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Bump unrolled/render to v1.1.0 (#15581) (#15608)

v1.1.0 has improved buffer pooling
This commit is contained in:
Nathan Smith 2021-04-24 23:01:52 -07:00 committed by GitHub
parent bdba89452d
commit 57f1476093
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 97 additions and 32 deletions

2
go.mod
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@ -122,7 +122,7 @@ require (
github.com/unknwon/com v1.0.1
github.com/unknwon/i18n v0.0.0-20200823051745-09abd91c7f2c
github.com/unknwon/paginater v0.0.0-20200328080006-042474bd0eae
github.com/unrolled/render v1.0.3
github.com/unrolled/render v1.1.0
github.com/urfave/cli v1.22.5
github.com/willf/bitset v1.1.11 // indirect
github.com/xanzy/go-gitlab v0.44.0

2
go.sum
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@ -1115,6 +1115,8 @@ github.com/unknwon/paginater v0.0.0-20200328080006-042474bd0eae h1:ihaXiJkaca54I
github.com/unknwon/paginater v0.0.0-20200328080006-042474bd0eae/go.mod h1:1fdkY6xxl6ExVs2QFv7R0F5IRZHKA8RahhB9fMC9RvM=
github.com/unrolled/render v1.0.3 h1:baO+NG1bZSF2WR4zwh+0bMWauWky7DVrTOfvE2w+aFo=
github.com/unrolled/render v1.0.3/go.mod h1:gN9T0NhL4Bfbwu8ann7Ry/TGHYfosul+J0obPf6NBdM=
github.com/unrolled/render v1.1.0 h1:gvpR9hHxTt6DcGqRYuVVFcfd8rtK+nyEPUJN06KB57Q=
github.com/unrolled/render v1.1.0/go.mod h1:gN9T0NhL4Bfbwu8ann7Ry/TGHYfosul+J0obPf6NBdM=
github.com/urfave/cli v1.20.0/go.mod h1:70zkFmudgCuE/ngEzBv17Jvp/497gISqfk5gWijbERA=
github.com/urfave/cli v1.22.1/go.mod h1:Gos4lmkARVdJ6EkW0WaNv/tZAAMe9V7XWyB60NtXRu0=
github.com/urfave/cli v1.22.5 h1:lNq9sAHXK2qfdI8W+GRItjCEkI+2oR4d+MEHy1CKXoU=

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@ -1,15 +0,0 @@
language: go
go:
- 1.11.x
- 1.12.x
- tip
env:
- GO111MODULE=on
install:
- go mod download
script:
- go test -v -race -tags=integration

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@ -1,4 +1,5 @@
# Render [![GoDoc](http://godoc.org/github.com/unrolled/render?status.svg)](http://godoc.org/github.com/unrolled/render) [![Build Status](https://travis-ci.org/unrolled/render.svg)](https://travis-ci.org/unrolled/render)
# Render [![GoDoc](http://godoc.org/github.com/unrolled/render?status.svg)](http://godoc.org/github.com/unrolled/render) [![Test](https://github.com/unrolled/render/workflows/Test/badge.svg?branch=v1)](https://github.com/unrolled/render/actions)
Render is a package that provides functionality for easily rendering JSON, XML, text, binary data, and HTML templates. This package is based on the [Martini](https://github.com/go-martini/martini) [render](https://github.com/martini-contrib/render) work.

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@ -2,9 +2,6 @@ package render
import "bytes"
// bufPool represents a reusable buffer pool for executing templates into.
var bufPool *BufferPool
// BufferPool implements a pool of bytes.Buffers in the form of a bounded channel.
// Pulled from the github.com/oxtoacart/bpool package (Apache licensed).
type BufferPool struct {
@ -39,8 +36,3 @@ func (bp *BufferPool) Put(b *bytes.Buffer) {
default: // Discard the buffer if the pool is full.
}
}
// Initialize buffer pool for writing templates into.
func init() {
bufPool = NewBufferPool(64)
}

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@ -30,6 +30,8 @@ type HTML struct {
Head
Name string
Templates *template.Template
bp GenericBufferPool
}
// JSON built-in renderer.
@ -82,9 +84,14 @@ func (d Data) Render(w io.Writer, v interface{}) error {
// Render a HTML response.
func (h HTML) Render(w io.Writer, binding interface{}) error {
// Retrieve a buffer from the pool to write to.
out := bufPool.Get()
err := h.Templates.ExecuteTemplate(out, h.Name, binding)
var buf *bytes.Buffer
if h.bp != nil {
// If we have a bufferpool, allocate from it
buf = h.bp.Get()
defer h.bp.Put(buf)
}
err := h.Templates.ExecuteTemplate(buf, h.Name, binding)
if err != nil {
return err
}
@ -92,10 +99,8 @@ func (h HTML) Render(w io.Writer, binding interface{}) error {
if hw, ok := w.(http.ResponseWriter); ok {
h.Head.Write(hw)
}
out.WriteTo(w)
buf.WriteTo(w)
// Return the buffer to the pool.
bufPool.Put(out)
return nil
}

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@ -0,0 +1,9 @@
package render
import "bytes"
// GenericBufferPool abstracts buffer pool implementations
type GenericBufferPool interface {
Get() *bytes.Buffer
Put(*bytes.Buffer)
}

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@ -103,6 +103,10 @@ type Options struct {
// Enables using partials without the current filename suffix which allows use of the same template in multiple files. e.g {{ partial "carosuel" }} inside the home template will match carosel-home or carosel.
// ***NOTE*** - This option should be named RenderPartialsWithoutSuffix as that is what it does. "Prefix" is a typo. Maintaining the existing name for backwards compatibility.
RenderPartialsWithoutPrefix bool
// BufferPool to use when rendering HTML templates. If none is supplied
// defaults to SizedBufferPool of size 32 with 512KiB buffers.
BufferPool GenericBufferPool
}
// HTMLOptions is a struct for overriding some rendering Options for specific HTML call.
@ -176,6 +180,10 @@ func (r *Render) prepareOptions() {
if len(r.opt.XMLContentType) == 0 {
r.opt.XMLContentType = ContentXML
}
if r.opt.BufferPool == nil {
// 32 buffers of size 512KiB each
r.opt.BufferPool = NewSizedBufferPool(32, 1<<19)
}
}
func (r *Render) compileTemplates() {
@ -410,6 +418,7 @@ func (r *Render) HTML(w io.Writer, status int, name string, binding interface{},
Head: head,
Name: name,
Templates: r.templates,
bp: r.opt.BufferPool,
}
return r.Render(w, h, binding)

62
vendor/github.com/unrolled/render/sizedbufferpool.go generated vendored Normal file
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@ -0,0 +1,62 @@
package render
import (
"bytes"
)
// Pulled from the github.com/oxtoacart/bpool package (Apache licensed).
// SizedBufferPool implements a pool of bytes.Buffers in the form of a bounded
// channel. Buffers are pre-allocated to the requested size.
type SizedBufferPool struct {
c chan *bytes.Buffer
a int
}
// NewSizedBufferPool creates a new BufferPool bounded to the given size.
// size defines the number of buffers to be retained in the pool and alloc sets
// the initial capacity of new buffers to minimize calls to make().
//
// The value of alloc should seek to provide a buffer that is representative of
// most data written to the the buffer (i.e. 95th percentile) without being
// overly large (which will increase static memory consumption). You may wish to
// track the capacity of your last N buffers (i.e. using an []int) prior to
// returning them to the pool as input into calculating a suitable alloc value.
func NewSizedBufferPool(size int, alloc int) (bp *SizedBufferPool) {
return &SizedBufferPool{
c: make(chan *bytes.Buffer, size),
a: alloc,
}
}
// Get gets a Buffer from the SizedBufferPool, or creates a new one if none are
// available in the pool. Buffers have a pre-allocated capacity.
func (bp *SizedBufferPool) Get() (b *bytes.Buffer) {
select {
case b = <-bp.c:
// reuse existing buffer
default:
// create new buffer
b = bytes.NewBuffer(make([]byte, 0, bp.a))
}
return
}
// Put returns the given Buffer to the SizedBufferPool.
func (bp *SizedBufferPool) Put(b *bytes.Buffer) {
b.Reset()
// Release buffers over our maximum capacity and re-create a pre-sized
// buffer to replace it.
// Note that the cap(b.Bytes()) provides the capacity from the read off-set
// only, but as we've called b.Reset() the full capacity of the underlying
// byte slice is returned.
if cap(b.Bytes()) > bp.a {
b = bytes.NewBuffer(make([]byte, 0, bp.a))
}
select {
case bp.c <- b:
default: // Discard the buffer if the pool is full.
}
}

2
vendor/modules.txt vendored
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@ -777,7 +777,7 @@ github.com/unknwon/i18n
# github.com/unknwon/paginater v0.0.0-20200328080006-042474bd0eae
## explicit
github.com/unknwon/paginater
# github.com/unrolled/render v1.0.3
# github.com/unrolled/render v1.1.0
## explicit
github.com/unrolled/render
# github.com/urfave/cli v1.22.5