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	* Ensure errors from IsDir propagate * Handle errors when checking IsFile * Handle and propagate errors from IsExist * Update modules/templates/static.go * Update modules/templates/static.go * Return after ctx.ServerError * Apply suggestions from code review * Fix tests The previous merge managed to break repo_form.go Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: techknowlogick <techknowlogick@gitea.io> Co-authored-by: Lauris BH <lauris@nix.lv>
		
			
				
	
	
		
			73 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package util
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import (
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	"os"
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	"path/filepath"
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)
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// EnsureAbsolutePath ensure that a path is absolute, making it
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// relative to absoluteBase if necessary
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func EnsureAbsolutePath(path string, absoluteBase string) string {
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	if filepath.IsAbs(path) {
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		return path
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	}
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	return filepath.Join(absoluteBase, path)
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}
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const notRegularFileMode os.FileMode = os.ModeDir | os.ModeSymlink | os.ModeNamedPipe | os.ModeSocket | os.ModeDevice | os.ModeCharDevice | os.ModeIrregular
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// GetDirectorySize returns the dumb disk consumption for a given path
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func GetDirectorySize(path string) (int64, error) {
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	var size int64
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	err := filepath.Walk(path, func(_ string, info os.FileInfo, err error) error {
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		if info != nil && (info.Mode()¬RegularFileMode) == 0 {
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			size += info.Size()
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		}
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		return err
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	})
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	return size, err
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}
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// IsDir returns true if given path is a directory,
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// or returns false when it's a file or does not exist.
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func IsDir(dir string) (bool, error) {
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	f, err := os.Stat(dir)
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	if err == nil {
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		return f.IsDir(), nil
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	}
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	if os.IsNotExist(err) {
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		return false, nil
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	}
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	return false, err
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}
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// IsFile returns true if given path is a file,
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// or returns false when it's a directory or does not exist.
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func IsFile(filePath string) (bool, error) {
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	f, err := os.Stat(filePath)
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	if err == nil {
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		return !f.IsDir(), nil
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	}
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	if os.IsNotExist(err) {
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		return false, nil
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	}
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	return false, err
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}
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// IsExist checks whether a file or directory exists.
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// It returns false when the file or directory does not exist.
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func IsExist(path string) (bool, error) {
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	_, err := os.Stat(path)
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	if err == nil || os.IsExist(err) {
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		return true, nil
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	}
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	if os.IsNotExist(err) {
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		return false, nil
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	}
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	return false, err
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}
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