mirror of
https://github.com/go-gitea/gitea
synced 2024-11-09 03:34:24 +00:00
395 lines
13 KiB
Go
Vendored
395 lines
13 KiB
Go
Vendored
// Copyright 2020 Matthew Holt
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package acme
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import (
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"bytes"
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"context"
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"crypto"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"net/http"
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"regexp"
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"runtime"
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"strconv"
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"strings"
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"sync"
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"time"
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"go.uber.org/zap"
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)
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// httpPostJWS performs robust HTTP requests by JWS-encoding the JSON of input.
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// If output is specified, the response body is written into it: if the response
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// Content-Type is JSON, it will be JSON-decoded into output (which must be a
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// pointer); otherwise, if output is an io.Writer, the response body will be
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// written to it uninterpreted. In all cases, the returned response value's
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// body will have been drained and closed, so there is no need to close it again.
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// It automatically retries in the case of network, I/O, or badNonce errors.
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func (c *Client) httpPostJWS(ctx context.Context, privateKey crypto.Signer,
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kid, endpoint string, input, output interface{}) (*http.Response, error) {
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if err := c.provision(ctx); err != nil {
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return nil, err
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}
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var resp *http.Response
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var err error
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// we can retry on internal server errors just in case it was a hiccup,
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// but we probably don't need to retry so many times in that case
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internalServerErrors, maxInternalServerErrors := 0, 3
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// set a hard cap on the number of retries for any other reason
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const maxAttempts = 10
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var attempts int
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for attempts = 1; attempts <= maxAttempts; attempts++ {
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if attempts > 1 {
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select {
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case <-time.After(250 * time.Millisecond):
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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}
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var nonce string // avoid shadowing err
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nonce, err = c.nonce(ctx)
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if err != nil {
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return nil, err
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}
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var encodedPayload []byte // avoid shadowing err
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encodedPayload, err = jwsEncodeJSON(input, privateKey, keyID(kid), nonce, endpoint)
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if err != nil {
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return nil, fmt.Errorf("encoding payload: %v", err)
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}
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resp, err = c.httpReq(ctx, http.MethodPost, endpoint, encodedPayload, output)
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if err == nil {
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return resp, nil
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}
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// "When a server rejects a request because its nonce value was
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// unacceptable (or not present), it MUST provide HTTP status code 400
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// (Bad Request), and indicate the ACME error type
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// 'urn:ietf:params:acme:error:badNonce'. An error response with the
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// 'badNonce' error type MUST include a Replay-Nonce header field with a
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// fresh nonce that the server will accept in a retry of the original
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// query (and possibly in other requests, according to the server's
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// nonce scoping policy). On receiving such a response, a client SHOULD
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// retry the request using the new nonce." §6.5
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var problem Problem
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if errors.As(err, &problem) {
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if problem.Type == ProblemTypeBadNonce {
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if c.Logger != nil {
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c.Logger.Debug("server rejected our nonce; retrying",
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zap.String("detail", problem.Detail),
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zap.Error(err))
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}
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continue
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}
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}
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// internal server errors *could* just be a hiccup and it may be worth
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// trying again, but not nearly so many times as for other reasons
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if resp != nil && resp.StatusCode >= 500 {
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internalServerErrors++
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if internalServerErrors < maxInternalServerErrors {
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continue
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}
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}
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// for any other error, there's not much we can do automatically
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break
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}
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return resp, fmt.Errorf("request to %s failed after %d attempts: %w",
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endpoint, attempts, err)
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}
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// httpReq robustly performs an HTTP request using the given method to the given endpoint, honoring
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// the given context's cancellation. The joseJSONPayload is optional; if not nil, it is expected to
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// be a JOSE+JSON encoding. The output is also optional; if not nil, the response body will be read
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// into output. If the response Content-Type is JSON, it will be JSON-decoded into output, which
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// must be a pointer type. If the response is any other Content-Type and if output is a io.Writer,
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// it will be written (without interpretation or decoding) to output. In all cases, the returned
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// response value will have the body drained and closed, so there is no need to close it again.
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//
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// If there are any network or I/O errors, the request will be retried as safely and resiliently as
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// possible.
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func (c *Client) httpReq(ctx context.Context, method, endpoint string, joseJSONPayload []byte, output interface{}) (*http.Response, error) {
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// even if the caller doesn't specify an output, we still use a
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// buffer to store possible error response (we reset it later)
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buf := bufPool.Get().(*bytes.Buffer)
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defer bufPool.Put(buf)
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var resp *http.Response
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var err error
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// potentially retry the request if there's network, I/O, or server internal errors
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const maxAttempts = 3
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for attempt := 0; attempt < maxAttempts; attempt++ {
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if attempt > 0 {
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// traffic calming ahead
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select {
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case <-time.After(250 * time.Millisecond):
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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}
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var body io.Reader
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if joseJSONPayload != nil {
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body = bytes.NewReader(joseJSONPayload)
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}
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var req *http.Request
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req, err = http.NewRequestWithContext(ctx, method, endpoint, body)
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if err != nil {
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return nil, fmt.Errorf("creating request: %w", err)
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}
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if len(joseJSONPayload) > 0 {
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req.Header.Set("Content-Type", "application/jose+json")
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}
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// on first attempt, we need to reset buf since it
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// came from the pool; after first attempt, we should
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// still reset it because we might be retrying after
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// a partial download
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buf.Reset()
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var retry bool
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resp, retry, err = c.doHTTPRequest(req, buf)
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if err != nil {
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if retry {
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if c.Logger != nil {
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c.Logger.Warn("HTTP request failed; retrying",
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zap.String("url", req.URL.String()),
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zap.Error(err))
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}
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continue
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}
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break
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}
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// check for HTTP errors
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switch {
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case resp.StatusCode >= 200 && resp.StatusCode < 300: // OK
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case resp.StatusCode >= 400 && resp.StatusCode < 600: // error
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if parseMediaType(resp) == "application/problem+json" {
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// "When the server responds with an error status, it SHOULD provide
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// additional information using a problem document [RFC7807]." (§6.7)
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var problem Problem
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err = json.Unmarshal(buf.Bytes(), &problem)
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if err != nil {
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return resp, fmt.Errorf("HTTP %d: JSON-decoding problem details: %w (raw='%s')",
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resp.StatusCode, err, buf.String())
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}
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if resp.StatusCode >= 500 && joseJSONPayload == nil {
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// a 5xx status is probably safe to retry on even after a
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// request that had no I/O errors; it could be that the
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// server just had a hiccup... so try again, but only if
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// there is no request body, because we can't replay a
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// request that has an anti-replay nonce, obviously
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err = problem
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continue
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}
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return resp, problem
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}
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return resp, fmt.Errorf("HTTP %d: %s", resp.StatusCode, buf.String())
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default: // what even is this
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return resp, fmt.Errorf("unexpected status code: HTTP %d", resp.StatusCode)
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}
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// do not retry if we got this far (success)
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break
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}
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if err != nil {
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return resp, err
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}
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// if expecting a body, finally decode it
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if output != nil {
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contentType := parseMediaType(resp)
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switch contentType {
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case "application/json":
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// unmarshal JSON
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err = json.Unmarshal(buf.Bytes(), output)
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if err != nil {
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return resp, fmt.Errorf("JSON-decoding response body: %w", err)
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}
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default:
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// don't interpret anything else here; just hope
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// it's a Writer and copy the bytes
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w, ok := output.(io.Writer)
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if !ok {
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return resp, fmt.Errorf("response Content-Type is %s but target container is not io.Writer: %T", contentType, output)
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}
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_, err = io.Copy(w, buf)
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if err != nil {
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return resp, err
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}
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}
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}
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return resp, nil
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}
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// doHTTPRequest performs an HTTP request at most one time. It returns the response
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// (with drained and closed body), having drained any request body into buf. If
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// retry == true is returned, then the request should be safe to retry in the case
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// of an error. However, in some cases a retry may be recommended even if part of
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// the response body has been read and written into buf. Thus, the buffer may have
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// been partially written to and should be reset before being reused.
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//
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// This method remembers any nonce returned by the server.
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func (c *Client) doHTTPRequest(req *http.Request, buf *bytes.Buffer) (resp *http.Response, retry bool, err error) {
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req.Header.Set("User-Agent", c.userAgent())
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resp, err = c.httpClient().Do(req)
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if err != nil {
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return resp, true, fmt.Errorf("performing request: %w", err)
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}
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defer resp.Body.Close()
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if c.Logger != nil {
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c.Logger.Debug("http request",
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zap.String("method", req.Method),
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zap.String("url", req.URL.String()),
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zap.Reflect("headers", req.Header),
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zap.Int("status_code", resp.StatusCode),
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zap.Reflect("response_headers", resp.Header))
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}
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// "The server MUST include a Replay-Nonce header field
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// in every successful response to a POST request and
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// SHOULD provide it in error responses as well." §6.5
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//
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// "Before sending a POST request to the server, an ACME
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// client needs to have a fresh anti-replay nonce to put
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// in the 'nonce' header of the JWS. In most cases, the
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// client will have gotten a nonce from a previous
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// request." §7.2
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//
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// So basically, we need to remember the nonces we get
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// and use them at the next opportunity.
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c.nonces.push(resp.Header.Get(replayNonce))
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// drain the response body, even if we aren't keeping it
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// (this allows us to reuse the connection and also read
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// any error information)
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_, err = io.Copy(buf, resp.Body)
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if err != nil {
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// this is likely a network or I/O error, but is it worth retrying?
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// technically the request has already completed, it was just our
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// download of the response that failed; so we probably should not
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// retry if the request succeeded... however, if there was an HTTP
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// error, it likely didn't count against any server-enforced rate
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// limits, and we DO want to know the error information, so it should
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// be safe to retry the request in those cases AS LONG AS there is
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// no request body, which in the context of ACME likely includes an
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// anti-replay nonce, which obviously we can't reuse
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retry = resp.StatusCode >= 400 && req.Body == nil
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return resp, retry, fmt.Errorf("reading response body: %w", err)
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}
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return resp, false, nil
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}
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func (c *Client) httpClient() *http.Client {
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if c.HTTPClient == nil {
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return http.DefaultClient
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}
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return c.HTTPClient
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}
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func (c *Client) userAgent() string {
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ua := fmt.Sprintf("acmez (%s; %s)", runtime.GOOS, runtime.GOARCH)
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if c.UserAgent != "" {
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ua = c.UserAgent + " " + ua
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}
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return ua
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}
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// extractLinks extracts the URL from the Link header with the
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// designated relation rel. It may return more than value
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// if there are multiple matching Link values.
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//
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// Originally by Isaac: https://github.com/eggsampler/acme
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// and has been modified to support multiple matching Links.
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func extractLinks(resp *http.Response, rel string) []string {
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if resp == nil {
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return nil
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}
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var links []string
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for _, l := range resp.Header["Link"] {
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matches := linkRegex.FindAllStringSubmatch(l, -1)
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for _, m := range matches {
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if len(m) != 3 {
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continue
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}
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if m[2] == rel {
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links = append(links, m[1])
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}
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}
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}
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return links
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}
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// parseMediaType returns only the media type from the
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// Content-Type header of resp.
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func parseMediaType(resp *http.Response) string {
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if resp == nil {
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return ""
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}
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ct := resp.Header.Get("Content-Type")
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sep := strings.Index(ct, ";")
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if sep < 0 {
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return ct
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}
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return strings.TrimSpace(ct[:sep])
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}
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// retryAfter returns a duration from the response's Retry-After
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// header field, if it exists. It can return an error if the
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// header contains an invalid value. If there is no error but
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// there is no Retry-After header provided, then the fallback
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// duration is returned instead.
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func retryAfter(resp *http.Response, fallback time.Duration) (time.Duration, error) {
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if resp == nil {
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return fallback, nil
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}
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raSeconds := resp.Header.Get("Retry-After")
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if raSeconds == "" {
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return fallback, nil
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}
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ra, err := strconv.Atoi(raSeconds)
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if err != nil || ra < 0 {
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return 0, fmt.Errorf("response had invalid Retry-After header: %s", raSeconds)
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}
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return time.Duration(ra) * time.Second, nil
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}
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var bufPool = sync.Pool{
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New: func() interface{} {
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return new(bytes.Buffer)
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},
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}
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var linkRegex = regexp.MustCompile(`<(.+?)>;\s*rel="(.+?)"`)
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