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Commit Graph

4 Commits

Author SHA1 Message Date
6543
2b91841cd3
Reserve ".png" suffix for user/org names (#23992)
Org/User names ending with ".png" where not functional, so reserve them

alternative / close  #23908
2023-04-10 16:14:16 -04:00
Lunny Xiao
bd820aa9c5
Add context cache as a request level cache (#22294)
To avoid duplicated load of the same data in an HTTP request, we can set
a context cache to do that. i.e. Some pages may load a user from a
database with the same id in different areas on the same page. But the
code is hidden in two different deep logic. How should we share the
user? As a result of this PR, now if both entry functions accept
`context.Context` as the first parameter and we just need to refactor
`GetUserByID` to reuse the user from the context cache. Then it will not
be loaded twice on an HTTP request.

But of course, sometimes we would like to reload an object from the
database, that's why `RemoveContextData` is also exposed.

The core context cache is here. It defines a new context
```go
type cacheContext struct {
	ctx  context.Context
	data map[any]map[any]any
        lock sync.RWMutex
}

var cacheContextKey = struct{}{}

func WithCacheContext(ctx context.Context) context.Context {
	return context.WithValue(ctx, cacheContextKey, &cacheContext{
		ctx:  ctx,
		data: make(map[any]map[any]any),
	})
}
```

Then you can use the below 4 methods to read/write/del the data within
the same context.

```go
func GetContextData(ctx context.Context, tp, key any) any
func SetContextData(ctx context.Context, tp, key, value any)
func RemoveContextData(ctx context.Context, tp, key any)
func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error)
```

Then let's take a look at how `system.GetString` implement it.

```go
func GetSetting(ctx context.Context, key string) (string, error) {
	return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) {
		return cache.GetString(genSettingCacheKey(key), func() (string, error) {
			res, err := GetSettingNoCache(ctx, key)
			if err != nil {
				return "", err
			}
			return res.SettingValue, nil
		})
	})
}
```

First, it will check if context data include the setting object with the
key. If not, it will query from the global cache which may be memory or
a Redis cache. If not, it will get the object from the database. In the
end, if the object gets from the global cache or database, it will be
set into the context cache.

An object stored in the context cache will only be destroyed after the
context disappeared.
2023-02-15 21:37:34 +08:00
flynnnnnnnnnn
e81ccc406b
Implement FSFE REUSE for golang files (#21840)
Change all license headers to comply with REUSE specification.

Fix #16132

Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
2022-11-27 18:20:29 +00:00
Kyle D
c8ded77680
Kd/ci playwright go test (#20123)
* Add initial playwright config

* Simplify Makefile

* Simplify Makefile

* Use correct config files

* Update playwright settings

* Fix package-lock file

* Don't use test logger for e2e tests

* fix frontend lint

* Allow passing TEST_LOGGER variable

* Init postgres database

* use standard gitea env variables

* Update playwright

* update drone

* Move empty env var to commands

* Cleanup

* Move integrations to subfolder

* tests integrations to tests integraton

* Run e2e tests with go test

* Fix linting

* install CI deps

* Add files to ESlint

* Fix drone typo

* Don't log to console in CI

* Use go test http server

* Add build step before tests

* Move shared init function to common package

* fix drone

* Clean up tests

* Fix linting

* Better mocking for page + version string

* Cleanup test generation

* Remove dependency on gitea binary

* Fix linting

* add initial support for running specific tests

* Add ACCEPT_VISUAL variable

* don't require git-lfs

* Add initial documentation

* Review feedback

* Add logged in session test

* Attempt fixing drone race

* Cleanup and bump version

* Bump deps

* Review feedback

* simplify installation

* Fix ci

* Update install docs
2022-09-02 15:18:23 -04:00