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				https://github.com/go-gitea/gitea
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	* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
		
			
				
	
	
		
			49 lines
		
	
	
		
			979 B
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			979 B
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Copyright 2012 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| // +build windows
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| 
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| package svc
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| 
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| import (
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| 	"errors"
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| 
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| 	"golang.org/x/sys/windows"
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| )
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| 
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| // event represents auto-reset, initially non-signaled Windows event.
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| // It is used to communicate between go and asm parts of this package.
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| type event struct {
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| 	h windows.Handle
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| }
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| 
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| func newEvent() (*event, error) {
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| 	h, err := windows.CreateEvent(nil, 0, 0, nil)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	return &event{h: h}, nil
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| }
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| 
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| func (e *event) Close() error {
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| 	return windows.CloseHandle(e.h)
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| }
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| 
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| func (e *event) Set() error {
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| 	return windows.SetEvent(e.h)
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| }
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| 
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| func (e *event) Wait() error {
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| 	s, err := windows.WaitForSingleObject(e.h, windows.INFINITE)
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| 	switch s {
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| 	case windows.WAIT_OBJECT_0:
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| 		break
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| 	case windows.WAIT_FAILED:
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| 		return err
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| 	default:
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| 		return errors.New("unexpected result from WaitForSingleObject")
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| 	}
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| 	return nil
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| }
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