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* Implementation for calculating language statistics Impement saving code language statistics to database Implement rendering langauge stats Add primary laguage to show in repository list Implement repository stats indexer queue Add indexer test Refactor to use queue module * Do not timeout for queues
110 lines
2.4 KiB
Go
110 lines
2.4 KiB
Go
// Package rule contains rule-based heuristic implementations.
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// It is used in the generated code in content.go for disambiguation of languages
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// with colliding extensions, based on regexps from Linguist data.
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package rule
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// Heuristic consist of (a number of) rules where each, if matches,
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// identifes content as belonging to a programming language(s).
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type Heuristic interface {
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Matcher
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Languages() []string
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}
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// Matcher checks if the data matches (number of) pattern.
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// Every heuristic rule below implements this interface.
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// A regexp.Regexp satisfies this interface and can be used instead.
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type Matcher interface {
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Match(data []byte) bool
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}
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// languages struct incapsulate data common to every Matcher: all languages
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// that it identifies.
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type languages struct {
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langs []string
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}
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// Languages returns all languages, identified by this Matcher.
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func (l languages) Languages() []string {
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return l.langs
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}
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// MatchingLanguages is a helper to create new languages.
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func MatchingLanguages(langs ...string) languages {
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return languages{langs}
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}
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// Implements a Heuristic.
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type or struct {
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languages
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pattern Matcher
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}
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// Or rule matches, if a single matching pattern exists.
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// It recives only one pattern as it relies on compile-time optimization that
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// represtes union with | inside a single regexp.
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func Or(l languages, r Matcher) Heuristic {
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return or{l, r}
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}
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// Match implements rule.Matcher.
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func (r or) Match(data []byte) bool {
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return r.pattern.Match(data)
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}
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// Implements a Heuristic.
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type and struct {
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languages
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patterns []Matcher
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}
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// And rule matches, if each of the patterns does match.
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func And(l languages, m ...Matcher) Heuristic {
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return and{l, m}
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}
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// Match implements data.Matcher.
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func (r and) Match(data []byte) bool {
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for _, p := range r.patterns {
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if !p.Match(data) {
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return false
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}
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}
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return true
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}
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// Implements a Heuristic.
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type not struct {
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languages
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Patterns []Matcher
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}
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// Not rule matches if none of the patterns match.
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func Not(l languages, r ...Matcher) Heuristic {
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return not{l, r}
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}
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// Match implements data.Matcher.
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func (r not) Match(data []byte) bool {
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for _, p := range r.Patterns {
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if p.Match(data) {
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return false
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}
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}
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return true
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}
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// Implements a Heuristic.
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type always struct {
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languages
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}
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// Always rule always matches. Often is used as a default fallback.
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func Always(l languages) Heuristic {
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return always{l}
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}
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// Match implements Matcher.
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func (r always) Match(data []byte) bool {
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return true
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}
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