mirror of
				https://github.com/go-gitea/gitea
				synced 2025-11-04 13:28:25 +00:00 
			
		
		
		
	* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			112 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 PingCAP, Inc.
 | 
						|
//
 | 
						|
// Licensed under the Apache License, Version 2.0 (the "License");
 | 
						|
// you may not use this file except in compliance with the License.
 | 
						|
// You may obtain a copy of the License at
 | 
						|
//
 | 
						|
//     http://www.apache.org/licenses/LICENSE-2.0
 | 
						|
//
 | 
						|
// Unless required by applicable law or agreed to in writing, software
 | 
						|
// distributed under the License is distributed on an "AS IS" BASIS,
 | 
						|
// See the License for the specific language governing permissions and
 | 
						|
// limitations under the License.
 | 
						|
 | 
						|
package mysql
 | 
						|
 | 
						|
import (
 | 
						|
	"strconv"
 | 
						|
	"strings"
 | 
						|
 | 
						|
	"github.com/juju/errors"
 | 
						|
)
 | 
						|
 | 
						|
var zeroSet = Set{Name: "", Value: 0}
 | 
						|
 | 
						|
// Set is for MySQL Set type.
 | 
						|
type Set struct {
 | 
						|
	Name  string
 | 
						|
	Value uint64
 | 
						|
}
 | 
						|
 | 
						|
// String implements fmt.Stringer interface.
 | 
						|
func (e Set) String() string {
 | 
						|
	return e.Name
 | 
						|
}
 | 
						|
 | 
						|
// ToNumber changes Set to float64 for numeric operation.
 | 
						|
func (e Set) ToNumber() float64 {
 | 
						|
	return float64(e.Value)
 | 
						|
}
 | 
						|
 | 
						|
// ParseSetName creates a Set with name.
 | 
						|
func ParseSetName(elems []string, name string) (Set, error) {
 | 
						|
	if len(name) == 0 {
 | 
						|
		return zeroSet, nil
 | 
						|
	}
 | 
						|
 | 
						|
	seps := strings.Split(name, ",")
 | 
						|
	marked := make(map[string]struct{}, len(seps))
 | 
						|
	for _, s := range seps {
 | 
						|
		marked[strings.ToLower(s)] = struct{}{}
 | 
						|
	}
 | 
						|
	items := make([]string, 0, len(seps))
 | 
						|
 | 
						|
	value := uint64(0)
 | 
						|
	for i, n := range elems {
 | 
						|
		key := strings.ToLower(n)
 | 
						|
		if _, ok := marked[key]; ok {
 | 
						|
			value |= (1 << uint64(i))
 | 
						|
			delete(marked, key)
 | 
						|
			items = append(items, key)
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if len(marked) == 0 {
 | 
						|
		return Set{Name: strings.Join(items, ","), Value: value}, nil
 | 
						|
	}
 | 
						|
 | 
						|
	// name doesn't exist, maybe an integer?
 | 
						|
	if num, err := strconv.ParseUint(name, 0, 64); err == nil {
 | 
						|
		return ParseSetValue(elems, num)
 | 
						|
	}
 | 
						|
 | 
						|
	return Set{}, errors.Errorf("item %s is not in Set %v", name, elems)
 | 
						|
}
 | 
						|
 | 
						|
var (
 | 
						|
	setIndexValue       []uint64
 | 
						|
	setIndexInvertValue []uint64
 | 
						|
)
 | 
						|
 | 
						|
func init() {
 | 
						|
	setIndexValue = make([]uint64, 64)
 | 
						|
	setIndexInvertValue = make([]uint64, 64)
 | 
						|
 | 
						|
	for i := 0; i < 64; i++ {
 | 
						|
		setIndexValue[i] = 1 << uint64(i)
 | 
						|
		setIndexInvertValue[i] = ^setIndexValue[i]
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ParseSetValue creates a Set with special number.
 | 
						|
func ParseSetValue(elems []string, number uint64) (Set, error) {
 | 
						|
	if number == 0 {
 | 
						|
		return zeroSet, nil
 | 
						|
	}
 | 
						|
 | 
						|
	value := number
 | 
						|
	var items []string
 | 
						|
	for i := 0; i < len(elems); i++ {
 | 
						|
		if number&setIndexValue[i] > 0 {
 | 
						|
			items = append(items, elems[i])
 | 
						|
			number &= setIndexInvertValue[i]
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if number != 0 {
 | 
						|
		return Set{}, errors.Errorf("invalid number %d for Set %v", number, elems)
 | 
						|
	}
 | 
						|
 | 
						|
	return Set{Name: strings.Join(items, ","), Value: value}, nil
 | 
						|
}
 |