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	* Update CodeMirror to version 5.49.0 * Update CodeMirror versions in librejs and VERSIONS
		
			
				
	
	
		
			85 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!doctype html>
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<title>CodeMirror: Octave mode</title>
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<meta charset="utf-8"/>
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<link rel=stylesheet href="../../doc/docs.css">
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<link rel="stylesheet" href="../../lib/codemirror.css">
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<script src="../../lib/codemirror.js"></script>
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<script src="../../addon/edit/matchbrackets.js"></script>
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<script src="octave.js"></script>
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<style>.CodeMirror {border-top: 1px solid black; border-bottom: 1px solid black;}</style>
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<div id=nav>
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  <a href="https://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
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  <ul>
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    <li><a href="../../index.html">Home</a>
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    <li><a href="../../doc/manual.html">Manual</a>
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    <li><a href="https://github.com/codemirror/codemirror">Code</a>
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  </ul>
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  <ul>
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    <li><a href="../index.html">Language modes</a>
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    <li><a class=active href="#">Octave</a>
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  </ul>
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</div>
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<article>
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<h2>Octave mode</h2>
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    <div><textarea id="code" name="code">
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%numbers
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[1234 1234i 1234j]
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[.234 .234j 2.23i]
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[23e2 12E1j 123D-4 0x234]
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%strings
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'asda''a'
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"asda""a"
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%identifiers
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a + as123 - __asd__
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%operators
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-
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+
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=
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==
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>
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<
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>=
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<=
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&
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~
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...
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break zeros default margin round ones rand
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ceil floor size clear zeros eye mean std cov
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error eval function
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abs acos atan asin cos cosh exp log prod sum
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log10 max min sign sin sinh sqrt tan reshape
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return
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case switch
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else elseif end if otherwise
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do for while
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try catch
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classdef properties events methods
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global persistent
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%one line comment
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%{ multi 
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line comment %}
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    </textarea></div>
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    <script>
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      var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
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        mode: {name: "octave",
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               version: 2,
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               singleLineStringErrors: false},
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        lineNumbers: true,
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        indentUnit: 4,
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        matchBrackets: true
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      });
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    </script>
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    <p><strong>MIME types defined:</strong> <code>text/x-octave</code>.</p>
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</article>
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