mirror of
				https://github.com/go-gitea/gitea
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	* Update go-redis to v8.4.0 * github.com/go-redis/redis/v8 v8.4.0 -> v8.5.0 * Apply suggestions from code review Co-authored-by: zeripath <art27@cantab.net> * TODO * Use the Queue termination channel as the default context for pushes Signed-off-by: Andrew Thornton <art27@cantab.net> * missed one Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: zeripath <art27@cantab.net>
		
			
				
	
	
		
			732 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			732 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
package redis
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import (
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	"context"
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	"crypto/tls"
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	"errors"
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	"fmt"
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	"net"
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	"strconv"
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	"sync"
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	"sync/atomic"
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	"time"
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	"github.com/cespare/xxhash/v2"
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	"github.com/dgryski/go-rendezvous"
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	"github.com/go-redis/redis/v8/internal"
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	"github.com/go-redis/redis/v8/internal/hashtag"
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	"github.com/go-redis/redis/v8/internal/pool"
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	"github.com/go-redis/redis/v8/internal/rand"
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)
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var errRingShardsDown = errors.New("redis: all ring shards are down")
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//------------------------------------------------------------------------------
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type ConsistentHash interface {
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	Get(string) string
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}
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type rendezvousWrapper struct {
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	*rendezvous.Rendezvous
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}
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func (w rendezvousWrapper) Get(key string) string {
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	return w.Lookup(key)
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}
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func newRendezvous(shards []string) ConsistentHash {
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	return rendezvousWrapper{rendezvous.New(shards, xxhash.Sum64String)}
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}
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//------------------------------------------------------------------------------
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// RingOptions are used to configure a ring client and should be
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// passed to NewRing.
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type RingOptions struct {
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	// Map of name => host:port addresses of ring shards.
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	Addrs map[string]string
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	// NewClient creates a shard client with provided name and options.
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	NewClient func(name string, opt *Options) *Client
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	// Frequency of PING commands sent to check shards availability.
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	// Shard is considered down after 3 subsequent failed checks.
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	HeartbeatFrequency time.Duration
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	// NewConsistentHash returns a consistent hash that is used
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	// to distribute keys across the shards.
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	//
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	// See https://medium.com/@dgryski/consistent-hashing-algorithmic-tradeoffs-ef6b8e2fcae8
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	// for consistent hashing algorithmic tradeoffs.
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	NewConsistentHash func(shards []string) ConsistentHash
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	// Following options are copied from Options struct.
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	Dialer    func(ctx context.Context, network, addr string) (net.Conn, error)
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	OnConnect func(ctx context.Context, cn *Conn) error
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	Username string
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	Password string
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	DB       int
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	MaxRetries      int
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	MinRetryBackoff time.Duration
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	MaxRetryBackoff time.Duration
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	DialTimeout  time.Duration
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	ReadTimeout  time.Duration
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	WriteTimeout time.Duration
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	PoolSize           int
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	MinIdleConns       int
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	MaxConnAge         time.Duration
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	PoolTimeout        time.Duration
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	IdleTimeout        time.Duration
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	IdleCheckFrequency time.Duration
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	TLSConfig *tls.Config
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	Limiter   Limiter
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}
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func (opt *RingOptions) init() {
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	if opt.NewClient == nil {
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		opt.NewClient = func(name string, opt *Options) *Client {
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			return NewClient(opt)
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		}
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	}
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	if opt.HeartbeatFrequency == 0 {
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		opt.HeartbeatFrequency = 500 * time.Millisecond
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	}
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	if opt.NewConsistentHash == nil {
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		opt.NewConsistentHash = newRendezvous
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	}
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	if opt.MaxRetries == -1 {
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		opt.MaxRetries = 0
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	} else if opt.MaxRetries == 0 {
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		opt.MaxRetries = 3
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	}
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	switch opt.MinRetryBackoff {
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	case -1:
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		opt.MinRetryBackoff = 0
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	case 0:
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		opt.MinRetryBackoff = 8 * time.Millisecond
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	}
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	switch opt.MaxRetryBackoff {
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	case -1:
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		opt.MaxRetryBackoff = 0
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	case 0:
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		opt.MaxRetryBackoff = 512 * time.Millisecond
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	}
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}
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func (opt *RingOptions) clientOptions() *Options {
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	return &Options{
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		Dialer:    opt.Dialer,
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		OnConnect: opt.OnConnect,
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		Username: opt.Username,
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		Password: opt.Password,
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		DB:       opt.DB,
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		MaxRetries: -1,
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		DialTimeout:  opt.DialTimeout,
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		ReadTimeout:  opt.ReadTimeout,
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		WriteTimeout: opt.WriteTimeout,
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		PoolSize:           opt.PoolSize,
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		MinIdleConns:       opt.MinIdleConns,
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		MaxConnAge:         opt.MaxConnAge,
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		PoolTimeout:        opt.PoolTimeout,
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		IdleTimeout:        opt.IdleTimeout,
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		IdleCheckFrequency: opt.IdleCheckFrequency,
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		TLSConfig: opt.TLSConfig,
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		Limiter:   opt.Limiter,
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	}
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}
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//------------------------------------------------------------------------------
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type ringShard struct {
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	Client *Client
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	down   int32
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}
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func newRingShard(opt *RingOptions, name, addr string) *ringShard {
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	clopt := opt.clientOptions()
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	clopt.Addr = addr
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	return &ringShard{
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		Client: opt.NewClient(name, clopt),
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	}
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}
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func (shard *ringShard) String() string {
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	var state string
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	if shard.IsUp() {
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		state = "up"
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	} else {
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		state = "down"
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	}
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	return fmt.Sprintf("%s is %s", shard.Client, state)
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}
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func (shard *ringShard) IsDown() bool {
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	const threshold = 3
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	return atomic.LoadInt32(&shard.down) >= threshold
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}
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func (shard *ringShard) IsUp() bool {
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	return !shard.IsDown()
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}
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// Vote votes to set shard state and returns true if state was changed.
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func (shard *ringShard) Vote(up bool) bool {
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	if up {
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		changed := shard.IsDown()
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		atomic.StoreInt32(&shard.down, 0)
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		return changed
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	}
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	if shard.IsDown() {
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		return false
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	}
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	atomic.AddInt32(&shard.down, 1)
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	return shard.IsDown()
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}
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//------------------------------------------------------------------------------
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type ringShards struct {
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	opt *RingOptions
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	mu       sync.RWMutex
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	hash     ConsistentHash
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	shards   map[string]*ringShard // read only
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	list     []*ringShard          // read only
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	numShard int
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	closed   bool
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}
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func newRingShards(opt *RingOptions) *ringShards {
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	shards := make(map[string]*ringShard, len(opt.Addrs))
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	list := make([]*ringShard, 0, len(shards))
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	for name, addr := range opt.Addrs {
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		shard := newRingShard(opt, name, addr)
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		shards[name] = shard
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		list = append(list, shard)
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	}
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	c := &ringShards{
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		opt: opt,
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		shards: shards,
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		list:   list,
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	}
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	c.rebalance()
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	return c
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}
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func (c *ringShards) List() []*ringShard {
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	var list []*ringShard
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	c.mu.RLock()
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	if !c.closed {
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		list = c.list
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	}
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	c.mu.RUnlock()
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	return list
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}
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func (c *ringShards) Hash(key string) string {
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	key = hashtag.Key(key)
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	var hash string
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	c.mu.RLock()
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	if c.numShard > 0 {
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		hash = c.hash.Get(key)
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	}
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	c.mu.RUnlock()
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	return hash
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}
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func (c *ringShards) GetByKey(key string) (*ringShard, error) {
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	key = hashtag.Key(key)
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	c.mu.RLock()
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	if c.closed {
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		c.mu.RUnlock()
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		return nil, pool.ErrClosed
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	}
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	if c.numShard == 0 {
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		c.mu.RUnlock()
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		return nil, errRingShardsDown
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	}
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	hash := c.hash.Get(key)
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	if hash == "" {
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		c.mu.RUnlock()
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		return nil, errRingShardsDown
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	}
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	shard := c.shards[hash]
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	c.mu.RUnlock()
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	return shard, nil
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}
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func (c *ringShards) GetByName(shardName string) (*ringShard, error) {
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	if shardName == "" {
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		return c.Random()
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	}
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	c.mu.RLock()
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	shard := c.shards[shardName]
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	c.mu.RUnlock()
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	return shard, nil
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}
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func (c *ringShards) Random() (*ringShard, error) {
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	return c.GetByKey(strconv.Itoa(rand.Int()))
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}
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// heartbeat monitors state of each shard in the ring.
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func (c *ringShards) Heartbeat(frequency time.Duration) {
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	ticker := time.NewTicker(frequency)
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	defer ticker.Stop()
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	ctx := context.Background()
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	for range ticker.C {
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		var rebalance bool
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		for _, shard := range c.List() {
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			err := shard.Client.Ping(ctx).Err()
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			isUp := err == nil || err == pool.ErrPoolTimeout
 | 
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			if shard.Vote(isUp) {
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				internal.Logger.Printf(context.Background(), "ring shard state changed: %s", shard)
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				rebalance = true
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			}
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		}
 | 
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 | 
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		if rebalance {
 | 
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			c.rebalance()
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		}
 | 
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	}
 | 
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}
 | 
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 | 
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// rebalance removes dead shards from the Ring.
 | 
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func (c *ringShards) rebalance() {
 | 
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	c.mu.RLock()
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	shards := c.shards
 | 
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	c.mu.RUnlock()
 | 
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 | 
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	liveShards := make([]string, 0, len(shards))
 | 
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 | 
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	for name, shard := range shards {
 | 
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		if shard.IsUp() {
 | 
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			liveShards = append(liveShards, name)
 | 
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		}
 | 
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	}
 | 
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 | 
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	hash := c.opt.NewConsistentHash(liveShards)
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 | 
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	c.mu.Lock()
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	c.hash = hash
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	c.numShard = len(liveShards)
 | 
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	c.mu.Unlock()
 | 
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}
 | 
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 | 
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func (c *ringShards) Len() int {
 | 
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	c.mu.RLock()
 | 
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	l := c.numShard
 | 
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	c.mu.RUnlock()
 | 
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	return l
 | 
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}
 | 
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 | 
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func (c *ringShards) Close() error {
 | 
						|
	c.mu.Lock()
 | 
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	defer c.mu.Unlock()
 | 
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 | 
						|
	if c.closed {
 | 
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		return nil
 | 
						|
	}
 | 
						|
	c.closed = true
 | 
						|
 | 
						|
	var firstErr error
 | 
						|
	for _, shard := range c.shards {
 | 
						|
		if err := shard.Client.Close(); err != nil && firstErr == nil {
 | 
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			firstErr = err
 | 
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		}
 | 
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	}
 | 
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	c.hash = nil
 | 
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	c.shards = nil
 | 
						|
	c.list = nil
 | 
						|
 | 
						|
	return firstErr
 | 
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}
 | 
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 | 
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//------------------------------------------------------------------------------
 | 
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 | 
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type ring struct {
 | 
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	opt           *RingOptions
 | 
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	shards        *ringShards
 | 
						|
	cmdsInfoCache *cmdsInfoCache //nolint:structcheck
 | 
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}
 | 
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 | 
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// Ring is a Redis client that uses consistent hashing to distribute
 | 
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// keys across multiple Redis servers (shards). It's safe for
 | 
						|
// concurrent use by multiple goroutines.
 | 
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//
 | 
						|
// Ring monitors the state of each shard and removes dead shards from
 | 
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// the ring. When a shard comes online it is added back to the ring. This
 | 
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// gives you maximum availability and partition tolerance, but no
 | 
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// consistency between different shards or even clients. Each client
 | 
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// uses shards that are available to the client and does not do any
 | 
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// coordination when shard state is changed.
 | 
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//
 | 
						|
// Ring should be used when you need multiple Redis servers for caching
 | 
						|
// and can tolerate losing data when one of the servers dies.
 | 
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// Otherwise you should use Redis Cluster.
 | 
						|
type Ring struct {
 | 
						|
	*ring
 | 
						|
	cmdable
 | 
						|
	hooks
 | 
						|
	ctx context.Context
 | 
						|
}
 | 
						|
 | 
						|
func NewRing(opt *RingOptions) *Ring {
 | 
						|
	opt.init()
 | 
						|
 | 
						|
	ring := Ring{
 | 
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		ring: &ring{
 | 
						|
			opt:    opt,
 | 
						|
			shards: newRingShards(opt),
 | 
						|
		},
 | 
						|
		ctx: context.Background(),
 | 
						|
	}
 | 
						|
 | 
						|
	ring.cmdsInfoCache = newCmdsInfoCache(ring.cmdsInfo)
 | 
						|
	ring.cmdable = ring.Process
 | 
						|
 | 
						|
	go ring.shards.Heartbeat(opt.HeartbeatFrequency)
 | 
						|
 | 
						|
	return &ring
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) Context() context.Context {
 | 
						|
	return c.ctx
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) WithContext(ctx context.Context) *Ring {
 | 
						|
	if ctx == nil {
 | 
						|
		panic("nil context")
 | 
						|
	}
 | 
						|
	clone := *c
 | 
						|
	clone.cmdable = clone.Process
 | 
						|
	clone.hooks.lock()
 | 
						|
	clone.ctx = ctx
 | 
						|
	return &clone
 | 
						|
}
 | 
						|
 | 
						|
// Do creates a Cmd from the args and processes the cmd.
 | 
						|
func (c *Ring) Do(ctx context.Context, args ...interface{}) *Cmd {
 | 
						|
	cmd := NewCmd(ctx, args...)
 | 
						|
	_ = c.Process(ctx, cmd)
 | 
						|
	return cmd
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) Process(ctx context.Context, cmd Cmder) error {
 | 
						|
	return c.hooks.process(ctx, cmd, c.process)
 | 
						|
}
 | 
						|
 | 
						|
// Options returns read-only Options that were used to create the client.
 | 
						|
func (c *Ring) Options() *RingOptions {
 | 
						|
	return c.opt
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) retryBackoff(attempt int) time.Duration {
 | 
						|
	return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff)
 | 
						|
}
 | 
						|
 | 
						|
// PoolStats returns accumulated connection pool stats.
 | 
						|
func (c *Ring) PoolStats() *PoolStats {
 | 
						|
	shards := c.shards.List()
 | 
						|
	var acc PoolStats
 | 
						|
	for _, shard := range shards {
 | 
						|
		s := shard.Client.connPool.Stats()
 | 
						|
		acc.Hits += s.Hits
 | 
						|
		acc.Misses += s.Misses
 | 
						|
		acc.Timeouts += s.Timeouts
 | 
						|
		acc.TotalConns += s.TotalConns
 | 
						|
		acc.IdleConns += s.IdleConns
 | 
						|
	}
 | 
						|
	return &acc
 | 
						|
}
 | 
						|
 | 
						|
// Len returns the current number of shards in the ring.
 | 
						|
func (c *Ring) Len() int {
 | 
						|
	return c.shards.Len()
 | 
						|
}
 | 
						|
 | 
						|
// Subscribe subscribes the client to the specified channels.
 | 
						|
func (c *Ring) Subscribe(ctx context.Context, channels ...string) *PubSub {
 | 
						|
	if len(channels) == 0 {
 | 
						|
		panic("at least one channel is required")
 | 
						|
	}
 | 
						|
 | 
						|
	shard, err := c.shards.GetByKey(channels[0])
 | 
						|
	if err != nil {
 | 
						|
		// TODO: return PubSub with sticky error
 | 
						|
		panic(err)
 | 
						|
	}
 | 
						|
	return shard.Client.Subscribe(ctx, channels...)
 | 
						|
}
 | 
						|
 | 
						|
// PSubscribe subscribes the client to the given patterns.
 | 
						|
func (c *Ring) PSubscribe(ctx context.Context, channels ...string) *PubSub {
 | 
						|
	if len(channels) == 0 {
 | 
						|
		panic("at least one channel is required")
 | 
						|
	}
 | 
						|
 | 
						|
	shard, err := c.shards.GetByKey(channels[0])
 | 
						|
	if err != nil {
 | 
						|
		// TODO: return PubSub with sticky error
 | 
						|
		panic(err)
 | 
						|
	}
 | 
						|
	return shard.Client.PSubscribe(ctx, channels...)
 | 
						|
}
 | 
						|
 | 
						|
// ForEachShard concurrently calls the fn on each live shard in the ring.
 | 
						|
// It returns the first error if any.
 | 
						|
func (c *Ring) ForEachShard(
 | 
						|
	ctx context.Context,
 | 
						|
	fn func(ctx context.Context, client *Client) error,
 | 
						|
) error {
 | 
						|
	shards := c.shards.List()
 | 
						|
	var wg sync.WaitGroup
 | 
						|
	errCh := make(chan error, 1)
 | 
						|
	for _, shard := range shards {
 | 
						|
		if shard.IsDown() {
 | 
						|
			continue
 | 
						|
		}
 | 
						|
 | 
						|
		wg.Add(1)
 | 
						|
		go func(shard *ringShard) {
 | 
						|
			defer wg.Done()
 | 
						|
			err := fn(ctx, shard.Client)
 | 
						|
			if err != nil {
 | 
						|
				select {
 | 
						|
				case errCh <- err:
 | 
						|
				default:
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}(shard)
 | 
						|
	}
 | 
						|
	wg.Wait()
 | 
						|
 | 
						|
	select {
 | 
						|
	case err := <-errCh:
 | 
						|
		return err
 | 
						|
	default:
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) cmdsInfo(ctx context.Context) (map[string]*CommandInfo, error) {
 | 
						|
	shards := c.shards.List()
 | 
						|
	var firstErr error
 | 
						|
	for _, shard := range shards {
 | 
						|
		cmdsInfo, err := shard.Client.Command(ctx).Result()
 | 
						|
		if err == nil {
 | 
						|
			return cmdsInfo, nil
 | 
						|
		}
 | 
						|
		if firstErr == nil {
 | 
						|
			firstErr = err
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if firstErr == nil {
 | 
						|
		return nil, errRingShardsDown
 | 
						|
	}
 | 
						|
	return nil, firstErr
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) cmdInfo(ctx context.Context, name string) *CommandInfo {
 | 
						|
	cmdsInfo, err := c.cmdsInfoCache.Get(ctx)
 | 
						|
	if err != nil {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	info := cmdsInfo[name]
 | 
						|
	if info == nil {
 | 
						|
		internal.Logger.Printf(c.Context(), "info for cmd=%s not found", name)
 | 
						|
	}
 | 
						|
	return info
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) cmdShard(ctx context.Context, cmd Cmder) (*ringShard, error) {
 | 
						|
	cmdInfo := c.cmdInfo(ctx, cmd.Name())
 | 
						|
	pos := cmdFirstKeyPos(cmd, cmdInfo)
 | 
						|
	if pos == 0 {
 | 
						|
		return c.shards.Random()
 | 
						|
	}
 | 
						|
	firstKey := cmd.stringArg(pos)
 | 
						|
	return c.shards.GetByKey(firstKey)
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) process(ctx context.Context, cmd Cmder) error {
 | 
						|
	var lastErr error
 | 
						|
	for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ {
 | 
						|
		if attempt > 0 {
 | 
						|
			if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
 | 
						|
				return err
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		shard, err := c.cmdShard(ctx, cmd)
 | 
						|
		if err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
 | 
						|
		lastErr = shard.Client.Process(ctx, cmd)
 | 
						|
		if lastErr == nil || !shouldRetry(lastErr, cmd.readTimeout() == nil) {
 | 
						|
			return lastErr
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return lastErr
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
 | 
						|
	return c.Pipeline().Pipelined(ctx, fn)
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) Pipeline() Pipeliner {
 | 
						|
	pipe := Pipeline{
 | 
						|
		ctx:  c.ctx,
 | 
						|
		exec: c.processPipeline,
 | 
						|
	}
 | 
						|
	pipe.init()
 | 
						|
	return &pipe
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) processPipeline(ctx context.Context, cmds []Cmder) error {
 | 
						|
	return c.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
 | 
						|
		return c.generalProcessPipeline(ctx, cmds, false)
 | 
						|
	})
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
 | 
						|
	return c.TxPipeline().Pipelined(ctx, fn)
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) TxPipeline() Pipeliner {
 | 
						|
	pipe := Pipeline{
 | 
						|
		ctx:  c.ctx,
 | 
						|
		exec: c.processTxPipeline,
 | 
						|
	}
 | 
						|
	pipe.init()
 | 
						|
	return &pipe
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) processTxPipeline(ctx context.Context, cmds []Cmder) error {
 | 
						|
	return c.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
 | 
						|
		return c.generalProcessPipeline(ctx, cmds, true)
 | 
						|
	})
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) generalProcessPipeline(
 | 
						|
	ctx context.Context, cmds []Cmder, tx bool,
 | 
						|
) error {
 | 
						|
	cmdsMap := make(map[string][]Cmder)
 | 
						|
	for _, cmd := range cmds {
 | 
						|
		cmdInfo := c.cmdInfo(ctx, cmd.Name())
 | 
						|
		hash := cmd.stringArg(cmdFirstKeyPos(cmd, cmdInfo))
 | 
						|
		if hash != "" {
 | 
						|
			hash = c.shards.Hash(hash)
 | 
						|
		}
 | 
						|
		cmdsMap[hash] = append(cmdsMap[hash], cmd)
 | 
						|
	}
 | 
						|
 | 
						|
	var wg sync.WaitGroup
 | 
						|
	for hash, cmds := range cmdsMap {
 | 
						|
		wg.Add(1)
 | 
						|
		go func(hash string, cmds []Cmder) {
 | 
						|
			defer wg.Done()
 | 
						|
 | 
						|
			_ = c.processShardPipeline(ctx, hash, cmds, tx)
 | 
						|
		}(hash, cmds)
 | 
						|
	}
 | 
						|
 | 
						|
	wg.Wait()
 | 
						|
	return cmdsFirstErr(cmds)
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) processShardPipeline(
 | 
						|
	ctx context.Context, hash string, cmds []Cmder, tx bool,
 | 
						|
) error {
 | 
						|
	// TODO: retry?
 | 
						|
	shard, err := c.shards.GetByName(hash)
 | 
						|
	if err != nil {
 | 
						|
		setCmdsErr(cmds, err)
 | 
						|
		return err
 | 
						|
	}
 | 
						|
 | 
						|
	if tx {
 | 
						|
		return shard.Client.processTxPipeline(ctx, cmds)
 | 
						|
	}
 | 
						|
	return shard.Client.processPipeline(ctx, cmds)
 | 
						|
}
 | 
						|
 | 
						|
func (c *Ring) Watch(ctx context.Context, fn func(*Tx) error, keys ...string) error {
 | 
						|
	if len(keys) == 0 {
 | 
						|
		return fmt.Errorf("redis: Watch requires at least one key")
 | 
						|
	}
 | 
						|
 | 
						|
	var shards []*ringShard
 | 
						|
	for _, key := range keys {
 | 
						|
		if key != "" {
 | 
						|
			shard, err := c.shards.GetByKey(hashtag.Key(key))
 | 
						|
			if err != nil {
 | 
						|
				return err
 | 
						|
			}
 | 
						|
 | 
						|
			shards = append(shards, shard)
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if len(shards) == 0 {
 | 
						|
		return fmt.Errorf("redis: Watch requires at least one shard")
 | 
						|
	}
 | 
						|
 | 
						|
	if len(shards) > 1 {
 | 
						|
		for _, shard := range shards[1:] {
 | 
						|
			if shard.Client != shards[0].Client {
 | 
						|
				err := fmt.Errorf("redis: Watch requires all keys to be in the same shard")
 | 
						|
				return err
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return shards[0].Client.Watch(ctx, fn, keys...)
 | 
						|
}
 | 
						|
 | 
						|
// Close closes the ring client, releasing any open resources.
 | 
						|
//
 | 
						|
// It is rare to Close a Ring, as the Ring is meant to be long-lived
 | 
						|
// and shared between many goroutines.
 | 
						|
func (c *Ring) Close() error {
 | 
						|
	return c.shards.Close()
 | 
						|
}
 |