mirror of
https://github.com/go-gitea/gitea
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* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
50 lines
935 B
Go
50 lines
935 B
Go
package etcd
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import (
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"encoding/json"
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"fmt"
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)
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const (
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ErrCodeEtcdNotReachable = 501
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ErrCodeUnhandledHTTPStatus = 502
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)
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var (
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errorMap = map[int]string{
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ErrCodeEtcdNotReachable: "All the given peers are not reachable",
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}
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)
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type EtcdError struct {
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ErrorCode int `json:"errorCode"`
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Message string `json:"message"`
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Cause string `json:"cause,omitempty"`
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Index uint64 `json:"index"`
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}
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func (e EtcdError) Error() string {
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return fmt.Sprintf("%v: %v (%v) [%v]", e.ErrorCode, e.Message, e.Cause, e.Index)
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}
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func newError(errorCode int, cause string, index uint64) *EtcdError {
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return &EtcdError{
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ErrorCode: errorCode,
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Message: errorMap[errorCode],
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Cause: cause,
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Index: index,
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}
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}
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func handleError(b []byte) error {
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etcdErr := new(EtcdError)
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err := json.Unmarshal(b, etcdErr)
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if err != nil {
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logger.Warningf("cannot unmarshal etcd error: %v", err)
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return err
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}
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return etcdErr
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}
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