mirror of
https://github.com/go-gitea/gitea
synced 2024-11-02 16:24:25 +00:00
d2ea21d0d8
* use certmagic for more extensible/robust ACME cert handling * accept TOS based on config option Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: zeripath <art27@cantab.net> Co-authored-by: Lauris BH <lauris@nix.lv>
357 lines
9.2 KiB
Go
Vendored
357 lines
9.2 KiB
Go
Vendored
// Copyright (c) 2016 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// Package atomic provides simple wrappers around numerics to enforce atomic
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// access.
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package atomic
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import (
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"math"
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"sync/atomic"
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"time"
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)
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// Int32 is an atomic wrapper around an int32.
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type Int32 struct{ v int32 }
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// NewInt32 creates an Int32.
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func NewInt32(i int32) *Int32 {
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return &Int32{i}
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}
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// Load atomically loads the wrapped value.
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func (i *Int32) Load() int32 {
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return atomic.LoadInt32(&i.v)
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}
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// Add atomically adds to the wrapped int32 and returns the new value.
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func (i *Int32) Add(n int32) int32 {
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return atomic.AddInt32(&i.v, n)
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}
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// Sub atomically subtracts from the wrapped int32 and returns the new value.
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func (i *Int32) Sub(n int32) int32 {
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return atomic.AddInt32(&i.v, -n)
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}
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// Inc atomically increments the wrapped int32 and returns the new value.
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func (i *Int32) Inc() int32 {
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return i.Add(1)
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}
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// Dec atomically decrements the wrapped int32 and returns the new value.
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func (i *Int32) Dec() int32 {
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return i.Sub(1)
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}
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// CAS is an atomic compare-and-swap.
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func (i *Int32) CAS(old, new int32) bool {
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return atomic.CompareAndSwapInt32(&i.v, old, new)
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}
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// Store atomically stores the passed value.
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func (i *Int32) Store(n int32) {
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atomic.StoreInt32(&i.v, n)
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}
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// Swap atomically swaps the wrapped int32 and returns the old value.
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func (i *Int32) Swap(n int32) int32 {
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return atomic.SwapInt32(&i.v, n)
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}
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// Int64 is an atomic wrapper around an int64.
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type Int64 struct{ v int64 }
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// NewInt64 creates an Int64.
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func NewInt64(i int64) *Int64 {
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return &Int64{i}
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}
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// Load atomically loads the wrapped value.
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func (i *Int64) Load() int64 {
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return atomic.LoadInt64(&i.v)
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}
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// Add atomically adds to the wrapped int64 and returns the new value.
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func (i *Int64) Add(n int64) int64 {
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return atomic.AddInt64(&i.v, n)
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}
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// Sub atomically subtracts from the wrapped int64 and returns the new value.
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func (i *Int64) Sub(n int64) int64 {
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return atomic.AddInt64(&i.v, -n)
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}
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// Inc atomically increments the wrapped int64 and returns the new value.
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func (i *Int64) Inc() int64 {
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return i.Add(1)
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}
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// Dec atomically decrements the wrapped int64 and returns the new value.
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func (i *Int64) Dec() int64 {
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return i.Sub(1)
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}
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// CAS is an atomic compare-and-swap.
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func (i *Int64) CAS(old, new int64) bool {
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return atomic.CompareAndSwapInt64(&i.v, old, new)
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}
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// Store atomically stores the passed value.
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func (i *Int64) Store(n int64) {
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atomic.StoreInt64(&i.v, n)
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}
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// Swap atomically swaps the wrapped int64 and returns the old value.
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func (i *Int64) Swap(n int64) int64 {
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return atomic.SwapInt64(&i.v, n)
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}
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// Uint32 is an atomic wrapper around an uint32.
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type Uint32 struct{ v uint32 }
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// NewUint32 creates a Uint32.
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func NewUint32(i uint32) *Uint32 {
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return &Uint32{i}
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}
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// Load atomically loads the wrapped value.
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func (i *Uint32) Load() uint32 {
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return atomic.LoadUint32(&i.v)
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}
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// Add atomically adds to the wrapped uint32 and returns the new value.
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func (i *Uint32) Add(n uint32) uint32 {
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return atomic.AddUint32(&i.v, n)
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}
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// Sub atomically subtracts from the wrapped uint32 and returns the new value.
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func (i *Uint32) Sub(n uint32) uint32 {
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return atomic.AddUint32(&i.v, ^(n - 1))
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}
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// Inc atomically increments the wrapped uint32 and returns the new value.
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func (i *Uint32) Inc() uint32 {
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return i.Add(1)
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}
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// Dec atomically decrements the wrapped int32 and returns the new value.
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func (i *Uint32) Dec() uint32 {
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return i.Sub(1)
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}
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// CAS is an atomic compare-and-swap.
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func (i *Uint32) CAS(old, new uint32) bool {
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return atomic.CompareAndSwapUint32(&i.v, old, new)
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}
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// Store atomically stores the passed value.
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func (i *Uint32) Store(n uint32) {
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atomic.StoreUint32(&i.v, n)
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}
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// Swap atomically swaps the wrapped uint32 and returns the old value.
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func (i *Uint32) Swap(n uint32) uint32 {
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return atomic.SwapUint32(&i.v, n)
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}
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// Uint64 is an atomic wrapper around a uint64.
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type Uint64 struct{ v uint64 }
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// NewUint64 creates a Uint64.
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func NewUint64(i uint64) *Uint64 {
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return &Uint64{i}
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}
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// Load atomically loads the wrapped value.
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func (i *Uint64) Load() uint64 {
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return atomic.LoadUint64(&i.v)
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}
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// Add atomically adds to the wrapped uint64 and returns the new value.
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func (i *Uint64) Add(n uint64) uint64 {
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return atomic.AddUint64(&i.v, n)
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}
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// Sub atomically subtracts from the wrapped uint64 and returns the new value.
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func (i *Uint64) Sub(n uint64) uint64 {
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return atomic.AddUint64(&i.v, ^(n - 1))
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}
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// Inc atomically increments the wrapped uint64 and returns the new value.
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func (i *Uint64) Inc() uint64 {
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return i.Add(1)
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}
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// Dec atomically decrements the wrapped uint64 and returns the new value.
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func (i *Uint64) Dec() uint64 {
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return i.Sub(1)
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}
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// CAS is an atomic compare-and-swap.
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func (i *Uint64) CAS(old, new uint64) bool {
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return atomic.CompareAndSwapUint64(&i.v, old, new)
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}
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// Store atomically stores the passed value.
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func (i *Uint64) Store(n uint64) {
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atomic.StoreUint64(&i.v, n)
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}
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// Swap atomically swaps the wrapped uint64 and returns the old value.
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func (i *Uint64) Swap(n uint64) uint64 {
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return atomic.SwapUint64(&i.v, n)
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}
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// Bool is an atomic Boolean.
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type Bool struct{ v uint32 }
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// NewBool creates a Bool.
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func NewBool(initial bool) *Bool {
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return &Bool{boolToInt(initial)}
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}
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// Load atomically loads the Boolean.
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func (b *Bool) Load() bool {
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return truthy(atomic.LoadUint32(&b.v))
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}
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// CAS is an atomic compare-and-swap.
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func (b *Bool) CAS(old, new bool) bool {
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return atomic.CompareAndSwapUint32(&b.v, boolToInt(old), boolToInt(new))
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}
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// Store atomically stores the passed value.
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func (b *Bool) Store(new bool) {
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atomic.StoreUint32(&b.v, boolToInt(new))
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}
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// Swap sets the given value and returns the previous value.
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func (b *Bool) Swap(new bool) bool {
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return truthy(atomic.SwapUint32(&b.v, boolToInt(new)))
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}
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// Toggle atomically negates the Boolean and returns the previous value.
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func (b *Bool) Toggle() bool {
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for {
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old := b.Load()
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if b.CAS(old, !old) {
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return old
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}
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}
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}
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func truthy(n uint32) bool {
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return n == 1
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}
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func boolToInt(b bool) uint32 {
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if b {
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return 1
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}
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return 0
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}
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// Float64 is an atomic wrapper around float64.
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type Float64 struct {
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v uint64
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}
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// NewFloat64 creates a Float64.
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func NewFloat64(f float64) *Float64 {
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return &Float64{math.Float64bits(f)}
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}
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// Load atomically loads the wrapped value.
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func (f *Float64) Load() float64 {
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return math.Float64frombits(atomic.LoadUint64(&f.v))
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}
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// Store atomically stores the passed value.
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func (f *Float64) Store(s float64) {
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atomic.StoreUint64(&f.v, math.Float64bits(s))
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}
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// Add atomically adds to the wrapped float64 and returns the new value.
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func (f *Float64) Add(s float64) float64 {
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for {
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old := f.Load()
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new := old + s
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if f.CAS(old, new) {
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return new
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}
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}
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}
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// Sub atomically subtracts from the wrapped float64 and returns the new value.
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func (f *Float64) Sub(s float64) float64 {
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return f.Add(-s)
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}
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// CAS is an atomic compare-and-swap.
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func (f *Float64) CAS(old, new float64) bool {
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return atomic.CompareAndSwapUint64(&f.v, math.Float64bits(old), math.Float64bits(new))
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}
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// Duration is an atomic wrapper around time.Duration
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// https://godoc.org/time#Duration
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type Duration struct {
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v Int64
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}
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// NewDuration creates a Duration.
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func NewDuration(d time.Duration) *Duration {
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return &Duration{v: *NewInt64(int64(d))}
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}
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// Load atomically loads the wrapped value.
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func (d *Duration) Load() time.Duration {
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return time.Duration(d.v.Load())
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}
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// Store atomically stores the passed value.
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func (d *Duration) Store(n time.Duration) {
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d.v.Store(int64(n))
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}
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// Add atomically adds to the wrapped time.Duration and returns the new value.
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func (d *Duration) Add(n time.Duration) time.Duration {
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return time.Duration(d.v.Add(int64(n)))
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}
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// Sub atomically subtracts from the wrapped time.Duration and returns the new value.
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func (d *Duration) Sub(n time.Duration) time.Duration {
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return time.Duration(d.v.Sub(int64(n)))
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}
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// Swap atomically swaps the wrapped time.Duration and returns the old value.
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func (d *Duration) Swap(n time.Duration) time.Duration {
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return time.Duration(d.v.Swap(int64(n)))
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}
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// CAS is an atomic compare-and-swap.
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func (d *Duration) CAS(old, new time.Duration) bool {
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return d.v.CAS(int64(old), int64(new))
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}
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// Value shadows the type of the same name from sync/atomic
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// https://godoc.org/sync/atomic#Value
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type Value struct{ atomic.Value }
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