1
1
mirror of https://github.com/go-gitea/gitea synced 2024-11-14 06:04:25 +00:00
gitea/modules/templates/static.go
wxiaoguang 50a72e7a83
Use a general approach to access custom/static/builtin assets (#24022)
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)

For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.

This approach will hugely simplify a lot of code, make them testable.

Other changes:

* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
2023-04-12 18:16:45 +08:00

23 lines
481 B
Go

// Copyright 2016 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
//go:build bindata
package templates
import (
"time"
"code.gitea.io/gitea/modules/assetfs"
"code.gitea.io/gitea/modules/timeutil"
)
// GlobalModTime provide a global mod time for embedded asset files
func GlobalModTime(filename string) time.Time {
return timeutil.GetExecutableModTime()
}
func BuiltinAssets() *assetfs.Layer {
return assetfs.Bindata("builtin(bindata)", Assets)
}