mirror of
https://github.com/go-gitea/gitea
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684b7a999f
* Dump: Use mholt/archive/v3 to support tar including many compressions Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: Allow dump output to stdout Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: Fixed bug present since #6677 where SessionConfig.Provider is never "file" Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: never pack RepoRootPath, LFS.ContentPath and LogRootPath when they are below AppDataPath Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: also dump LFS (fixes #10058) Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Dump: never dump CustomPath if CustomPath is a subdir of or equal to AppDataPath (fixes #10365) Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * Use log.Info instead of fmt.Fprintf Signed-off-by: Philipp Homann <homann.philipp@googlemail.com> * import ordering * make fmt Co-authored-by: zeripath <art27@cantab.net> Co-authored-by: techknowlogick <techknowlogick@gitea.io> Co-authored-by: Matti R <matti@mdranta.net>
291 lines
6.9 KiB
Go
Vendored
291 lines
6.9 KiB
Go
Vendored
package rardecode
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import (
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"errors"
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"io"
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)
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const (
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minWindowSize = 0x40000
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maxQueuedFilters = 8192
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)
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var (
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errTooManyFilters = errors.New("rardecode: too many filters")
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errInvalidFilter = errors.New("rardecode: invalid filter")
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)
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// filter functions take a byte slice, the current output offset and
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// returns transformed data.
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type filter func(b []byte, offset int64) ([]byte, error)
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// filterBlock is a block of data to be processed by a filter.
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type filterBlock struct {
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length int // length of block
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offset int // bytes to be read before start of block
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reset bool // drop all existing queued filters
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filter filter // filter function
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}
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// decoder is the interface for decoding compressed data
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type decoder interface {
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init(r io.ByteReader, reset bool) error // initialize decoder for current file
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fill(w *window) ([]*filterBlock, error) // fill window with decoded data, returning any filters
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}
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// window is a sliding window buffer.
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type window struct {
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buf []byte
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mask int // buf length mask
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r int // index in buf for reads (beginning)
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w int // index in buf for writes (end)
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l int // length of bytes to be processed by copyBytes
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o int // offset of bytes to be processed by copyBytes
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}
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// buffered returns the number of bytes yet to be read from window
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func (w *window) buffered() int { return (w.w - w.r) & w.mask }
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// available returns the number of bytes that can be written before the window is full
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func (w *window) available() int { return (w.r - w.w - 1) & w.mask }
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func (w *window) reset(log2size uint, clear bool) {
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size := 1 << log2size
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if size < minWindowSize {
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size = minWindowSize
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}
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if size > len(w.buf) {
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b := make([]byte, size)
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if clear {
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w.w = 0
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} else if len(w.buf) > 0 {
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n := copy(b, w.buf[w.w:])
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n += copy(b[n:], w.buf[:w.w])
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w.w = n
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}
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w.buf = b
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w.mask = size - 1
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} else if clear {
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for i := range w.buf {
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w.buf[i] = 0
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}
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w.w = 0
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}
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w.r = w.w
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}
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// writeByte writes c to the end of the window
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func (w *window) writeByte(c byte) {
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w.buf[w.w] = c
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w.w = (w.w + 1) & w.mask
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}
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// copyBytes copies len bytes at off distance from the end
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// to the end of the window.
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func (w *window) copyBytes(len, off int) {
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len &= w.mask
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n := w.available()
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if len > n {
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// if there is not enough space availaible we copy
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// as much as we can and save the offset and length
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// of the remaining data to be copied later.
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w.l = len - n
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w.o = off
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len = n
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}
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i := (w.w - off) & w.mask
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for ; len > 0; len-- {
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w.buf[w.w] = w.buf[i]
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w.w = (w.w + 1) & w.mask
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i = (i + 1) & w.mask
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}
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}
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// read reads bytes from the beginning of the window into p
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func (w *window) read(p []byte) (n int) {
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if w.r > w.w {
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n = copy(p, w.buf[w.r:])
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w.r = (w.r + n) & w.mask
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p = p[n:]
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}
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if w.r < w.w {
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l := copy(p, w.buf[w.r:w.w])
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w.r += l
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n += l
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}
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if w.l > 0 && n > 0 {
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// if we have successfully read data, copy any
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// leftover data from a previous copyBytes.
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l := w.l
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w.l = 0
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w.copyBytes(l, w.o)
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}
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return n
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}
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// decodeReader implements io.Reader for decoding compressed data in RAR archives.
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type decodeReader struct {
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win window // sliding window buffer used as decode dictionary
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dec decoder // decoder being used to unpack file
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tot int64 // total bytes read
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buf []byte // filter input/output buffer
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outbuf []byte // filter output not yet read
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err error
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filters []*filterBlock // list of filterBlock's, each with offset relative to previous in list
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}
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func (d *decodeReader) init(r io.ByteReader, dec decoder, winsize uint, reset bool) error {
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if reset {
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d.filters = nil
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}
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d.err = nil
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d.outbuf = nil
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d.tot = 0
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d.win.reset(winsize, reset)
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d.dec = dec
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return d.dec.init(r, reset)
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}
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func (d *decodeReader) readErr() error {
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err := d.err
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d.err = nil
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return err
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}
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// queueFilter adds a filterBlock to the end decodeReader's filters.
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func (d *decodeReader) queueFilter(f *filterBlock) error {
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if f.reset {
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d.filters = nil
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}
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if len(d.filters) >= maxQueuedFilters {
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return errTooManyFilters
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}
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// offset & length must be < window size
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f.offset &= d.win.mask
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f.length &= d.win.mask
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// make offset relative to previous filter in list
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for _, fb := range d.filters {
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if f.offset < fb.offset {
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// filter block must not start before previous filter
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return errInvalidFilter
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}
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f.offset -= fb.offset
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}
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d.filters = append(d.filters, f)
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return nil
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}
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// processFilters processes any filters valid at the current read index
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// and stores the output in outbuf.
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func (d *decodeReader) processFilters() (err error) {
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f := d.filters[0]
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if f.offset > 0 {
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return nil
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}
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d.filters = d.filters[1:]
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if d.win.buffered() < f.length {
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// fill() didn't return enough bytes
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err = d.readErr()
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if err == nil || err == io.EOF {
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return errInvalidFilter
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}
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return err
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}
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if cap(d.buf) < f.length {
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d.buf = make([]byte, f.length)
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}
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d.outbuf = d.buf[:f.length]
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n := d.win.read(d.outbuf)
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for {
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// run filter passing buffer and total bytes read so far
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d.outbuf, err = f.filter(d.outbuf, d.tot)
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if err != nil {
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return err
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}
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if cap(d.outbuf) > cap(d.buf) {
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// Filter returned a bigger buffer, save it for future filters.
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d.buf = d.outbuf
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}
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if len(d.filters) == 0 {
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return nil
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}
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f = d.filters[0]
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if f.offset != 0 {
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// next filter not at current offset
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f.offset -= n
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return nil
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}
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if f.length != len(d.outbuf) {
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return errInvalidFilter
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}
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d.filters = d.filters[1:]
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if cap(d.outbuf) < cap(d.buf) {
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// Filter returned a smaller buffer. Copy it back to the saved buffer
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// so the next filter can make use of the larger buffer if needed.
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d.outbuf = append(d.buf[:0], d.outbuf...)
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}
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}
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}
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// fill fills the decodeReader's window
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func (d *decodeReader) fill() {
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if d.err != nil {
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return
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}
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var fl []*filterBlock
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fl, d.err = d.dec.fill(&d.win) // fill window using decoder
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for _, f := range fl {
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err := d.queueFilter(f)
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if err != nil {
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d.err = err
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return
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}
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}
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}
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// Read decodes data and stores it in p.
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func (d *decodeReader) Read(p []byte) (n int, err error) {
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if len(d.outbuf) == 0 {
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// no filter output, see if we need to create more
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if d.win.buffered() == 0 {
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// fill empty window
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d.fill()
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if d.win.buffered() == 0 {
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return 0, d.readErr()
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}
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} else if len(d.filters) > 0 {
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f := d.filters[0]
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if f.offset == 0 && f.length > d.win.buffered() {
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d.fill() // filter at current offset needs more data
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}
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}
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if len(d.filters) > 0 {
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if err := d.processFilters(); err != nil {
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return 0, err
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}
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}
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}
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if len(d.outbuf) > 0 {
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// copy filter output into p
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n = copy(p, d.outbuf)
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d.outbuf = d.outbuf[n:]
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} else if len(d.filters) > 0 {
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f := d.filters[0]
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if f.offset < len(p) {
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// only read data up to beginning of next filter
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p = p[:f.offset]
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}
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n = d.win.read(p) // read directly from window
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f.offset -= n // adjust first filter offset by bytes just read
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} else {
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n = d.win.read(p) // read directly from window
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}
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d.tot += int64(n)
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return n, nil
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}
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