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Avoid unexpected panic in graceful manager (#29629)
There is a fundamental design problem of the "manager" and the "wait group". If nothing has started, the "Wait" just panics: sync: WaitGroup is reused before previous Wait has returned There is no clear solution besides a complete rewriting of the "manager" If there are some mistakes in the app.ini, end users would just see the "panic", but not the real error messages. A real case: #27643 This PR is just a quick fix for the annoying panic problem.
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@ -59,7 +59,15 @@ func (g *Manager) start() {
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go func() {
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defer close(startupDone)
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// Wait till we're done getting all the listeners and then close the unused ones
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g.createServerWaitGroup.Wait()
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func() {
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// FIXME: there is a fundamental design problem of the "manager" and the "wait group".
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// If nothing has started, the "Wait" just panics: sync: WaitGroup is reused before previous Wait has returned
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// There is no clear solution besides a complete rewriting of the "manager"
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defer func() {
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_ = recover()
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}()
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g.createServerWaitGroup.Wait()
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}()
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// Ignore the error here there's not much we can do with it, they're logged in the CloseProvidedListeners function
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_ = CloseProvidedListeners()
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g.notify(readyMsg)
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@ -150,7 +150,15 @@ func (g *Manager) awaitServer(limit time.Duration) bool {
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c := make(chan struct{})
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go func() {
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defer close(c)
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g.createServerWaitGroup.Wait()
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func() {
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// FIXME: there is a fundamental design problem of the "manager" and the "wait group".
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// If nothing has started, the "Wait" just panics: sync: WaitGroup is reused before previous Wait has returned
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// There is no clear solution besides a complete rewriting of the "manager"
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defer func() {
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_ = recover()
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}()
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g.createServerWaitGroup.Wait()
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}()
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}()
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if limit > 0 {
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select {
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