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gitea/modules/structs/user.go
techknowlogick cb52b17f92
Add admin API route for managing user's badges (#23106)
Fix #22785

---------

Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
2024-03-01 03:23:28 -05:00

142 lines
4.0 KiB
Go

// Copyright 2014 The Gogs Authors. All rights reserved.
// Copyright 2023 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package structs
import (
"time"
"code.gitea.io/gitea/modules/json"
)
// User represents a user
// swagger:model
type User struct {
// the user's id
ID int64 `json:"id"`
// the user's username
UserName string `json:"login"`
// the user's authentication sign-in name.
// default: empty
LoginName string `json:"login_name"`
// the user's full name
FullName string `json:"full_name"`
// swagger:strfmt email
Email string `json:"email"`
// URL to the user's avatar
AvatarURL string `json:"avatar_url"`
// User locale
Language string `json:"language"`
// Is the user an administrator
IsAdmin bool `json:"is_admin"`
// swagger:strfmt date-time
LastLogin time.Time `json:"last_login,omitempty"`
// swagger:strfmt date-time
Created time.Time `json:"created,omitempty"`
// Is user restricted
Restricted bool `json:"restricted"`
// Is user active
IsActive bool `json:"active"`
// Is user login prohibited
ProhibitLogin bool `json:"prohibit_login"`
// the user's location
Location string `json:"location"`
// the user's website
Website string `json:"website"`
// the user's description
Description string `json:"description"`
// User visibility level option: public, limited, private
Visibility string `json:"visibility"`
// user counts
Followers int `json:"followers_count"`
Following int `json:"following_count"`
StarredRepos int `json:"starred_repos_count"`
}
// MarshalJSON implements the json.Marshaler interface for User, adding field(s) for backward compatibility
func (u User) MarshalJSON() ([]byte, error) {
// Re-declaring User to avoid recursion
type shadow User
return json.Marshal(struct {
shadow
CompatUserName string `json:"username"`
}{shadow(u), u.UserName})
}
// UserSettings represents user settings
// swagger:model
type UserSettings struct {
FullName string `json:"full_name"`
Website string `json:"website"`
Description string `json:"description"`
Location string `json:"location"`
Language string `json:"language"`
Theme string `json:"theme"`
DiffViewStyle string `json:"diff_view_style"`
// Privacy
HideEmail bool `json:"hide_email"`
HideActivity bool `json:"hide_activity"`
}
// UserSettingsOptions represents options to change user settings
// swagger:model
type UserSettingsOptions struct {
FullName *string `json:"full_name" binding:"MaxSize(100)"`
Website *string `json:"website" binding:"OmitEmpty;ValidUrl;MaxSize(255)"`
Description *string `json:"description" binding:"MaxSize(255)"`
Location *string `json:"location" binding:"MaxSize(50)"`
Language *string `json:"language"`
Theme *string `json:"theme"`
DiffViewStyle *string `json:"diff_view_style"`
// Privacy
HideEmail *bool `json:"hide_email"`
HideActivity *bool `json:"hide_activity"`
}
// RenameUserOption options when renaming a user
type RenameUserOption struct {
// New username for this user. This name cannot be in use yet by any other user.
//
// required: true
// unique: true
NewName string `json:"new_username" binding:"Required"`
}
// UpdateUserAvatarUserOption options when updating the user avatar
type UpdateUserAvatarOption struct {
// image must be base64 encoded
Image string `json:"image" binding:"Required"`
}
// Badge represents a user badge
// swagger:model
type Badge struct {
ID int64 `json:"id"`
Slug string `json:"slug"`
Description string `json:"description"`
ImageURL string `json:"image_url"`
}
// UserBadge represents a user badge
// swagger:model
type UserBadge struct {
ID int64 `json:"id"`
BadgeID int64 `json:"badge_id"`
UserID int64 `json:"user_id"`
}
// UserBadgeOption options for link between users and badges
type UserBadgeOption struct {
// example: ["badge1","badge2"]
BadgeSlugs []string `json:"badge_slugs" binding:"Required"`
}
// BadgeList
// swagger:response BadgeList
type BadgeList struct {
// in:body
Body []Badge `json:"body"`
}