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mirror of https://github.com/go-gitea/gitea synced 2024-11-05 01:34:25 +00:00
gitea/modules/queue/queue.go
zeripath ba526ceffe
Multiple Queue improvements: LevelDB Wait on empty, shutdown empty shadow level queue, reduce goroutines etc (#15693)
* move shutdownfns, terminatefns and hammerfns out of separate goroutines

Coalesce the shutdownfns etc into a list of functions that get run at shutdown
rather then have them run at goroutines blocked on selects.

This may help reduce the background select/poll load in certain
configurations.

* The LevelDB queues can actually wait on empty instead of polling

Slight refactor to cause leveldb queues to wait on empty instead of polling.

* Shutdown the shadow level queue once it is empty

* Remove bytefifo additional goroutine for readToChan as it can just be run in run

* Remove additional removeWorkers goroutine for workers

* Simplify the AtShutdown and AtTerminate functions and add Channel Flusher

* Add shutdown flusher to CUQ

* move persistable channel shutdown stuff to Shutdown Fn

* Ensure that UPCQ has the correct config

* handle shutdown during the flushing

* reduce risk of race between zeroBoost and addWorkers

* prevent double shutdown

Signed-off-by: Andrew Thornton <art27@cantab.net>
2021-05-15 16:22:26 +02:00

198 lines
4.7 KiB
Go

// Copyright 2019 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package queue
import (
"context"
"fmt"
"time"
)
// ErrInvalidConfiguration is called when there is invalid configuration for a queue
type ErrInvalidConfiguration struct {
cfg interface{}
err error
}
func (err ErrInvalidConfiguration) Error() string {
if err.err != nil {
return fmt.Sprintf("Invalid Configuration Argument: %v: Error: %v", err.cfg, err.err)
}
return fmt.Sprintf("Invalid Configuration Argument: %v", err.cfg)
}
// IsErrInvalidConfiguration checks if an error is an ErrInvalidConfiguration
func IsErrInvalidConfiguration(err error) bool {
_, ok := err.(ErrInvalidConfiguration)
return ok
}
// Type is a type of Queue
type Type string
// Data defines an type of queuable data
type Data interface{}
// HandlerFunc is a function that takes a variable amount of data and processes it
type HandlerFunc func(...Data)
// NewQueueFunc is a function that creates a queue
type NewQueueFunc func(handler HandlerFunc, config interface{}, exemplar interface{}) (Queue, error)
// Shutdownable represents a queue that can be shutdown
type Shutdownable interface {
Shutdown()
Terminate()
}
// Named represents a queue with a name
type Named interface {
Name() string
}
// Queue defines an interface of a queue-like item
//
// Queues will handle their own contents in the Run method
type Queue interface {
Flushable
Run(atShutdown, atTerminate func(func()))
Push(Data) error
}
// DummyQueueType is the type for the dummy queue
const DummyQueueType Type = "dummy"
// NewDummyQueue creates a new DummyQueue
func NewDummyQueue(handler HandlerFunc, opts, exemplar interface{}) (Queue, error) {
return &DummyQueue{}, nil
}
// DummyQueue represents an empty queue
type DummyQueue struct {
}
// Run does nothing
func (*DummyQueue) Run(_, _ func(func())) {}
// Push fakes a push of data to the queue
func (*DummyQueue) Push(Data) error {
return nil
}
// PushFunc fakes a push of data to the queue with a function. The function is never run.
func (*DummyQueue) PushFunc(Data, func() error) error {
return nil
}
// Has always returns false as this queue never does anything
func (*DummyQueue) Has(Data) (bool, error) {
return false, nil
}
// Flush always returns nil
func (*DummyQueue) Flush(time.Duration) error {
return nil
}
// FlushWithContext always returns nil
func (*DummyQueue) FlushWithContext(context.Context) error {
return nil
}
// IsEmpty asserts that the queue is empty
func (*DummyQueue) IsEmpty() bool {
return true
}
// ImmediateType is the type to execute the function when push
const ImmediateType Type = "immediate"
// NewImmediate creates a new false queue to execute the function when push
func NewImmediate(handler HandlerFunc, opts, exemplar interface{}) (Queue, error) {
return &Immediate{
handler: handler,
}, nil
}
// Immediate represents an direct execution queue
type Immediate struct {
handler HandlerFunc
}
// Run does nothing
func (*Immediate) Run(_, _ func(func())) {}
// Push fakes a push of data to the queue
func (q *Immediate) Push(data Data) error {
return q.PushFunc(data, nil)
}
// PushFunc fakes a push of data to the queue with a function. The function is never run.
func (q *Immediate) PushFunc(data Data, f func() error) error {
if f != nil {
if err := f(); err != nil {
return err
}
}
q.handler(data)
return nil
}
// Has always returns false as this queue never does anything
func (*Immediate) Has(Data) (bool, error) {
return false, nil
}
// Flush always returns nil
func (*Immediate) Flush(time.Duration) error {
return nil
}
// FlushWithContext always returns nil
func (*Immediate) FlushWithContext(context.Context) error {
return nil
}
// IsEmpty asserts that the queue is empty
func (*Immediate) IsEmpty() bool {
return true
}
var queuesMap = map[Type]NewQueueFunc{
DummyQueueType: NewDummyQueue,
ImmediateType: NewImmediate,
}
// RegisteredTypes provides the list of requested types of queues
func RegisteredTypes() []Type {
types := make([]Type, len(queuesMap))
i := 0
for key := range queuesMap {
types[i] = key
i++
}
return types
}
// RegisteredTypesAsString provides the list of requested types of queues
func RegisteredTypesAsString() []string {
types := make([]string, len(queuesMap))
i := 0
for key := range queuesMap {
types[i] = string(key)
i++
}
return types
}
// NewQueue takes a queue Type, HandlerFunc, some options and possibly an exemplar and returns a Queue or an error
func NewQueue(queueType Type, handlerFunc HandlerFunc, opts, exemplar interface{}) (Queue, error) {
newFn, ok := queuesMap[queueType]
if !ok {
return nil, fmt.Errorf("Unsupported queue type: %v", queueType)
}
return newFn(handlerFunc, opts, exemplar)
}