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https://github.com/go-gitea/gitea
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* update github.com/PuerkitoBio/goquery * update github.com/alecthomas/chroma * update github.com/blevesearch/bleve/v2 * update github.com/caddyserver/certmagic * update github.com/go-enry/go-enry/v2 * update github.com/go-git/go-billy/v5 * update github.com/go-git/go-git/v5 * update github.com/go-redis/redis/v8 * update github.com/go-testfixtures/testfixtures/v3 * update github.com/jaytaylor/html2text * update github.com/json-iterator/go * update github.com/klauspost/compress * update github.com/markbates/goth * update github.com/mattn/go-isatty * update github.com/mholt/archiver/v3 * update github.com/microcosm-cc/bluemonday * update github.com/minio/minio-go/v7 * update github.com/prometheus/client_golang * update github.com/unrolled/render * update github.com/xanzy/go-gitlab * update github.com/yuin/goldmark * update github.com/yuin/goldmark-highlighting Co-authored-by: techknowlogick <techknowlogick@gitea.io>
103 lines
2.3 KiB
Go
Vendored
103 lines
2.3 KiB
Go
Vendored
package brotli
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import (
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"errors"
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"io"
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)
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type decodeError int
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func (err decodeError) Error() string {
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return "brotli: " + string(decoderErrorString(int(err)))
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}
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var errExcessiveInput = errors.New("brotli: excessive input")
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var errInvalidState = errors.New("brotli: invalid state")
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// readBufSize is a "good" buffer size that avoids excessive round-trips
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// between C and Go but doesn't waste too much memory on buffering.
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// It is arbitrarily chosen to be equal to the constant used in io.Copy.
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const readBufSize = 32 * 1024
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// NewReader creates a new Reader reading the given reader.
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func NewReader(src io.Reader) *Reader {
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r := new(Reader)
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r.Reset(src)
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return r
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}
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// Reset discards the Reader's state and makes it equivalent to the result of
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// its original state from NewReader, but writing to src instead.
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// This permits reusing a Reader rather than allocating a new one.
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// Error is always nil
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func (r *Reader) Reset(src io.Reader) error {
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decoderStateInit(r)
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r.src = src
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if r.buf == nil {
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r.buf = make([]byte, readBufSize)
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}
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return nil
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}
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func (r *Reader) Read(p []byte) (n int, err error) {
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if !decoderHasMoreOutput(r) && len(r.in) == 0 {
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m, readErr := r.src.Read(r.buf)
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if m == 0 {
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// If readErr is `nil`, we just proxy underlying stream behavior.
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return 0, readErr
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}
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r.in = r.buf[:m]
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}
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if len(p) == 0 {
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return 0, nil
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}
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for {
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var written uint
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in_len := uint(len(r.in))
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out_len := uint(len(p))
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in_remaining := in_len
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out_remaining := out_len
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result := decoderDecompressStream(r, &in_remaining, &r.in, &out_remaining, &p)
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written = out_len - out_remaining
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n = int(written)
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switch result {
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case decoderResultSuccess:
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if len(r.in) > 0 {
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return n, errExcessiveInput
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}
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return n, nil
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case decoderResultError:
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return n, decodeError(decoderGetErrorCode(r))
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case decoderResultNeedsMoreOutput:
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if n == 0 {
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return 0, io.ErrShortBuffer
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}
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return n, nil
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case decoderNeedsMoreInput:
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}
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if len(r.in) != 0 {
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return 0, errInvalidState
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}
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// Calling r.src.Read may block. Don't block if we have data to return.
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if n > 0 {
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return n, nil
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}
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// Top off the buffer.
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encN, err := r.src.Read(r.buf)
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if encN == 0 {
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// Not enough data to complete decoding.
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if err == io.EOF {
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return 0, io.ErrUnexpectedEOF
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}
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return 0, err
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}
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r.in = r.buf[:encN]
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}
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}
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