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			196 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2019 The Gitea Authors. All rights reserved.
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| // Use of this source code is governed by a MIT-style
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| // license that can be found in the LICENSE file.
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| 
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| package queue
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| 
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| import (
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| 	"context"
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| 	"sync"
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| 	"time"
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| 
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| 	"code.gitea.io/gitea/modules/log"
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| )
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| 
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| // PersistableChannelQueueType is the type for persistable queue
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| const PersistableChannelQueueType Type = "persistable-channel"
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| 
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| // PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue
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| type PersistableChannelQueueConfiguration struct {
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| 	Name         string
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| 	DataDir      string
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| 	BatchLength  int
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| 	QueueLength  int
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| 	Timeout      time.Duration
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| 	MaxAttempts  int
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| 	Workers      int
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| 	MaxWorkers   int
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| 	BlockTimeout time.Duration
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| 	BoostTimeout time.Duration
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| 	BoostWorkers int
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| }
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| 
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| // PersistableChannelQueue wraps a channel queue and level queue together
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| type PersistableChannelQueue struct {
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| 	*ChannelQueue
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| 	delayedStarter
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| 	lock   sync.Mutex
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| 	closed chan struct{}
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| }
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| 
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| // NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down
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| // This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
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| func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
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| 	configInterface, err := toConfig(PersistableChannelQueueConfiguration{}, cfg)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	config := configInterface.(PersistableChannelQueueConfiguration)
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| 
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| 	channelQueue, err := NewChannelQueue(handle, ChannelQueueConfiguration{
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| 		QueueLength:  config.QueueLength,
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| 		BatchLength:  config.BatchLength,
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| 		Workers:      config.Workers,
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| 		MaxWorkers:   config.MaxWorkers,
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| 		BlockTimeout: config.BlockTimeout,
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| 		BoostTimeout: config.BoostTimeout,
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| 		BoostWorkers: config.BoostWorkers,
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| 		Name:         config.Name + "-channel",
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| 	}, exemplar)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 
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| 	// the level backend only needs temporary workers to catch up with the previously dropped work
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| 	levelCfg := LevelQueueConfiguration{
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| 		DataDir:      config.DataDir,
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| 		QueueLength:  config.QueueLength,
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| 		BatchLength:  config.BatchLength,
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| 		Workers:      1,
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| 		MaxWorkers:   6,
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| 		BlockTimeout: 1 * time.Second,
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| 		BoostTimeout: 5 * time.Minute,
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| 		BoostWorkers: 5,
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| 		Name:         config.Name + "-level",
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| 	}
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| 
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| 	levelQueue, err := NewLevelQueue(handle, levelCfg, exemplar)
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| 	if err == nil {
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| 		queue := &PersistableChannelQueue{
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| 			ChannelQueue: channelQueue.(*ChannelQueue),
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| 			delayedStarter: delayedStarter{
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| 				internal: levelQueue.(*LevelQueue),
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| 				name:     config.Name,
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| 			},
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| 			closed: make(chan struct{}),
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| 		}
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| 		_ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar, nil)
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| 		return queue, nil
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| 	}
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| 	if IsErrInvalidConfiguration(err) {
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| 		// Retrying ain't gonna make this any better...
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| 		return nil, ErrInvalidConfiguration{cfg: cfg}
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| 	}
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| 
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| 	queue := &PersistableChannelQueue{
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| 		ChannelQueue: channelQueue.(*ChannelQueue),
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| 		delayedStarter: delayedStarter{
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| 			cfg:         levelCfg,
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| 			underlying:  LevelQueueType,
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| 			timeout:     config.Timeout,
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| 			maxAttempts: config.MaxAttempts,
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| 			name:        config.Name,
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| 		},
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| 		closed: make(chan struct{}),
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| 	}
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| 	_ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar, nil)
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| 	return queue, nil
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| }
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| 
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| // Name returns the name of this queue
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| func (p *PersistableChannelQueue) Name() string {
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| 	return p.delayedStarter.name
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| }
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| 
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| // Push will push the indexer data to queue
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| func (p *PersistableChannelQueue) Push(data Data) error {
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| 	select {
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| 	case <-p.closed:
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| 		return p.internal.Push(data)
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| 	default:
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| 		return p.ChannelQueue.Push(data)
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| 	}
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| }
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| 
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| // Run starts to run the queue
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| func (p *PersistableChannelQueue) Run(atShutdown, atTerminate func(context.Context, func())) {
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| 	p.lock.Lock()
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| 	if p.internal == nil {
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| 		err := p.setInternal(atShutdown, p.ChannelQueue.pool.handle, p.exemplar)
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| 		p.lock.Unlock()
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| 		if err != nil {
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| 			log.Fatal("Unable to create internal queue for %s Error: %v", p.Name(), err)
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| 			return
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| 		}
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| 	} else {
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| 		p.lock.Unlock()
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| 	}
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| 	atShutdown(context.Background(), p.Shutdown)
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| 	atTerminate(context.Background(), p.Terminate)
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| 
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| 	// Just run the level queue - we shut it down later
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| 	go p.internal.Run(func(_ context.Context, _ func()) {}, func(_ context.Context, _ func()) {})
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| 
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| 	go func() {
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| 		_ = p.ChannelQueue.pool.AddWorkers(p.workers, 0)
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| 	}()
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| 
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| 	log.Trace("PersistableChannelQueue: %s Waiting til closed", p.delayedStarter.name)
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| 	<-p.closed
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| 	log.Trace("PersistableChannelQueue: %s Cancelling pools", p.delayedStarter.name)
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| 	p.ChannelQueue.pool.cancel()
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| 	p.internal.(*LevelQueue).pool.cancel()
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| 	log.Trace("PersistableChannelQueue: %s Waiting til done", p.delayedStarter.name)
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| 	p.ChannelQueue.pool.Wait()
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| 	p.internal.(*LevelQueue).pool.Wait()
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| 	// Redirect all remaining data in the chan to the internal channel
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| 	go func() {
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| 		log.Trace("PersistableChannelQueue: %s Redirecting remaining data", p.delayedStarter.name)
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| 		for data := range p.ChannelQueue.pool.dataChan {
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| 			_ = p.internal.Push(data)
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| 		}
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| 		log.Trace("PersistableChannelQueue: %s Done Redirecting remaining data", p.delayedStarter.name)
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| 	}()
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| 	log.Trace("PersistableChannelQueue: %s Done main loop", p.delayedStarter.name)
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| }
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| 
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| // Shutdown processing this queue
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| func (p *PersistableChannelQueue) Shutdown() {
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| 	log.Trace("PersistableChannelQueue: %s Shutdown", p.delayedStarter.name)
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| 	select {
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| 	case <-p.closed:
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| 	default:
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| 		p.lock.Lock()
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| 		defer p.lock.Unlock()
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| 		if p.internal != nil {
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| 			p.internal.(*LevelQueue).Shutdown()
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| 		}
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| 		close(p.closed)
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| 	}
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| }
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| 
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| // Terminate this queue and close the queue
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| func (p *PersistableChannelQueue) Terminate() {
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| 	log.Trace("PersistableChannelQueue: %s Terminating", p.delayedStarter.name)
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| 	p.Shutdown()
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| 	p.lock.Lock()
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| 	defer p.lock.Unlock()
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| 	if p.internal != nil {
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| 		p.internal.(*LevelQueue).Terminate()
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| 	}
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| }
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| 
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| func init() {
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| 	queuesMap[PersistableChannelQueueType] = NewPersistableChannelQueue
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| }
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