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mirror of https://github.com/go-gitea/gitea synced 2024-12-23 00:54:28 +00:00
gitea/models/project/board.go
Nathaniel Sabanski fb1a2a13f0
Preview images for Issue cards in Project Board view (#22112)
Original Issue: https://github.com/go-gitea/gitea/issues/22102

This addition would be a big benefit for design and art teams using the
issue tracking.

The preview will be the latest "image type" attachments on an issue-
simple, and allows for automatic updates of the cover image as issue
progress is made!

This would make Gitea competitive with Trello... wouldn't it be amazing
to say goodbye to Atlassian products? Ha.

First image is the most recent, the SQL will fetch up to 5 latest images
(URL string).

All images supported by browsers plus upcoming formats: *.avif *.bmp
*.gif *.jpg *.jpeg *.jxl *.png *.svg *.webp

The CSS will try to center-align images until it cannot, then it will
left align with overflow hidden. Single images get to be slightly
larger!

Tested so far on: Chrome, Firefox, Android Chrome, Android Firefox.

Current revision with light and dark themes:

![image](https://user-images.githubusercontent.com/24665/207066878-58e6bf73-0c93-4caa-8d40-38f4432b3578.png)


![image](https://user-images.githubusercontent.com/24665/207066555-293f65c3-e706-4888-8516-de8ec632d638.png)

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Co-authored-by: delvh <dev.lh@web.de>
2023-02-11 16:12:41 +08:00

297 lines
7.1 KiB
Go

// Copyright 2020 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package project
import (
"context"
"fmt"
"regexp"
"code.gitea.io/gitea/models/db"
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/timeutil"
"xorm.io/builder"
)
type (
// BoardType is used to represent a project board type
BoardType uint8
// CardType is used to represent a project board card type
CardType uint8
// BoardList is a list of all project boards in a repository
BoardList []*Board
)
const (
// BoardTypeNone is a project board type that has no predefined columns
BoardTypeNone BoardType = iota
// BoardTypeBasicKanban is a project board type that has basic predefined columns
BoardTypeBasicKanban
// BoardTypeBugTriage is a project board type that has predefined columns suited to hunting down bugs
BoardTypeBugTriage
)
const (
// CardTypeTextOnly is a project board card type that is text only
CardTypeTextOnly CardType = iota
// CardTypeImagesAndText is a project board card type that has images and text
CardTypeImagesAndText
)
// BoardColorPattern is a regexp witch can validate BoardColor
var BoardColorPattern = regexp.MustCompile("^#[0-9a-fA-F]{6}$")
// Board is used to represent boards on a project
type Board struct {
ID int64 `xorm:"pk autoincr"`
Title string
Default bool `xorm:"NOT NULL DEFAULT false"` // issues not assigned to a specific board will be assigned to this board
Sorting int8 `xorm:"NOT NULL DEFAULT 0"`
Color string `xorm:"VARCHAR(7)"`
ProjectID int64 `xorm:"INDEX NOT NULL"`
CreatorID int64 `xorm:"NOT NULL"`
CreatedUnix timeutil.TimeStamp `xorm:"INDEX created"`
UpdatedUnix timeutil.TimeStamp `xorm:"INDEX updated"`
}
// TableName return the real table name
func (Board) TableName() string {
return "project_board"
}
// NumIssues return counter of all issues assigned to the board
func (b *Board) NumIssues() int {
c, err := db.GetEngine(db.DefaultContext).Table("project_issue").
Where("project_id=?", b.ProjectID).
And("project_board_id=?", b.ID).
GroupBy("issue_id").
Cols("issue_id").
Count()
if err != nil {
return 0
}
return int(c)
}
func init() {
db.RegisterModel(new(Board))
}
// IsBoardTypeValid checks if the project board type is valid
func IsBoardTypeValid(p BoardType) bool {
switch p {
case BoardTypeNone, BoardTypeBasicKanban, BoardTypeBugTriage:
return true
default:
return false
}
}
// IsCardTypeValid checks if the project board card type is valid
func IsCardTypeValid(p CardType) bool {
switch p {
case CardTypeTextOnly, CardTypeImagesAndText:
return true
default:
return false
}
}
func createBoardsForProjectsType(ctx context.Context, project *Project) error {
var items []string
switch project.BoardType {
case BoardTypeBugTriage:
items = setting.Project.ProjectBoardBugTriageType
case BoardTypeBasicKanban:
items = setting.Project.ProjectBoardBasicKanbanType
case BoardTypeNone:
fallthrough
default:
return nil
}
if len(items) == 0 {
return nil
}
boards := make([]Board, 0, len(items))
for _, v := range items {
boards = append(boards, Board{
CreatedUnix: timeutil.TimeStampNow(),
CreatorID: project.CreatorID,
Title: v,
ProjectID: project.ID,
})
}
return db.Insert(ctx, boards)
}
// NewBoard adds a new project board to a given project
func NewBoard(board *Board) error {
if len(board.Color) != 0 && !BoardColorPattern.MatchString(board.Color) {
return fmt.Errorf("bad color code: %s", board.Color)
}
_, err := db.GetEngine(db.DefaultContext).Insert(board)
return err
}
// DeleteBoardByID removes all issues references to the project board.
func DeleteBoardByID(boardID int64) error {
ctx, committer, err := db.TxContext(db.DefaultContext)
if err != nil {
return err
}
defer committer.Close()
if err := deleteBoardByID(ctx, boardID); err != nil {
return err
}
return committer.Commit()
}
func deleteBoardByID(ctx context.Context, boardID int64) error {
board, err := GetBoard(ctx, boardID)
if err != nil {
if IsErrProjectBoardNotExist(err) {
return nil
}
return err
}
if err = board.removeIssues(ctx); err != nil {
return err
}
if _, err := db.GetEngine(ctx).ID(board.ID).NoAutoCondition().Delete(board); err != nil {
return err
}
return nil
}
func deleteBoardByProjectID(ctx context.Context, projectID int64) error {
_, err := db.GetEngine(ctx).Where("project_id=?", projectID).Delete(&Board{})
return err
}
// GetBoard fetches the current board of a project
func GetBoard(ctx context.Context, boardID int64) (*Board, error) {
board := new(Board)
has, err := db.GetEngine(ctx).ID(boardID).Get(board)
if err != nil {
return nil, err
} else if !has {
return nil, ErrProjectBoardNotExist{BoardID: boardID}
}
return board, nil
}
// UpdateBoard updates a project board
func UpdateBoard(ctx context.Context, board *Board) error {
var fieldToUpdate []string
if board.Sorting != 0 {
fieldToUpdate = append(fieldToUpdate, "sorting")
}
if board.Title != "" {
fieldToUpdate = append(fieldToUpdate, "title")
}
if len(board.Color) != 0 && !BoardColorPattern.MatchString(board.Color) {
return fmt.Errorf("bad color code: %s", board.Color)
}
fieldToUpdate = append(fieldToUpdate, "color")
_, err := db.GetEngine(ctx).ID(board.ID).Cols(fieldToUpdate...).Update(board)
return err
}
// GetBoards fetches all boards related to a project
// if no default board set, first board is a temporary "Uncategorized" board
func GetBoards(ctx context.Context, projectID int64) (BoardList, error) {
boards := make([]*Board, 0, 5)
if err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", projectID, false).OrderBy("Sorting").Find(&boards); err != nil {
return nil, err
}
defaultB, err := getDefaultBoard(ctx, projectID)
if err != nil {
return nil, err
}
return append([]*Board{defaultB}, boards...), nil
}
// getDefaultBoard return default board and create a dummy if none exist
func getDefaultBoard(ctx context.Context, projectID int64) (*Board, error) {
var board Board
exist, err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", projectID, true).Get(&board)
if err != nil {
return nil, err
}
if exist {
return &board, nil
}
// represents a board for issues not assigned to one
return &Board{
ProjectID: projectID,
Title: "Uncategorized",
Default: true,
}, nil
}
// SetDefaultBoard represents a board for issues not assigned to one
// if boardID is 0 unset default
func SetDefaultBoard(projectID, boardID int64) error {
_, err := db.GetEngine(db.DefaultContext).Where(builder.Eq{
"project_id": projectID,
"`default`": true,
}).Cols("`default`").Update(&Board{Default: false})
if err != nil {
return err
}
if boardID > 0 {
_, err = db.GetEngine(db.DefaultContext).ID(boardID).Where(builder.Eq{"project_id": projectID}).
Cols("`default`").Update(&Board{Default: true})
}
return err
}
// UpdateBoardSorting update project board sorting
func UpdateBoardSorting(bs BoardList) error {
for i := range bs {
_, err := db.GetEngine(db.DefaultContext).ID(bs[i].ID).Cols(
"sorting",
).Update(bs[i])
if err != nil {
return err
}
}
return nil
}