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gitea/vendor/github.com/klauspost/compress/zstd/seqdec.go
6543 d1353e1f7c
Vendor Update (#14496)
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* update github.com/google/uuid v1.1.2 -> v1.2.0

* update github.com/klauspost/compress v1.11.3 -> v1.11.7

* update github.com/lib/pq 083382b7e6fc -> v1.9.0

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2021-01-28 17:56:38 +01:00

493 lines
13 KiB
Go
Vendored

// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import (
"errors"
"fmt"
"io"
)
type seq struct {
litLen uint32
matchLen uint32
offset uint32
// Codes are stored here for the encoder
// so they only have to be looked up once.
llCode, mlCode, ofCode uint8
}
func (s seq) String() string {
if s.offset <= 3 {
if s.offset == 0 {
return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset: INVALID (0)")
}
return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset, " (repeat)")
}
return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset-3, " (new)")
}
type seqCompMode uint8
const (
compModePredefined seqCompMode = iota
compModeRLE
compModeFSE
compModeRepeat
)
type sequenceDec struct {
// decoder keeps track of the current state and updates it from the bitstream.
fse *fseDecoder
state fseState
repeat bool
}
// init the state of the decoder with input from stream.
func (s *sequenceDec) init(br *bitReader) error {
if s.fse == nil {
return errors.New("sequence decoder not defined")
}
s.state.init(br, s.fse.actualTableLog, s.fse.dt[:1<<s.fse.actualTableLog])
return nil
}
// sequenceDecs contains all 3 sequence decoders and their state.
type sequenceDecs struct {
litLengths sequenceDec
offsets sequenceDec
matchLengths sequenceDec
prevOffset [3]int
hist []byte
dict []byte
literals []byte
out []byte
windowSize int
maxBits uint8
}
// initialize all 3 decoders from the stream input.
func (s *sequenceDecs) initialize(br *bitReader, hist *history, literals, out []byte) error {
if err := s.litLengths.init(br); err != nil {
return errors.New("litLengths:" + err.Error())
}
if err := s.offsets.init(br); err != nil {
return errors.New("offsets:" + err.Error())
}
if err := s.matchLengths.init(br); err != nil {
return errors.New("matchLengths:" + err.Error())
}
s.literals = literals
s.hist = hist.b
s.prevOffset = hist.recentOffsets
s.maxBits = s.litLengths.fse.maxBits + s.offsets.fse.maxBits + s.matchLengths.fse.maxBits
s.windowSize = hist.windowSize
s.out = out
s.dict = nil
if hist.dict != nil {
s.dict = hist.dict.content
}
return nil
}
// decode sequences from the stream with the provided history.
func (s *sequenceDecs) decode(seqs int, br *bitReader, hist []byte) error {
startSize := len(s.out)
// Grab full sizes tables, to avoid bounds checks.
llTable, mlTable, ofTable := s.litLengths.fse.dt[:maxTablesize], s.matchLengths.fse.dt[:maxTablesize], s.offsets.fse.dt[:maxTablesize]
llState, mlState, ofState := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state
for i := seqs - 1; i >= 0; i-- {
if br.overread() {
printf("reading sequence %d, exceeded available data\n", seqs-i)
return io.ErrUnexpectedEOF
}
var ll, mo, ml int
if br.off > 4+((maxOffsetBits+16+16)>>3) {
// inlined function:
// ll, mo, ml = s.nextFast(br, llState, mlState, ofState)
// Final will not read from stream.
var llB, mlB, moB uint8
ll, llB = llState.final()
ml, mlB = mlState.final()
mo, moB = ofState.final()
// extra bits are stored in reverse order.
br.fillFast()
mo += br.getBits(moB)
if s.maxBits > 32 {
br.fillFast()
}
ml += br.getBits(mlB)
ll += br.getBits(llB)
if moB > 1 {
s.prevOffset[2] = s.prevOffset[1]
s.prevOffset[1] = s.prevOffset[0]
s.prevOffset[0] = mo
} else {
// mo = s.adjustOffset(mo, ll, moB)
// Inlined for rather big speedup
if ll == 0 {
// There is an exception though, when current sequence's literals_length = 0.
// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
mo++
}
if mo == 0 {
mo = s.prevOffset[0]
} else {
var temp int
if mo == 3 {
temp = s.prevOffset[0] - 1
} else {
temp = s.prevOffset[mo]
}
if temp == 0 {
// 0 is not valid; input is corrupted; force offset to 1
println("temp was 0")
temp = 1
}
if mo != 1 {
s.prevOffset[2] = s.prevOffset[1]
}
s.prevOffset[1] = s.prevOffset[0]
s.prevOffset[0] = temp
mo = temp
}
}
br.fillFast()
} else {
ll, mo, ml = s.next(br, llState, mlState, ofState)
br.fill()
}
if debugSequences {
println("Seq", seqs-i-1, "Litlen:", ll, "mo:", mo, "(abs) ml:", ml)
}
if ll > len(s.literals) {
return fmt.Errorf("unexpected literal count, want %d bytes, but only %d is available", ll, len(s.literals))
}
size := ll + ml + len(s.out)
if size-startSize > maxBlockSize {
return fmt.Errorf("output (%d) bigger than max block size", size)
}
if size > cap(s.out) {
// Not enough size, which can happen under high volume block streaming conditions
// but could be if destination slice is too small for sync operations.
// over-allocating here can create a large amount of GC pressure so we try to keep
// it as contained as possible
used := len(s.out) - startSize
addBytes := 256 + ll + ml + used>>2
// Clamp to max block size.
if used+addBytes > maxBlockSize {
addBytes = maxBlockSize - used
}
s.out = append(s.out, make([]byte, addBytes)...)
s.out = s.out[:len(s.out)-addBytes]
}
if ml > maxMatchLen {
return fmt.Errorf("match len (%d) bigger than max allowed length", ml)
}
// Add literals
s.out = append(s.out, s.literals[:ll]...)
s.literals = s.literals[ll:]
out := s.out
if mo == 0 && ml > 0 {
return fmt.Errorf("zero matchoff and matchlen (%d) > 0", ml)
}
if mo > len(s.out)+len(hist) || mo > s.windowSize {
if len(s.dict) == 0 {
return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(s.out)+len(hist))
}
// we may be in dictionary.
dictO := len(s.dict) - (mo - (len(s.out) + len(hist)))
if dictO < 0 || dictO >= len(s.dict) {
return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(s.out)+len(hist))
}
end := dictO + ml
if end > len(s.dict) {
out = append(out, s.dict[dictO:]...)
mo -= len(s.dict) - dictO
ml -= len(s.dict) - dictO
} else {
out = append(out, s.dict[dictO:end]...)
mo = 0
ml = 0
}
}
// Copy from history.
// TODO: Blocks without history could be made to ignore this completely.
if v := mo - len(s.out); v > 0 {
// v is the start position in history from end.
start := len(s.hist) - v
if ml > v {
// Some goes into current block.
// Copy remainder of history
out = append(out, s.hist[start:]...)
mo -= v
ml -= v
} else {
out = append(out, s.hist[start:start+ml]...)
ml = 0
}
}
// We must be in current buffer now
if ml > 0 {
start := len(s.out) - mo
if ml <= len(s.out)-start {
// No overlap
out = append(out, s.out[start:start+ml]...)
} else {
// Overlapping copy
// Extend destination slice and copy one byte at the time.
out = out[:len(out)+ml]
src := out[start : start+ml]
// Destination is the space we just added.
dst := out[len(out)-ml:]
dst = dst[:len(src)]
for i := range src {
dst[i] = src[i]
}
}
}
s.out = out
if i == 0 {
// This is the last sequence, so we shouldn't update state.
break
}
// Manually inlined, ~ 5-20% faster
// Update all 3 states at once. Approx 20% faster.
nBits := llState.nbBits() + mlState.nbBits() + ofState.nbBits()
if nBits == 0 {
llState = llTable[llState.newState()&maxTableMask]
mlState = mlTable[mlState.newState()&maxTableMask]
ofState = ofTable[ofState.newState()&maxTableMask]
} else {
bits := br.getBitsFast(nBits)
lowBits := uint16(bits >> ((ofState.nbBits() + mlState.nbBits()) & 31))
llState = llTable[(llState.newState()+lowBits)&maxTableMask]
lowBits = uint16(bits >> (ofState.nbBits() & 31))
lowBits &= bitMask[mlState.nbBits()&15]
mlState = mlTable[(mlState.newState()+lowBits)&maxTableMask]
lowBits = uint16(bits) & bitMask[ofState.nbBits()&15]
ofState = ofTable[(ofState.newState()+lowBits)&maxTableMask]
}
}
// Add final literals
s.out = append(s.out, s.literals...)
return nil
}
// update states, at least 27 bits must be available.
func (s *sequenceDecs) update(br *bitReader) {
// Max 8 bits
s.litLengths.state.next(br)
// Max 9 bits
s.matchLengths.state.next(br)
// Max 8 bits
s.offsets.state.next(br)
}
var bitMask [16]uint16
func init() {
for i := range bitMask[:] {
bitMask[i] = uint16((1 << uint(i)) - 1)
}
}
// update states, at least 27 bits must be available.
func (s *sequenceDecs) updateAlt(br *bitReader) {
// Update all 3 states at once. Approx 20% faster.
a, b, c := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state
nBits := a.nbBits() + b.nbBits() + c.nbBits()
if nBits == 0 {
s.litLengths.state.state = s.litLengths.state.dt[a.newState()]
s.matchLengths.state.state = s.matchLengths.state.dt[b.newState()]
s.offsets.state.state = s.offsets.state.dt[c.newState()]
return
}
bits := br.getBitsFast(nBits)
lowBits := uint16(bits >> ((c.nbBits() + b.nbBits()) & 31))
s.litLengths.state.state = s.litLengths.state.dt[a.newState()+lowBits]
lowBits = uint16(bits >> (c.nbBits() & 31))
lowBits &= bitMask[b.nbBits()&15]
s.matchLengths.state.state = s.matchLengths.state.dt[b.newState()+lowBits]
lowBits = uint16(bits) & bitMask[c.nbBits()&15]
s.offsets.state.state = s.offsets.state.dt[c.newState()+lowBits]
}
// nextFast will return new states when there are at least 4 unused bytes left on the stream when done.
func (s *sequenceDecs) nextFast(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) {
// Final will not read from stream.
ll, llB := llState.final()
ml, mlB := mlState.final()
mo, moB := ofState.final()
// extra bits are stored in reverse order.
br.fillFast()
mo += br.getBits(moB)
if s.maxBits > 32 {
br.fillFast()
}
ml += br.getBits(mlB)
ll += br.getBits(llB)
if moB > 1 {
s.prevOffset[2] = s.prevOffset[1]
s.prevOffset[1] = s.prevOffset[0]
s.prevOffset[0] = mo
return
}
// mo = s.adjustOffset(mo, ll, moB)
// Inlined for rather big speedup
if ll == 0 {
// There is an exception though, when current sequence's literals_length = 0.
// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
mo++
}
if mo == 0 {
mo = s.prevOffset[0]
return
}
var temp int
if mo == 3 {
temp = s.prevOffset[0] - 1
} else {
temp = s.prevOffset[mo]
}
if temp == 0 {
// 0 is not valid; input is corrupted; force offset to 1
println("temp was 0")
temp = 1
}
if mo != 1 {
s.prevOffset[2] = s.prevOffset[1]
}
s.prevOffset[1] = s.prevOffset[0]
s.prevOffset[0] = temp
mo = temp
return
}
func (s *sequenceDecs) next(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) {
// Final will not read from stream.
ll, llB := llState.final()
ml, mlB := mlState.final()
mo, moB := ofState.final()
// extra bits are stored in reverse order.
br.fill()
if s.maxBits <= 32 {
mo += br.getBits(moB)
ml += br.getBits(mlB)
ll += br.getBits(llB)
} else {
mo += br.getBits(moB)
br.fill()
// matchlength+literal length, max 32 bits
ml += br.getBits(mlB)
ll += br.getBits(llB)
}
mo = s.adjustOffset(mo, ll, moB)
return
}
func (s *sequenceDecs) adjustOffset(offset, litLen int, offsetB uint8) int {
if offsetB > 1 {
s.prevOffset[2] = s.prevOffset[1]
s.prevOffset[1] = s.prevOffset[0]
s.prevOffset[0] = offset
return offset
}
if litLen == 0 {
// There is an exception though, when current sequence's literals_length = 0.
// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
offset++
}
if offset == 0 {
return s.prevOffset[0]
}
var temp int
if offset == 3 {
temp = s.prevOffset[0] - 1
} else {
temp = s.prevOffset[offset]
}
if temp == 0 {
// 0 is not valid; input is corrupted; force offset to 1
println("temp was 0")
temp = 1
}
if offset != 1 {
s.prevOffset[2] = s.prevOffset[1]
}
s.prevOffset[1] = s.prevOffset[0]
s.prevOffset[0] = temp
return temp
}
// mergeHistory will merge history.
func (s *sequenceDecs) mergeHistory(hist *sequenceDecs) (*sequenceDecs, error) {
for i := uint(0); i < 3; i++ {
var sNew, sHist *sequenceDec
switch i {
default:
// same as "case 0":
sNew = &s.litLengths
sHist = &hist.litLengths
case 1:
sNew = &s.offsets
sHist = &hist.offsets
case 2:
sNew = &s.matchLengths
sHist = &hist.matchLengths
}
if sNew.repeat {
if sHist.fse == nil {
return nil, fmt.Errorf("sequence stream %d, repeat requested, but no history", i)
}
continue
}
if sNew.fse == nil {
return nil, fmt.Errorf("sequence stream %d, no fse found", i)
}
if sHist.fse != nil && !sHist.fse.preDefined {
fseDecoderPool.Put(sHist.fse)
}
sHist.fse = sNew.fse
}
return hist, nil
}