mirror of
https://github.com/go-gitea/gitea
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2c903383b5
* Upgrade levelqueue to version 0.2.0 This adds functionality for Unique Queues * Add UniqueQueue interface and functions to create them * Add UniqueQueue implementations * Move TestPullRequests over to use UniqueQueue * Reduce code duplication * Add bytefifos * Ensure invalid types are logged * Fix close race in PersistableChannelQueue Shutdown
173 lines
4.7 KiB
Go
173 lines
4.7 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package queue
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import (
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"fmt"
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"sync"
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"time"
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)
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// WrappedUniqueQueueType is the type for a wrapped delayed starting queue
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const WrappedUniqueQueueType Type = "unique-wrapped"
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// WrappedUniqueQueueConfiguration is the configuration for a WrappedUniqueQueue
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type WrappedUniqueQueueConfiguration struct {
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Underlying Type
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Timeout time.Duration
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MaxAttempts int
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Config interface{}
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QueueLength int
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Name string
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}
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// WrappedUniqueQueue wraps a delayed starting unique queue
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type WrappedUniqueQueue struct {
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*WrappedQueue
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table map[Data]bool
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tlock sync.Mutex
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ready bool
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}
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// NewWrappedUniqueQueue will attempt to create a unique queue of the provided type,
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// but if there is a problem creating this queue it will instead create
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// a WrappedUniqueQueue with delayed startup of the queue instead and a
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// channel which will be redirected to the queue
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//
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// Please note that this Queue does not guarantee that a particular
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// task cannot be processed twice or more at the same time. Uniqueness is
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// only guaranteed whilst the task is waiting in the queue.
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func NewWrappedUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
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configInterface, err := toConfig(WrappedUniqueQueueConfiguration{}, cfg)
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if err != nil {
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return nil, err
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}
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config := configInterface.(WrappedUniqueQueueConfiguration)
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queue, err := NewQueue(config.Underlying, handle, config.Config, exemplar)
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if err == nil {
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// Just return the queue there is no need to wrap
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return queue, nil
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}
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if IsErrInvalidConfiguration(err) {
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// Retrying ain't gonna make this any better...
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return nil, ErrInvalidConfiguration{cfg: cfg}
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}
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wrapped := &WrappedUniqueQueue{
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WrappedQueue: &WrappedQueue{
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channel: make(chan Data, config.QueueLength),
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exemplar: exemplar,
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delayedStarter: delayedStarter{
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cfg: config.Config,
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underlying: config.Underlying,
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timeout: config.Timeout,
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maxAttempts: config.MaxAttempts,
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name: config.Name,
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},
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},
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table: map[Data]bool{},
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}
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// wrapped.handle is passed to the delayedStarting internal queue and is run to handle
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// data passed to
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wrapped.handle = func(data ...Data) {
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for _, datum := range data {
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wrapped.tlock.Lock()
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if !wrapped.ready {
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delete(wrapped.table, data)
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// If our table is empty all of the requests we have buffered between the
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// wrapper queue starting and the internal queue starting have been handled.
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// We can stop buffering requests in our local table and just pass Push
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// direct to the internal queue
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if len(wrapped.table) == 0 {
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wrapped.ready = true
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}
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}
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wrapped.tlock.Unlock()
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handle(datum)
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}
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}
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_ = GetManager().Add(queue, WrappedUniqueQueueType, config, exemplar)
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return wrapped, nil
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}
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// Push will push the data to the internal channel checking it against the exemplar
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func (q *WrappedUniqueQueue) Push(data Data) error {
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return q.PushFunc(data, nil)
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}
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// PushFunc will push the data to the internal channel checking it against the exemplar
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func (q *WrappedUniqueQueue) PushFunc(data Data, fn func() error) error {
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if !assignableTo(data, q.exemplar) {
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return fmt.Errorf("Unable to assign data: %v to same type as exemplar: %v in %s", data, q.exemplar, q.name)
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}
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q.tlock.Lock()
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if q.ready {
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// ready means our table is empty and all of the requests we have buffered between the
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// wrapper queue starting and the internal queue starting have been handled.
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// We can stop buffering requests in our local table and just pass Push
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// direct to the internal queue
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q.tlock.Unlock()
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return q.internal.(UniqueQueue).PushFunc(data, fn)
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}
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locked := true
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defer func() {
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if locked {
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q.tlock.Unlock()
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}
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}()
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if _, ok := q.table[data]; ok {
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return ErrAlreadyInQueue
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}
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// FIXME: We probably need to implement some sort of limit here
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// If the downstream queue blocks this table will grow without limit
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q.table[data] = true
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if fn != nil {
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err := fn()
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if err != nil {
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delete(q.table, data)
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return err
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}
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}
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locked = false
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q.tlock.Unlock()
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q.channel <- data
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return nil
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}
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// Has checks if the data is in the queue
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func (q *WrappedUniqueQueue) Has(data Data) (bool, error) {
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q.tlock.Lock()
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defer q.tlock.Unlock()
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if q.ready {
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return q.internal.(UniqueQueue).Has(data)
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}
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_, has := q.table[data]
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return has, nil
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}
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// IsEmpty checks whether the queue is empty
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func (q *WrappedUniqueQueue) IsEmpty() bool {
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q.tlock.Lock()
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if len(q.table) > 0 {
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q.tlock.Unlock()
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return false
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}
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if q.ready {
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q.tlock.Unlock()
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return q.internal.IsEmpty()
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}
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q.tlock.Unlock()
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return false
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}
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func init() {
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queuesMap[WrappedUniqueQueueType] = NewWrappedUniqueQueue
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}
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