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gitea/vendor/github.com/blevesearch/zap/v12/contentcoder.go
6543 fdf750e4d4
[Vendor] blevesearch v0.8.1 -> v1.0.7 (#11360)
* Update blevesearch v0.8.1 -> v1.0.7

* make vendor

Co-authored-by: zeripath <art27@cantab.net>
2020-05-10 06:40:54 +01:00

244 lines
6.0 KiB
Go
Vendored

// Copyright (c) 2017 Couchbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package zap
import (
"bytes"
"encoding/binary"
"io"
"reflect"
"github.com/golang/snappy"
)
var reflectStaticSizeMetaData int
func init() {
var md MetaData
reflectStaticSizeMetaData = int(reflect.TypeOf(md).Size())
}
var termSeparator byte = 0xff
var termSeparatorSplitSlice = []byte{termSeparator}
type chunkedContentCoder struct {
final []byte
chunkSize uint64
currChunk uint64
chunkLens []uint64
w io.Writer
progressiveWrite bool
chunkMetaBuf bytes.Buffer
chunkBuf bytes.Buffer
chunkMeta []MetaData
compressed []byte // temp buf for snappy compression
}
// MetaData represents the data information inside a
// chunk.
type MetaData struct {
DocNum uint64 // docNum of the data inside the chunk
DocDvOffset uint64 // offset of data inside the chunk for the given docid
}
// newChunkedContentCoder returns a new chunk content coder which
// packs data into chunks based on the provided chunkSize
func newChunkedContentCoder(chunkSize uint64, maxDocNum uint64,
w io.Writer, progressiveWrite bool) *chunkedContentCoder {
total := maxDocNum/chunkSize + 1
rv := &chunkedContentCoder{
chunkSize: chunkSize,
chunkLens: make([]uint64, total),
chunkMeta: make([]MetaData, 0, total),
w: w,
progressiveWrite: progressiveWrite,
}
return rv
}
// Reset lets you reuse this chunked content coder. Buffers are reset
// and re used. You cannot change the chunk size.
func (c *chunkedContentCoder) Reset() {
c.currChunk = 0
c.final = c.final[:0]
c.chunkBuf.Reset()
c.chunkMetaBuf.Reset()
for i := range c.chunkLens {
c.chunkLens[i] = 0
}
c.chunkMeta = c.chunkMeta[:0]
}
func (c *chunkedContentCoder) SetChunkSize(chunkSize uint64, maxDocNum uint64) {
total := int(maxDocNum/chunkSize + 1)
c.chunkSize = chunkSize
if cap(c.chunkLens) < total {
c.chunkLens = make([]uint64, total)
} else {
c.chunkLens = c.chunkLens[:total]
}
if cap(c.chunkMeta) < total {
c.chunkMeta = make([]MetaData, 0, total)
}
}
// Close indicates you are done calling Add() this allows
// the final chunk to be encoded.
func (c *chunkedContentCoder) Close() error {
return c.flushContents()
}
func (c *chunkedContentCoder) flushContents() error {
// flush the contents, with meta information at first
buf := make([]byte, binary.MaxVarintLen64)
n := binary.PutUvarint(buf, uint64(len(c.chunkMeta)))
_, err := c.chunkMetaBuf.Write(buf[:n])
if err != nil {
return err
}
// write out the metaData slice
for _, meta := range c.chunkMeta {
_, err := writeUvarints(&c.chunkMetaBuf, meta.DocNum, meta.DocDvOffset)
if err != nil {
return err
}
}
// write the metadata to final data
metaData := c.chunkMetaBuf.Bytes()
c.final = append(c.final, c.chunkMetaBuf.Bytes()...)
// write the compressed data to the final data
c.compressed = snappy.Encode(c.compressed[:cap(c.compressed)], c.chunkBuf.Bytes())
c.final = append(c.final, c.compressed...)
c.chunkLens[c.currChunk] = uint64(len(c.compressed) + len(metaData))
if c.progressiveWrite {
_, err := c.w.Write(c.final)
if err != nil {
return err
}
c.final = c.final[:0]
}
return nil
}
// Add encodes the provided byte slice into the correct chunk for the provided
// doc num. You MUST call Add() with increasing docNums.
func (c *chunkedContentCoder) Add(docNum uint64, vals []byte) error {
chunk := docNum / c.chunkSize
if chunk != c.currChunk {
// flush out the previous chunk details
err := c.flushContents()
if err != nil {
return err
}
// clearing the chunk specific meta for next chunk
c.chunkBuf.Reset()
c.chunkMetaBuf.Reset()
c.chunkMeta = c.chunkMeta[:0]
c.currChunk = chunk
}
// get the starting offset for this doc
dvOffset := c.chunkBuf.Len()
dvSize, err := c.chunkBuf.Write(vals)
if err != nil {
return err
}
c.chunkMeta = append(c.chunkMeta, MetaData{
DocNum: docNum,
DocDvOffset: uint64(dvOffset + dvSize),
})
return nil
}
// Write commits all the encoded chunked contents to the provided writer.
//
// | ..... data ..... | chunk offsets (varints)
// | position of chunk offsets (uint64) | number of offsets (uint64) |
//
func (c *chunkedContentCoder) Write() (int, error) {
var tw int
if c.final != nil {
// write out the data section first
nw, err := c.w.Write(c.final)
tw += nw
if err != nil {
return tw, err
}
}
chunkOffsetsStart := uint64(tw)
if cap(c.final) < binary.MaxVarintLen64 {
c.final = make([]byte, binary.MaxVarintLen64)
} else {
c.final = c.final[0:binary.MaxVarintLen64]
}
chunkOffsets := modifyLengthsToEndOffsets(c.chunkLens)
// write out the chunk offsets
for _, chunkOffset := range chunkOffsets {
n := binary.PutUvarint(c.final, chunkOffset)
nw, err := c.w.Write(c.final[:n])
tw += nw
if err != nil {
return tw, err
}
}
chunkOffsetsLen := uint64(tw) - chunkOffsetsStart
c.final = c.final[0:8]
// write out the length of chunk offsets
binary.BigEndian.PutUint64(c.final, chunkOffsetsLen)
nw, err := c.w.Write(c.final)
tw += nw
if err != nil {
return tw, err
}
// write out the number of chunks
binary.BigEndian.PutUint64(c.final, uint64(len(c.chunkLens)))
nw, err = c.w.Write(c.final)
tw += nw
if err != nil {
return tw, err
}
c.final = c.final[:0]
return tw, nil
}
// ReadDocValueBoundary elicits the start, end offsets from a
// metaData header slice
func ReadDocValueBoundary(chunk int, metaHeaders []MetaData) (uint64, uint64) {
var start uint64
if chunk > 0 {
start = metaHeaders[chunk-1].DocDvOffset
}
return start, metaHeaders[chunk].DocDvOffset
}