0xff},
color.RGBA{0xcc, 0x33, 0x99, 0xff},
color.RGBA{0xcc, 0x33, 0xcc, 0xff},
color.RGBA{0xcc, 0x66, 0x00, 0xff},
color.RGBA{0xcc, 0x66, 0x33, 0xff},
color.RGBA{0xcc, 0x66, 0x66, 0xff},
color.RGBA{0xcc, 0x66, 0x99, 0xff},
color.RGBA{0xcc, 0x66, 0xcc, 0xff},
color.RGBA{0xcc, 0x99, 0x00, 0xff},
color.RGBA{0xcc, 0x99, 0x33, 0xff},
color.RGBA{0xcc, 0x99, 0x66, 0xff},
color.RGBA{0xcc, 0x99, 0x99, 0xff},
color.RGBA{0xcc, 0x99, 0xcc, 0xff},
color.RGBA{0xcc, 0xcc, 0x00, 0xff},
color.RGBA{0xcc, 0xcc, 0x33, 0xff},
color.RGBA{0xcc, 0xcc, 0x66, 0xff},
color.RGBA{0xcc, 0xcc, 0x99, 0xff},
color.RGBA{0xcc, 0xcc, 0xcc, 0xff},
}