mirror of
https://github.com/go-gitea/gitea
synced 2024-11-09 19:54:25 +00:00
379 lines
11 KiB
Go
Vendored
379 lines
11 KiB
Go
Vendored
// Copyright 2012 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// +build windows
|
|
|
|
// Package svc provides everything required to build Windows service.
|
|
//
|
|
package svc
|
|
|
|
import (
|
|
"errors"
|
|
"runtime"
|
|
"syscall"
|
|
"unsafe"
|
|
|
|
"golang.org/x/sys/internal/unsafeheader"
|
|
"golang.org/x/sys/windows"
|
|
)
|
|
|
|
// State describes service execution state (Stopped, Running and so on).
|
|
type State uint32
|
|
|
|
const (
|
|
Stopped = State(windows.SERVICE_STOPPED)
|
|
StartPending = State(windows.SERVICE_START_PENDING)
|
|
StopPending = State(windows.SERVICE_STOP_PENDING)
|
|
Running = State(windows.SERVICE_RUNNING)
|
|
ContinuePending = State(windows.SERVICE_CONTINUE_PENDING)
|
|
PausePending = State(windows.SERVICE_PAUSE_PENDING)
|
|
Paused = State(windows.SERVICE_PAUSED)
|
|
)
|
|
|
|
// Cmd represents service state change request. It is sent to a service
|
|
// by the service manager, and should be actioned upon by the service.
|
|
type Cmd uint32
|
|
|
|
const (
|
|
Stop = Cmd(windows.SERVICE_CONTROL_STOP)
|
|
Pause = Cmd(windows.SERVICE_CONTROL_PAUSE)
|
|
Continue = Cmd(windows.SERVICE_CONTROL_CONTINUE)
|
|
Interrogate = Cmd(windows.SERVICE_CONTROL_INTERROGATE)
|
|
Shutdown = Cmd(windows.SERVICE_CONTROL_SHUTDOWN)
|
|
ParamChange = Cmd(windows.SERVICE_CONTROL_PARAMCHANGE)
|
|
NetBindAdd = Cmd(windows.SERVICE_CONTROL_NETBINDADD)
|
|
NetBindRemove = Cmd(windows.SERVICE_CONTROL_NETBINDREMOVE)
|
|
NetBindEnable = Cmd(windows.SERVICE_CONTROL_NETBINDENABLE)
|
|
NetBindDisable = Cmd(windows.SERVICE_CONTROL_NETBINDDISABLE)
|
|
DeviceEvent = Cmd(windows.SERVICE_CONTROL_DEVICEEVENT)
|
|
HardwareProfileChange = Cmd(windows.SERVICE_CONTROL_HARDWAREPROFILECHANGE)
|
|
PowerEvent = Cmd(windows.SERVICE_CONTROL_POWEREVENT)
|
|
SessionChange = Cmd(windows.SERVICE_CONTROL_SESSIONCHANGE)
|
|
PreShutdown = Cmd(windows.SERVICE_CONTROL_PRESHUTDOWN)
|
|
)
|
|
|
|
// Accepted is used to describe commands accepted by the service.
|
|
// Note that Interrogate is always accepted.
|
|
type Accepted uint32
|
|
|
|
const (
|
|
AcceptStop = Accepted(windows.SERVICE_ACCEPT_STOP)
|
|
AcceptShutdown = Accepted(windows.SERVICE_ACCEPT_SHUTDOWN)
|
|
AcceptPauseAndContinue = Accepted(windows.SERVICE_ACCEPT_PAUSE_CONTINUE)
|
|
AcceptParamChange = Accepted(windows.SERVICE_ACCEPT_PARAMCHANGE)
|
|
AcceptNetBindChange = Accepted(windows.SERVICE_ACCEPT_NETBINDCHANGE)
|
|
AcceptHardwareProfileChange = Accepted(windows.SERVICE_ACCEPT_HARDWAREPROFILECHANGE)
|
|
AcceptPowerEvent = Accepted(windows.SERVICE_ACCEPT_POWEREVENT)
|
|
AcceptSessionChange = Accepted(windows.SERVICE_ACCEPT_SESSIONCHANGE)
|
|
AcceptPreShutdown = Accepted(windows.SERVICE_ACCEPT_PRESHUTDOWN)
|
|
)
|
|
|
|
// Status combines State and Accepted commands to fully describe running service.
|
|
type Status struct {
|
|
State State
|
|
Accepts Accepted
|
|
CheckPoint uint32 // used to report progress during a lengthy operation
|
|
WaitHint uint32 // estimated time required for a pending operation, in milliseconds
|
|
ProcessId uint32 // if the service is running, the process identifier of it, and otherwise zero
|
|
Win32ExitCode uint32 // set if the service has exited with a win32 exit code
|
|
ServiceSpecificExitCode uint32 // set if the service has exited with a service-specific exit code
|
|
}
|
|
|
|
// ChangeRequest is sent to the service Handler to request service status change.
|
|
type ChangeRequest struct {
|
|
Cmd Cmd
|
|
EventType uint32
|
|
EventData uintptr
|
|
CurrentStatus Status
|
|
Context uintptr
|
|
}
|
|
|
|
// Handler is the interface that must be implemented to build Windows service.
|
|
type Handler interface {
|
|
|
|
// Execute will be called by the package code at the start of
|
|
// the service, and the service will exit once Execute completes.
|
|
// Inside Execute you must read service change requests from r and
|
|
// act accordingly. You must keep service control manager up to date
|
|
// about state of your service by writing into s as required.
|
|
// args contains service name followed by argument strings passed
|
|
// to the service.
|
|
// You can provide service exit code in exitCode return parameter,
|
|
// with 0 being "no error". You can also indicate if exit code,
|
|
// if any, is service specific or not by using svcSpecificEC
|
|
// parameter.
|
|
Execute(args []string, r <-chan ChangeRequest, s chan<- Status) (svcSpecificEC bool, exitCode uint32)
|
|
}
|
|
|
|
var (
|
|
// These are used by asm code.
|
|
goWaitsH uintptr
|
|
cWaitsH uintptr
|
|
ssHandle uintptr
|
|
sName *uint16
|
|
sArgc uintptr
|
|
sArgv **uint16
|
|
ctlHandlerExProc uintptr
|
|
cSetEvent uintptr
|
|
cWaitForSingleObject uintptr
|
|
cRegisterServiceCtrlHandlerExW uintptr
|
|
)
|
|
|
|
func init() {
|
|
k := windows.NewLazySystemDLL("kernel32.dll")
|
|
cSetEvent = k.NewProc("SetEvent").Addr()
|
|
cWaitForSingleObject = k.NewProc("WaitForSingleObject").Addr()
|
|
a := windows.NewLazySystemDLL("advapi32.dll")
|
|
cRegisterServiceCtrlHandlerExW = a.NewProc("RegisterServiceCtrlHandlerExW").Addr()
|
|
}
|
|
|
|
type ctlEvent struct {
|
|
cmd Cmd
|
|
eventType uint32
|
|
eventData uintptr
|
|
context uintptr
|
|
errno uint32
|
|
}
|
|
|
|
// service provides access to windows service api.
|
|
type service struct {
|
|
name string
|
|
h windows.Handle
|
|
cWaits *event
|
|
goWaits *event
|
|
c chan ctlEvent
|
|
handler Handler
|
|
}
|
|
|
|
func newService(name string, handler Handler) (*service, error) {
|
|
var s service
|
|
var err error
|
|
s.name = name
|
|
s.c = make(chan ctlEvent)
|
|
s.handler = handler
|
|
s.cWaits, err = newEvent()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
s.goWaits, err = newEvent()
|
|
if err != nil {
|
|
s.cWaits.Close()
|
|
return nil, err
|
|
}
|
|
return &s, nil
|
|
}
|
|
|
|
func (s *service) close() error {
|
|
s.cWaits.Close()
|
|
s.goWaits.Close()
|
|
return nil
|
|
}
|
|
|
|
type exitCode struct {
|
|
isSvcSpecific bool
|
|
errno uint32
|
|
}
|
|
|
|
func (s *service) updateStatus(status *Status, ec *exitCode) error {
|
|
if s.h == 0 {
|
|
return errors.New("updateStatus with no service status handle")
|
|
}
|
|
var t windows.SERVICE_STATUS
|
|
t.ServiceType = windows.SERVICE_WIN32_OWN_PROCESS
|
|
t.CurrentState = uint32(status.State)
|
|
if status.Accepts&AcceptStop != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_STOP
|
|
}
|
|
if status.Accepts&AcceptShutdown != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_SHUTDOWN
|
|
}
|
|
if status.Accepts&AcceptPauseAndContinue != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_PAUSE_CONTINUE
|
|
}
|
|
if status.Accepts&AcceptParamChange != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_PARAMCHANGE
|
|
}
|
|
if status.Accepts&AcceptNetBindChange != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_NETBINDCHANGE
|
|
}
|
|
if status.Accepts&AcceptHardwareProfileChange != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_HARDWAREPROFILECHANGE
|
|
}
|
|
if status.Accepts&AcceptPowerEvent != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_POWEREVENT
|
|
}
|
|
if status.Accepts&AcceptSessionChange != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_SESSIONCHANGE
|
|
}
|
|
if status.Accepts&AcceptPreShutdown != 0 {
|
|
t.ControlsAccepted |= windows.SERVICE_ACCEPT_PRESHUTDOWN
|
|
}
|
|
if ec.errno == 0 {
|
|
t.Win32ExitCode = windows.NO_ERROR
|
|
t.ServiceSpecificExitCode = windows.NO_ERROR
|
|
} else if ec.isSvcSpecific {
|
|
t.Win32ExitCode = uint32(windows.ERROR_SERVICE_SPECIFIC_ERROR)
|
|
t.ServiceSpecificExitCode = ec.errno
|
|
} else {
|
|
t.Win32ExitCode = ec.errno
|
|
t.ServiceSpecificExitCode = windows.NO_ERROR
|
|
}
|
|
t.CheckPoint = status.CheckPoint
|
|
t.WaitHint = status.WaitHint
|
|
return windows.SetServiceStatus(s.h, &t)
|
|
}
|
|
|
|
const (
|
|
sysErrSetServiceStatusFailed = uint32(syscall.APPLICATION_ERROR) + iota
|
|
sysErrNewThreadInCallback
|
|
)
|
|
|
|
func (s *service) run() {
|
|
s.goWaits.Wait()
|
|
s.h = windows.Handle(ssHandle)
|
|
|
|
var argv []*uint16
|
|
hdr := (*unsafeheader.Slice)(unsafe.Pointer(&argv))
|
|
hdr.Data = unsafe.Pointer(sArgv)
|
|
hdr.Len = int(sArgc)
|
|
hdr.Cap = int(sArgc)
|
|
|
|
args := make([]string, len(argv))
|
|
for i, a := range argv {
|
|
args[i] = windows.UTF16PtrToString(a)
|
|
}
|
|
|
|
cmdsToHandler := make(chan ChangeRequest)
|
|
changesFromHandler := make(chan Status)
|
|
exitFromHandler := make(chan exitCode)
|
|
|
|
go func() {
|
|
ss, errno := s.handler.Execute(args, cmdsToHandler, changesFromHandler)
|
|
exitFromHandler <- exitCode{ss, errno}
|
|
}()
|
|
|
|
ec := exitCode{isSvcSpecific: true, errno: 0}
|
|
outcr := ChangeRequest{
|
|
CurrentStatus: Status{State: Stopped},
|
|
}
|
|
var outch chan ChangeRequest
|
|
inch := s.c
|
|
loop:
|
|
for {
|
|
select {
|
|
case r := <-inch:
|
|
if r.errno != 0 {
|
|
ec.errno = r.errno
|
|
break loop
|
|
}
|
|
inch = nil
|
|
outch = cmdsToHandler
|
|
outcr.Cmd = r.cmd
|
|
outcr.EventType = r.eventType
|
|
outcr.EventData = r.eventData
|
|
outcr.Context = r.context
|
|
case outch <- outcr:
|
|
inch = s.c
|
|
outch = nil
|
|
case c := <-changesFromHandler:
|
|
err := s.updateStatus(&c, &ec)
|
|
if err != nil {
|
|
// best suitable error number
|
|
ec.errno = sysErrSetServiceStatusFailed
|
|
if err2, ok := err.(syscall.Errno); ok {
|
|
ec.errno = uint32(err2)
|
|
}
|
|
break loop
|
|
}
|
|
outcr.CurrentStatus = c
|
|
case ec = <-exitFromHandler:
|
|
break loop
|
|
}
|
|
}
|
|
|
|
s.updateStatus(&Status{State: Stopped}, &ec)
|
|
s.cWaits.Set()
|
|
}
|
|
|
|
func newCallback(fn interface{}) (cb uintptr, err error) {
|
|
defer func() {
|
|
r := recover()
|
|
if r == nil {
|
|
return
|
|
}
|
|
cb = 0
|
|
switch v := r.(type) {
|
|
case string:
|
|
err = errors.New(v)
|
|
case error:
|
|
err = v
|
|
default:
|
|
err = errors.New("unexpected panic in syscall.NewCallback")
|
|
}
|
|
}()
|
|
return syscall.NewCallback(fn), nil
|
|
}
|
|
|
|
// BUG(brainman): There is no mechanism to run multiple services
|
|
// inside one single executable. Perhaps, it can be overcome by
|
|
// using RegisterServiceCtrlHandlerEx Windows api.
|
|
|
|
// Run executes service name by calling appropriate handler function.
|
|
func Run(name string, handler Handler) error {
|
|
runtime.LockOSThread()
|
|
|
|
tid := windows.GetCurrentThreadId()
|
|
|
|
s, err := newService(name, handler)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
ctlHandler := func(ctl, evtype, evdata, context uintptr) uintptr {
|
|
e := ctlEvent{cmd: Cmd(ctl), eventType: uint32(evtype), eventData: evdata, context: context}
|
|
// We assume that this callback function is running on
|
|
// the same thread as Run. Nowhere in MS documentation
|
|
// I could find statement to guarantee that. So putting
|
|
// check here to verify, otherwise things will go bad
|
|
// quickly, if ignored.
|
|
i := windows.GetCurrentThreadId()
|
|
if i != tid {
|
|
e.errno = sysErrNewThreadInCallback
|
|
}
|
|
s.c <- e
|
|
// Always return NO_ERROR (0) for now.
|
|
return windows.NO_ERROR
|
|
}
|
|
|
|
var svcmain uintptr
|
|
getServiceMain(&svcmain)
|
|
t := []windows.SERVICE_TABLE_ENTRY{
|
|
{ServiceName: syscall.StringToUTF16Ptr(s.name), ServiceProc: svcmain},
|
|
{ServiceName: nil, ServiceProc: 0},
|
|
}
|
|
|
|
goWaitsH = uintptr(s.goWaits.h)
|
|
cWaitsH = uintptr(s.cWaits.h)
|
|
sName = t[0].ServiceName
|
|
ctlHandlerExProc, err = newCallback(ctlHandler)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
go s.run()
|
|
|
|
err = windows.StartServiceCtrlDispatcher(&t[0])
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// StatusHandle returns service status handle. It is safe to call this function
|
|
// from inside the Handler.Execute because then it is guaranteed to be set.
|
|
// This code will have to change once multiple services are possible per process.
|
|
func StatusHandle() windows.Handle {
|
|
return windows.Handle(ssHandle)
|
|
}
|